Player Matchup

Thanatos
Thanatos
BenjaSlack
Thanatos
Level 52
God Stats
2W - 5L
1,292 SR
Queue Stats
65W - 91L
1,208 Elo+
Solo
Vulcan
Vulcan
CustomChain94
Vulcan
Level 142
God Stats
10W - 6L
1,456 SR
Queue Stats
162W - 161L
1,309 Elo+
Solo
Geb
Geb
FLAMiNGNiNJA719
Geb
Level 74
God Stats
10W - 5L
1,564 SR
Queue Stats
60W - 52L
1,398 Elo+
Solo
Danzaburou
Danzaburou
cadillac423
Danzaburou
Level 69
God Stats
39W - 35L
1,606 SR
Queue Stats
341W - 432L
1,280 Elo+
Solo
Jormungandr
Jormungandr
lukamikamu
Jormungandr
Level 59
God Stats
4W - 8L
1,333 SR
Queue Stats
58W - 75L
1,293 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,298 Elo+

VS

Team Averages
Level 88
1,429 SR
1,321 Elo+
Skadi
Skadi
HURHunter53
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,394 Elo+
Solo
Vamana
Vamana
Junior_jean
Vamana
Level 128
God Stats
6W - 6L
1,453 SR
Queue Stats
448W - 515L
1,353 Elo+
Solo
Hel
Hel
courrtneey
Hel
Level 68
God Stats
41W - 49L
1,386 SR
Queue Stats
281W - 386L
1,304 Elo+
Solo
Yemoja
Yemoja
crispy_comeback
Yemoja
Level 108
God Stats
8W - 16L
1,345 SR
Queue Stats
546W - 663L
1,305 Elo+
Solo
Da Ji
Da Ji
koala892timide
Da Ji
Level 72
God Stats
17W - 15L
1,463 SR
Queue Stats
247W - 398L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenjaSlack
Thanatos
10
1 / 3 / 2
5,869
451
3,337
6,762
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 1
7,292
561
6,266
8,087
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,179
475
3,492
11,592
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
cadillac423
Danzaburou
11
2 / 1 / 1
6,549
504
5,747
5,595
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
lukamikamu
Jormungandr
11
1 / 1 / 1
6,617
509
3,354
9,936
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,492
499
7,784
7,455
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
13
4 / 0 / 0
7,820
602
8,529
9,945
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
6,206
477
4,318
7,787
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
6,511
501
2,482
6,688
2,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 3 / 1
6,943
534
3,277
9,105
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
9
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BenjaSlack
Thanatos
1
3
2
0.67
W
3
0
1
3.5
W
0
4
0
0
L
1
1
2
2
L
Vamana
4
0
0
4
W
Danzaburou
cadillac423
Danzaburou
2
1
1
2.5
L
0
3
0
0
L
1
1
2
2
L
3
3
1
1.17
W
Jormungandr
lukamikamu
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
26,390
41,972
Taken
40,980
18,077
Mitigated
14,404
14,299
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BenjaSlack
Thanatos
3,337
790
0
4,663
6,762
1,720
0
588
6,130
0
21,209
W
6,266
2,308
0
2,902
8,087
2,616
446
3,494
4,273
42,716
0
W
3,492
814
0
2,060
11,592
6,088
0
0
11,592
34,983
0
L
7,784
4,095
0
2,346
7,455
1,823
141
2,185
5,270
0
41,363
L
Vamana
8,529
4,053
0
3,788
9,945
5,006
0
3,492
6,453
0
47,988
W
Danzaburou
cadillac423
Danzaburou
5,747
2,626
0
1,178
5,595
1,604
260
1,132
4,463
0
36,186
L
4,318
377
165
2,995
7,787
2,278
536
4,484
2,999
29,004
0
L
2,482
516
2,021
1,565
6,688
2,303
352
847
5,841
18,026
0
L
3,277
512
0
2,883
9,105
2,994
0
1,722
7,305
0
30,893
W
Jormungandr
lukamikamu
Jormungandr
3,354
739
0
3,496
9,936
6,049
0
1,222
8,714
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
33,972
313
Minions Killed
321
0
Camps Cleared
0
1,163,202
Distance Traveled
1,173,076
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,869
451
40
3
0
252,342
3
W
Vulcan
7,292
561
91
7
0
233,238
2
W
Geb
6,179
475
73
6
0
223,731
0
L
Skadi
6,492
499
73
6
0
209,367
0
L
Vamana
7,820
602
90
7
0
232,698
0
W
Danzaburou
6,549
504
64
5
0
226,973
1
L
Hel
6,206
477
61
5
0
209,676
0
L
Yemoja
6,511
501
30
2
0
247,071
3
L
Da Ji
6,943
534
67
5
0
274,264
0
W
Jormungandr
6,617
509
45
3
0
226,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role