Player Matchup

Kukulkan
Kukulkan
Gil13
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Agni
Agni
Kapsel96
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,333 Elo+
Party 1
Pele
Pele
Kexar254
Pele
Level 31
God Stats
2W - 5L
1,312 SR
Queue Stats
22W - 23L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
T3RRORBLADE
Amaterasu
Level 37
God Stats
1W - 2L
1,488 SR
Queue Stats
33W - 35L
1,394 Elo+
Solo
Cupid
Cupid
eusoubrhuehuezz
Cupid
Level 145
God Stats
3W - 4L
1,342 SR
Queue Stats
113W - 103L
1,482 Elo+
Party 3
Team Averages
Level 51
1,428 SR
1,414 Elo+

VS

Team Averages
Level 64
1,425 SR
1,501 Elo+
Sol
Sol
BetterPops
Sol
Level 89
God Stats
19W - 15L
1,460 SR
Queue Stats
322W - 396L
1,404 Elo+
Solo
Bellona
Bellona
CowFarmer2986
Bellona
Level 104
God Stats
2W - 4L
1,333 SR
Queue Stats
291W - 261L
1,604 Elo+
Party 2
Kali
Kali
KingxSlayer1223
Kali
Level 40
God Stats
4W - 2L
1,478 SR
Queue Stats
106W - 97L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
MoeVersace
Aphrodite
Level 46
God Stats
3W - 3L
1,329 SR
Queue Stats
154W - 163L
1,511 Elo+
Solo
Chang'e
Chang'e
ttf4
Chang'e
Level 43
God Stats
2W - 3L
1,524 SR
Queue Stats
124W - 136L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gil13
Kukulkan
6
0 / 2 / 0
4,227
423
3,144
4,295
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
6
0 / 7 / 0
4,147
415
3,216
5,052
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
7
0 / 3 / 0
4,666
467
1,241
6,199
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
T3RRORBLADE
Amaterasu
10
2 / 3 / 0
5,379
538
4,250
8,472
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,744
474
2,692
4,617
1,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,546
655
3,954
5,707
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
10
3 / 1 / 1
6,326
633
4,984
6,114
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 5
5,539
554
3,491
6,125
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
MoeVersace
Aphrodite
9
1 / 0 / 6
5,515
552
1,172
4,417
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
ttf4
Chang'e
11
8 / 0 / 1
6,696
670
4,900
5,065
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
17
17
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Bellona
3
1
1
3.5
L
Kukulkan
Gil13
Kukulkan
0
2
0
0
L
Agni
0
7
0
0
L
Pele
0
3
0
0
W
1
1
5
3.5
W
Aphrodite
MoeVersace
Aphrodite
1
0
6
4
L
Amaterasu
T3RRORBLADE
Amaterasu
2
3
0
0.67
L
0
2
0
0
W
Chang'e
ttf4
Chang'e
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
18,501
28,635
Taken
27,428
10,038
Mitigated
12,724
7,868
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,954
2,136
0
3,059
5,707
1,498
1,069
1,434
4,233
39,245
0
W
Bellona
4,984
1,779
0
2,805
6,114
4,523
0
165
5,416
0
27,846
L
Kukulkan
Gil13
Kukulkan
3,144
74
188
727
4,295
1,008
0
1,962
2,333
18,084
0
L
Agni
3,216
475
0
320
5,052
1,388
0
3,331
1,536
11,471
0
L
Pele
1,241
122
0
2,256
6,199
1,587
0
1,305
4,828
0
17,521
W
3,491
1,610
0
2,491
6,125
2,270
196
967
4,980
0
29,985
W
Aphrodite
MoeVersace
Aphrodite
1,172
341
721
3,216
4,417
2,840
25
2,055
2,208
17,855
0
L
Amaterasu
T3RRORBLADE
Amaterasu
4,250
1,656
0
3,060
8,472
4,955
0
822
7,603
0
19,035
L
2,692
986
265
1,052
4,617
1,100
48
2,463
2,154
0
20,880
W
Chang'e
ttf4
Chang'e
4,900
550
488
2,331
5,065
1,593
43
1,182
3,624
28,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
30,622
196
Minions Killed
298
0
Camps Cleared
0
844,647
Distance Traveled
1,009,028
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,546
655
78
8
0
187,887
2
W
Bellona
6,326
633
59
6
0
217,173
3
L
Kukulkan
4,227
423
31
3
0
152,010
0
L
Agni
4,147
415
20
2
0
163,172
0
L
Pele
4,666
467
51
5
0
196,391
0
W
Kali
5,539
554
57
6
0
213,239
0
W
Aphrodite
5,515
552
37
4
0
181,967
1
L
Amaterasu
5,379
538
45
5
0
155,158
2
L
Cupid
4,744
474
49
5
0
177,916
1
W
Chang'e
6,696
670
67
7
0
208,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role