Player Matchup

Loki
Loki
FirstBloodPrince
Loki
Level 45
God Stats
4W - 8L
1,310 SR
Queue Stats
154W - 161L
1,536 Elo+
Solo
Cliodhna
Cliodhna
ICEWXLF
Cliodhna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,461 Elo+
Party 1
Bellona
Bellona
Putaboy87
Bellona
Level 24
God Stats
12W - 9L
1,576 SR
Queue Stats
53W - 70L
1,424 Elo+
Party 3
Sol
Sol
Rougeronin
Sol
Level 105
God Stats
3W - 8L
1,371 SR
Queue Stats
127W - 136L
1,548 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lightningcaesar
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,158 SR
Queue Stats
30W - 34L
1,442 Elo+
Party 1
Team Averages
Level 54
1,383 SR
1,482 Elo+

VS

Team Averages
Level 59
1,511 SR
1,508 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DolanBOB
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
IisChopstic
Gilgamesh
Level 49
God Stats
4W - 2L
1,609 SR
Queue Stats
68W - 61L
1,551 Elo+
Solo
Atlas
Atlas
savbob
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,609 Elo+
Party 2
Scylla
Scylla
晨曦下的意淫
Scylla
Level 91
God Stats
40W - 59L
1,446 SR
Queue Stats
541W - 585L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
10,085
672
10,778
11,641
5,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
ICEWXLF
Cliodhna
14
8 / 4 / 3
9,412
627
11,611
10,841
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Putaboy87
Bellona
12
1 / 2 / 6
8,356
557
1,835
9,393
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 3 / 3
9,151
610
6,334
10,912
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
lightningcaesar
Morgan Le Fay
12
1 / 4 / 4
7,845
523
4,787
7,266
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 1 / 1
4,907
327
1,662
2,210
474
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 12 / 4
6,702
447
4,448
10,192
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
IisChopstic
Gilgamesh
7
1 / 3 / 2
5,810
387
2,334
5,664
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
savbob
Atlas
9
1 / 7 / 3
5,974
398
6,320
16,009
14,743
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 3 / 0
8,362
557
8,134
10,150
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
25
Kills
11
13
Deaths
26
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
2
12
4
0.33
W
11
0
5
13.5
W
Cliodhna
ICEWXLF
Cliodhna
8
4
3
2.38
L
Gilgamesh
IisChopstic
Gilgamesh
1
3
2
0.67
W
Bellona
Putaboy87
Bellona
1
2
6
2
W
4
3
3
1.83
W
Morgan Le Fay
lightningcaesar
Morgan Le Fay
1
4
4
0.75
L
Atlas
savbob
Atlas
1
7
3
0.36
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
22,898
50,053
Taken
44,225
22,486
Mitigated
22,214
13,756
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,662
502
0
755
2,210
474
0
1,200
984
0
9,274
L
4,448
677
0
228
10,192
1,733
0
1,537
8,533
12,255
0
W
10,778
2,157
157
2,810
11,641
5,150
1,722
5,237
6,055
0
57,883
W
Cliodhna
ICEWXLF
Cliodhna
11,611
2,475
0
2,188
10,841
3,609
1,095
3,875
6,392
0
54,956
L
Gilgamesh
IisChopstic
Gilgamesh
2,334
688
0
1,036
5,664
2,555
0
1,104
4,530
0
19,899
W
Bellona
Putaboy87
Bellona
1,835
397
276
2,570
9,393
7,779
421
2,814
6,253
0
17,875
W
6,334
2,164
0
4,963
10,912
3,305
9,365
3,247
7,541
62,836
0
W
Morgan Le Fay
lightningcaesar
Morgan Le Fay
4,787
561
0
792
7,266
2,643
613
2,444
4,574
33,057
0
L
Atlas
savbob
Atlas
6,320
2,180
0
591
16,009
14,743
0
3,468
12,476
14,739
0
L
8,134
132
0
873
10,150
2,709
0
3,197
6,581
43,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
31,755
404
Minions Killed
169
0
Camps Cleared
0
1,552,512
Distance Traveled
1,010,105
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,907
327
16
1
0
62,314
1
L
Sol
6,702
447
20
1
0
246,980
1
W
Loki
10,085
672
94
6
0
297,425
2
W
Cliodhna
9,412
627
101
7
0
319,696
0
L
Gilgamesh
5,810
387
41
3
0
138,941
0
W
Bellona
8,356
557
29
2
0
336,361
1
W
Sol
9,151
610
119
8
0
283,158
0
W
Morgan Le Fay
7,845
523
61
4
0
315,872
3
L
Atlas
5,974
398
6
0
0
276,759
0
L
Scylla
8,362
557
86
6
0
285,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role