Player Matchup

Izanami
Izanami
Diamond II
AttiossTwitch
Izanami
Diamond II
Level 158
God Stats
14W - 13L
1,677 SR
Queue Stats
207W - 200L
2,316 MMR
Party 4
Loki
Loki
Diamond I
CrypticEvil
Loki
Diamond I
Level 160
God Stats
179W - 125L
1,857 SR
Queue Stats
280W - 249L
2,414 MMR
Party 3
Scylla
Scylla
Diamond I
Regi1
Scylla
Diamond I
Level 160
God Stats
55W - 38L
1,708 SR
Queue Stats
163W - 156L
2,446 MMR
Party 4
Ne Zha
Ne Zha
Diamond III
Snêk
Ne Zha
Diamond III
Level 158
God Stats
4W - 3L
1,570 SR
Queue Stats
307W - 299L
2,269 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond II
ƒorεskin
Ah Muzen Cab
Diamond II
Level 63
God Stats
31W - 13L
1,838 SR
Queue Stats
170W - 150L
2,404 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,730 SR
2,370 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,711 SR
2,388 MMR
Bacchus
Bacchus
Diamond IV
Feertwaster
Bacchus
Diamond IV
Level 155
God Stats
0W - 2L
1,770 SR
Queue Stats
63W - 48L
2,306 MMR
Party 1
Anhur
Anhur
Diamond III
Murdôck
Anhur
Diamond III
Level 124
God Stats
3W - 2L
1,643 SR
Queue Stats
76W - 60L
2,357 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
RybaLT2
Nu Wa
Diamond II
Level 109
God Stats
4W - 2L
1,806 SR
Queue Stats
200W - 192L
2,353 MMR
Solo
Mulan
Mulan
Diamond III
ShawnyThaGawd
Mulan
Diamond III
Level 158
God Stats
53W - 38L
1,643 SR
Queue Stats
454W - 425L
2,389 MMR
Party 2
Nemesis
Nemesis
Diamond I
Snoopydoo
Nemesis
Diamond I
Level 107
God Stats
2W - 2L
1,693 SR
Queue Stats
15W - 15L
2,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 6 / 4
15,423
571
18,572
21,611
8,131
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 5 / 3
18,451
683
31,131
29,820
9,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Regi1
Scylla
20
7 / 10 / 7
15,211
563
19,510
18,827
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Snêk
Ne Zha
20
1 / 8 / 19
13,706
508
16,459
34,339
36,474
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
ƒorεskin
Ah Muzen Cab
20
5 / 6 / 9
16,530
612
26,435
29,416
31,297
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaBastetOdinArtio

VS

Bans
GebAthenaTiamatCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feertwaster
Bacchus
18
5 / 4 / 13
12,923
479
15,932
28,847
46,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Murdôck
Anhur
20
8 / 5 / 5
14,396
533
19,705
20,973
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
RybaLT2
Nu Wa
20
5 / 10 / 11
14,748
546
20,707
22,424
14,802
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 7 / 3
14,464
536
21,136
37,201
46,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Snoopydoo
Nemesis
20
11 / 8 / 12
14,166
525
22,830
27,660
11,906
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
34
Kills
35
35
Deaths
34
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
6
4
1.17
W
16
5
3
3.5
L
Bacchus
Feertwaster
Bacchus
5
4
13
2.88
L
Anhur
Murdôck
Anhur
8
5
5
2.1
W
Scylla
Regi1
Scylla
7
10
7
1.05
L
Nu Wa
RybaLT2
Nu Wa
5
10
11
1.05
L
6
7
3
1.07
L
Nemesis
Snoopydoo
Nemesis
11
8
12
2.13
W
Ne Zha
Snêk
Ne Zha
1
8
19
1.31
W
Ah Muzen Cab
ƒorεskin
Ah Muzen Cab
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,107
Damage
100,310
134,013
Taken
137,105
91,787
Mitigated
128,596
41,873
Healing
28,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,572
12,332
0
7,836
21,611
8,131
4,956
7,190
14,269
0
150,848
W
31,131
13,722
0
14,335
29,820
9,347
2,864
7,597
20,475
0
150,395
L
Bacchus
Feertwaster
Bacchus
15,932
1,892
765
3,650
28,847
46,529
0
4,533
23,778
44,894
0
L
Anhur
Murdôck
Anhur
19,705
10,464
0
6,628
20,973
8,680
0
2,814
17,771
0
112,155
W
Scylla
Regi1
Scylla
19,510
2,233
0
2,672
18,827
6,538
651
6,696
11,746
109,180
0
L
Nu Wa
RybaLT2
Nu Wa
20,707
2,959
220
2,888
22,424
14,802
304
3,141
18,420
116,288
0
L
21,136
2,735
0
8,602
37,201
46,679
70
5,358
31,595
673
102,059
L
Nemesis
Snoopydoo
Nemesis
22,830
7,978
0
6,071
27,660
11,906
0
4,366
22,757
0
98,610
W
Ne Zha
Snêk
Ne Zha
16,459
3,938
0
8,596
34,339
36,474
1,218
11,920
21,546
1,094
65,563
W
Ah Muzen Cab
ƒorεskin
Ah Muzen Cab
26,435
14,244
0
8,434
29,416
31,297
4,516
4,995
23,293
0
160,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,321
Gold Earned
70,697
892
Minions Killed
768
0
Camps Cleared
0
2,592,682
Distance Traveled
2,479,462
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,423
571
220
8
0
489,978
2
W
Loki
18,451
683
195
7
0
613,851
0
L
Bacchus
12,923
479
52
2
0
513,141
5
L
Anhur
14,396
533
180
7
0
504,733
8
W
Scylla
15,211
563
183
7
0
455,265
7
L
Nu Wa
14,748
546
205
8
0
435,140
5
L
Mulan
14,464
536
217
8
0
498,242
0
L
Nemesis
14,166
525
114
4
0
528,206
3
W
Ne Zha
13,706
508
59
2
0
550,298
8
W
Ah Muzen Cab
16,530
612
235
9
0
483,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role