Player Matchup

Kukulkan
Kukulkan
Royalty247
Kukulkan
Level 41
God Stats
12W - 14L
1,346 SR
Queue Stats
203W - 216L
1,430 Elo+
Solo
Neith
Neith
WhiteWookie578
Neith
Level 108
God Stats
36W - 28L
1,592 SR
Queue Stats
549W - 576L
1,387 Elo+
Solo
Guan Yu
Guan Yu
raging_peanut8
Guan Yu
Level 42
God Stats
2W - 1L
1,657 SR
Queue Stats
134W - 138L
1,461 Elo+
Solo
Team Averages
Level 64
1,532 SR
1,426 Elo+

VS

Team Averages
Level 88
1,580 SR
1,425 Elo+
Zeus
Zeus
MustGuard
Zeus
Level 53
God Stats
29W - 18L
1,579 SR
Queue Stats
55W - 53L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Soul_Ketushai
Hun Batz
Level 128
God Stats
0W - 1L
1,662 SR
Queue Stats
15W - 27L
1,342 Elo+
Solo
Mulan
Mulan
xMister Coolx
Mulan
Level 83
God Stats
77W - 79L
1,499 SR
Queue Stats
504W - 628L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Royalty247
Kukulkan
18
11 / 6 / 5
14,092
742
19,611
18,643
7,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 13
12,455
656
12,357
16,335
6,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 10
12,768
672
18,222
26,697
31,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 5 / 6
13,223
696
25,216
13,614
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Soul_Ketushai
Hun Batz
15
4 / 7 / 9
11,912
627
11,242
19,276
8,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 5 / 13
13,144
692
18,079
28,578
33,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
17
Kills
17
17
Deaths
17
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
5
6
2.4
W
Kukulkan
Royalty247
Kukulkan
11
6
5
2.25
L
Hun Batz
Soul_Ketushai
Hun Batz
4
7
9
1.21
W
2
4
13
2.13
W
4
7
10
1.29
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,190
Damage
54,537
61,675
Taken
61,468
44,686
Mitigated
46,932
19,509
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
25,216
1,628
77
2,535
13,614
4,364
224
5,362
7,943
67,657
0
W
Kukulkan
Royalty247
Kukulkan
19,611
1,738
1,047
2,927
18,643
7,218
1,278
8,724
9,919
49,865
0
L
Hun Batz
Soul_Ketushai
Hun Batz
11,242
2,851
0
3,337
19,276
8,837
499
6,762
11,987
0
45,928
W
12,357
3,789
0
3,350
16,335
6,269
1,537
5,088
11,247
0
58,396
W
18,222
2,595
2,400
9,785
26,697
31,199
193
11,921
14,398
0
26,479
L
18,079
2,249
1,667
11,157
28,578
33,731
155
8,460
19,329
1,118
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
38,279
200
Minions Killed
207
6
Camps Cleared
10
1,000,834
Distance Traveled
958,735
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,223
696
103
5
1
306,464
2
W
Kukulkan
14,092
742
80
4
2
329,253
4
L
Hun Batz
11,912
627
68
4
5
325,740
4
W
Neith
12,455
656
104
5
3
312,977
2
W
Guan Yu
12,768
672
16
1
1
358,604
2
L
Mulan
13,144
692
36
2
4
326,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role