Player Matchup

Ymir
Ymir
FAnGORS
Ymir
Level 69
God Stats
0W - 2L
1,476 SR
Queue Stats
2W - 6L
1,137 Elo+
Solo
Camazotz
Camazotz
Kdashi
Camazotz
Level 65
God Stats
10W - 14L
1,457 SR
Queue Stats
119W - 137L
1,483 Elo+
Solo
Apollo
Apollo
Masonwaff
Apollo
Level 97
God Stats
2W - 3L
1,473 SR
Queue Stats
441W - 525L
1,477 Elo+
Solo
Chaac
Chaac
PPPeace
Chaac
Level 82
God Stats
5W - 5L
1,634 SR
Queue Stats
38W - 44L
1,457 Elo+
Solo
Ra
Ra
WooKiWokiZ
Ra
Level 87
God Stats
7W - 13L
1,383 SR
Queue Stats
183W - 196L
1,474 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,406 Elo+

VS

Team Averages
Level 108
1,646 SR
1,460 Elo+
Bastet
Bastet
Arman19000
Bastet
Level 122
God Stats
92W - 58L
1,574 SR
Queue Stats
531W - 574L
1,493 Elo+
Solo
Sol
Sol
Dov3y92
Sol
Level 68
God Stats
28W - 27L
1,504 SR
Queue Stats
327W - 372L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
Nito1617
Amaterasu
Level 128
God Stats
7W - 1L
1,621 SR
Queue Stats
420W - 421L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Strang4r
Morgan Le Fay
Level 89
God Stats
7W - 4L
1,898 SR
Queue Stats
521W - 572L
1,419 Elo+
Solo
Ne Zha
Ne Zha
oii JacobbxLaaa
Ne Zha
Level 135
God Stats
8W - 4L
1,635 SR
Queue Stats
669W - 655L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FAnGORS
Ymir
14
2 / 5 / 1
8,831
421
7,199
27,764
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Kdashi
Camazotz
16
4 / 8 / 5
9,971
475
14,261
22,675
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Masonwaff
Apollo
7
0 / 2 / 2
6,666
317
1,036
4,298
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
PPPeace
Chaac
14
1 / 7 / 0
8,282
394
10,687
18,259
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 7 / 2
9,653
460
7,706
13,546
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arman19000
Bastet
17
8 / 6 / 9
11,400
543
21,053
17,260
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
17
2 / 1 / 7
10,676
508
11,281
11,901
4,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Nito1617
Amaterasu
20
13 / 1 / 7
12,316
586
18,958
21,790
18,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Strang4r
Morgan Le Fay
17
4 / 4 / 8
10,847
517
12,378
13,590
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 10
9,645
459
6,239
19,428
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
29
29
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
Arman19000
Bastet
8
6
9
2.08
W
Sol
2
1
7
5.5
L
Ymir
FAnGORS
Ymir
2
5
1
0.5
L
Camazotz
Kdashi
Camazotz
4
8
5
0.81
L
Apollo
Masonwaff
Apollo
0
2
2
0.5
W
Amaterasu
Nito1617
Amaterasu
13
1
7
16.5
L
Chaac
PPPeace
Chaac
1
7
0
0.14
W
Morgan Le Fay
Strang4r
Morgan Le Fay
4
4
8
2
L
3
7
2
0.57
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
69,909
86,542
Taken
83,969
40,731
Mitigated
51,399
29,841
Healing
31,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Arman19000
Bastet
21,053
7,013
0
5,404
17,260
7,191
1,398
3,182
11,670
0
58,318
W
Sol
11,281
4,791
0
6,740
11,901
4,714
7,060
1,199
10,588
90,873
0
L
Ymir
FAnGORS
Ymir
7,199
714
1,893
9,432
27,764
12,223
0
7,518
19,955
36,060
0
L
Camazotz
Kdashi
Camazotz
14,261
2,374
0
9,578
22,675
7,052
0
5,481
16,954
0
55,045
L
Apollo
Masonwaff
Apollo
1,036
754
0
944
4,298
596
0
1,021
3,226
0
11,557
W
Amaterasu
Nito1617
Amaterasu
18,958
8,548
0
11,035
21,790
18,314
798
3,179
17,792
0
98,430
L
Chaac
PPPeace
Chaac
10,687
2,005
0
4,905
18,259
16,275
0
4,018
13,808
0
43,635
W
Morgan Le Fay
Strang4r
Morgan Le Fay
12,378
1,570
0
3,211
13,590
5,639
1,488
2,315
11,029
75,857
0
L
7,706
199
700
2,389
13,546
4,585
0
5,847
7,575
62,143
0
W
6,239
1,687
712
4,632
19,428
15,541
0
4,409
14,489
998
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
54,884
374
Minions Killed
513
0
Camps Cleared
0
1,545,706
Distance Traveled
2,010,576
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,400
543
102
5
0
402,654
2
W
Sol
10,676
508
135
6
0
347,204
5
L
Ymir
8,831
421
51
2
0
322,789
2
L
Camazotz
9,971
475
92
4
0
380,450
9
L
Apollo
6,666
317
29
1
0
64,180
1
W
Amaterasu
12,316
586
123
6
0
463,092
0
L
Chaac
8,282
394
78
4
0
409,098
5
W
Morgan Le Fay
10,847
517
115
5
0
382,195
6
L
Ra
9,653
460
124
6
0
369,189
8
W
Ne Zha
9,645
459
38
2
0
415,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role