Player Matchup

Skadi
Skadi
BeastlyStud32
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,284 Elo+
Solo
Set
Set
DRTYxPirate
Set
Level 114
God Stats
4W - 4L
1,486 SR
Queue Stats
199W - 248L
1,286 Elo+
Solo
Hades
Hades
RemovingMean054
Hades
Level 129
God Stats
147W - 158L
1,457 SR
Queue Stats
356W - 407L
1,331 Elo+
Solo
Achilles
Achilles
Ruslan7820
Achilles
Level 115
God Stats
2W - 3L
1,459 SR
Queue Stats
305W - 326L
1,244 Elo+
Solo
Atlas
Atlas
zapexzpx
Atlas
Level 64
God Stats
2W - 5L
1,260 SR
Queue Stats
217W - 241L
1,298 Elo+
Solo
Team Averages
Level 102
1,432 SR
1,288 Elo+

VS

Team Averages
Level 61
1,423 SR
1,283 Elo+
Nox
Nox
AdenoidMarmot38
Nox
Level 61
God Stats
2W - 3L
1,381 SR
Queue Stats
63W - 82L
1,309 Elo+
Solo
Chaac
Chaac
DarkNightray_50c
Chaac
Level 47
God Stats
62W - 43L
1,502 SR
Queue Stats
264W - 292L
1,346 Elo+
Party 1
Bacchus
Bacchus
Kanguro-azteca
Bacchus
Level 55
God Stats
59W - 43L
1,427 SR
Queue Stats
223W - 299L
1,244 Elo+
Party 1
Nemesis
Nemesis
bryanfaq95
Nemesis
Level 37
God Stats
4W - 3L
1,332 SR
Queue Stats
91W - 123L
1,245 Elo+
Party 1
Jing Wei
Jing Wei
yasserbaubooa
Jing Wei
Level 106
God Stats
32W - 32L
1,475 SR
Queue Stats
314W - 376L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
9,674
440
12,269
14,807
4,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 8 / 2
9,193
418
9,017
17,247
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 8 / 4
9,697
441
16,830
19,298
11,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Ruslan7820
Achilles
15
1 / 4 / 2
9,561
435
7,329
16,994
17,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
zapexzpx
Atlas
13
2 / 5 / 3
8,595
391
6,019
15,973
6,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
11,142
506
6,609
16,431
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 0 / 6
11,315
514
19,608
15,334
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 2 / 14
10,924
497
10,000
19,133
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
bryanfaq95
Nemesis
17
7 / 4 / 9
11,527
524
10,380
18,926
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
yasserbaubooa
Jing Wei
18
4 / 1 / 3
11,644
529
8,909
13,598
4,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
32
33
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
3
8
1
0.44
L
2
8
2
0.38
W
10
0
6
13
W
6
2
14
6.5
L
1
8
4
0.38
L
Achilles
Ruslan7820
Achilles
1
4
2
0.5
W
Nemesis
bryanfaq95
Nemesis
7
4
9
2.88
W
Jing Wei
yasserbaubooa
Jing Wei
4
1
3
5.5
L
Atlas
zapexzpx
Atlas
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,464
Damage
55,506
84,319
Taken
83,422
47,797
Mitigated
57,512
22,824
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,609
964
464
6,129
16,431
5,981
1,460
10,274
6,157
55,377
0
L
12,269
6,723
85
5,130
14,807
4,720
1,308
4,179
10,533
0
58,759
L
9,017
5,343
0
5,575
17,247
7,103
168
3,129
13,829
0
55,801
W
19,608
4,682
1,694
8,427
15,334
13,826
1,166
5,929
9,405
10,482
39,912
W
10,000
1,916
1,129
2,165
19,133
26,959
554
6,436
12,697
31,220
0
L
16,830
557
445
5,182
19,298
11,925
20
5,016
13,800
64,889
0
L
Achilles
Ruslan7820
Achilles
7,329
2,417
0
2,540
16,994
17,067
0
3,810
11,972
0
49,900
W
Nemesis
bryanfaq95
Nemesis
10,380
5,594
1,021
7,764
18,926
6,563
421
6,102
12,824
0
65,340
W
Jing Wei
yasserbaubooa
Jing Wei
8,909
6,526
99
1,367
13,598
4,183
3,385
2,641
10,957
0
83,439
L
Atlas
zapexzpx
Atlas
6,019
1,931
0
3,867
15,973
6,982
0
3,479
12,358
36,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
56,552
431
Minions Killed
438
0
Camps Cleared
0
1,623,597
Distance Traveled
1,882,627
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,142
506
100
5
0
341,779
1
L
Skadi
9,674
440
97
4
0
303,736
0
L
Set
9,193
418
90
4
0
326,049
3
W
Chaac
11,315
514
61
3
0
355,692
0
W
Bacchus
10,924
497
40
2
0
402,677
0
L
Hades
9,697
441
109
5
0
342,069
3
L
Achilles
9,561
435
87
4
0
321,158
1
W
Nemesis
11,527
524
95
4
0
359,633
1
W
Jing Wei
11,644
529
142
6
0
422,846
1
L
Atlas
8,595
391
48
2
0
330,585
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role