Player Matchup

Osiris
Osiris
King_db2000
Osiris
Level 116
God Stats
3W - 7L
1,298 SR
Queue Stats
320W - 439L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
RainbowBog12541
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 62L
1,344 Elo+
Party 1
Artio
Artio
okk97
Artio
Level 129
God Stats
4W - 5L
1,406 SR
Queue Stats
167W - 279L
1,332 Elo+
Party 1
Team Averages
Level 89
1,401 SR
1,339 Elo+

VS

Team Averages
Level 87
1,446 SR
1,415 Elo+
Set
Set
DJmanuel0
Set
Level 106
God Stats
2W - 1L
1,282 SR
Queue Stats
62W - 56L
1,484 Elo+
Solo
Xing Tian
Xing Tian
Gajus2006
Xing Tian
Level 107
God Stats
9W - 11L
1,481 SR
Queue Stats
201W - 237L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
chlokai
Baron Samedi
Level 47
God Stats
6W - 4L
1,575 SR
Queue Stats
140W - 166L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 4 / 3
7,518
578
6,233
11,958
10,927
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 1
8,438
649
15,076
13,228
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
okk97
Artio
12
1 / 3 / 3
9,121
702
3,046
17,106
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,631
741
13,242
11,598
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Gajus2006
Xing Tian
13
2 / 2 / 9
8,637
664
9,946
14,076
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
chlokai
Baron Samedi
14
5 / 1 / 7
9,209
708
11,923
9,007
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Xing Tian
Gajus2006
Xing Tian
2
2
9
3.25
L
Osiris
0
4
3
0.38
L
3
6
1
0.58
W
Baron Samedi
chlokai
Baron Samedi
5
1
7
8.5
L
Artio
okk97
Artio
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
35,111
42,292
Taken
34,681
32,819
Mitigated
16,252
9,021
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,242
4,938
0
2,911
11,598
5,469
679
7,134
4,464
0
39,047
W
Xing Tian
Gajus2006
Xing Tian
9,946
1,058
0
3,216
14,076
6,965
0
5,378
8,698
25,590
794
L
Osiris
6,233
979
0
0
11,958
10,927
0
7,601
4,241
0
15,227
L
15,076
322
314
3,187
13,228
4,507
0
6,098
6,763
37,644
0
W
Baron Samedi
chlokai
Baron Samedi
11,923
1,010
2,300
3,883
9,007
3,818
497
6,012
2,995
29,876
0
L
Artio
okk97
Artio
3,046
416
340
5,180
17,106
17,385
73
8,282
8,506
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
27,477
105
Minions Killed
162
2
Camps Cleared
7
638,665
Distance Traveled
731,096
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,631
741
76
6
6
229,124
2
W
Xing Tian
8,637
664
47
4
0
268,263
7
L
Osiris
7,518
578
26
2
0
219,275
2
L
Ah Puch
8,438
649
58
4
2
196,270
0
W
Baron Samedi
9,209
708
39
3
1
233,709
1
L
Artio
9,121
702
21
2
0
223,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role