Player Matchup

Nox
Nox
Cavralyn
Nox
Level 127
God Stats
3W - 6L
1,546 SR
Queue Stats
24W - 38L
1,423 Elo+
Party 1
Bastet
Bastet
Panda4114
Bastet
Level 157
God Stats
2W - 3L
1,546 SR
Queue Stats
23W - 40L
1,405 Elo+
Party 1
Atlas
Atlas
Scottbull560
Atlas
Level 141
God Stats
0W - 1L
1,570 SR
Queue Stats
34W - 42L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
malganis3000
Amaterasu
Level 130
God Stats
2W - 2L
1,565 SR
Queue Stats
38W - 52L
1,460 Elo+
Party 1
Neith
Neith
vITrashleyIv
Neith
Level 60
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Team Averages
Level 123
1,587 SR
1,413 Elo+

VS

Team Averages
Level 127
1,438 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Benavito88
Geb
Level 115
God Stats
156W - 102L
1,660 SR
Queue Stats
397W - 357L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darkelcharrua24
Ah Muzen Cab
Level 145
God Stats
3W - 3L
1,400 SR
Queue Stats
147W - 156L
1,504 Elo+
Solo
Tyr
Tyr
Gabee-Kun
Tyr
Level 127
God Stats
2W - 4L
1,276 SR
Queue Stats
721W - 744L
1,484 Elo+
Party 2
Ravana
Ravana
Timoshi-Senpai
Ravana
Level 119
God Stats
15W - 24L
1,352 SR
Queue Stats
604W - 599L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,595
447
7,510
9,124
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Panda4114
Bastet
13
1 / 5 / 2
7,654
450
7,964
13,147
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
6,034
355
1,905
10,152
5,156
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
malganis3000
Amaterasu
14
0 / 2 / 0
8,101
477
5,310
12,140
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
7,187
423
2,238
6,576
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 4
9,414
554
12,330
7,309
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 7
8,847
520
3,532
10,227
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Darkelcharrua24
Ah Muzen Cab
17
2 / 1 / 1
10,149
597
4,692
9,660
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 0 / 0
10,096
594
8,016
11,259
8,872
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 0 / 4
10,712
630
10,742
10,205
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
4
1.33
W
0
0
7
3.5
L
2
5
1
0.5
W
Ah Muzen Cab
Darkelcharrua24
Ah Muzen Cab
2
1
1
2.5
W
4
0
0
4
L
Bastet
Panda4114
Bastet
1
5
2
0.4
L
0
4
1
0.13
W
9
0
4
11
L
Amaterasu
malganis3000
Amaterasu
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,927
Damage
39,312
51,139
Taken
48,660
22,681
Mitigated
30,788
13,612
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,330
1,059
1
1,694
7,309
2,395
2,222
2,194
5,115
78,226
0
W
3,532
311
705
3,367
10,227
8,337
696
4,723
5,504
17,326
0
L
7,510
587
0
2,324
9,124
3,097
0
5,629
3,233
49,376
0
W
Ah Muzen Cab
Darkelcharrua24
Ah Muzen Cab
4,692
1,274
0
5,223
9,660
4,539
4,142
665
8,995
0
86,098
W
8,016
1,992
115
5,728
11,259
8,872
337
282
10,977
0
62,591
L
Bastet
Panda4114
Bastet
7,964
1,432
0
4,776
13,147
3,579
0
2,177
10,800
0
43,635
L
1,905
480
0
250
10,152
5,156
0
4,068
5,926
18,855
0
W
10,742
2,953
0
3,822
10,205
6,645
477
1,935
8,270
0
74,440
L
Amaterasu
malganis3000
Amaterasu
5,310
4,037
0
4,873
12,140
8,191
0
867
11,210
0
50,570
L
2,238
733
0
1,389
6,576
2,658
0
2,398
4,108
0
34,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
49,218
420
Minions Killed
541
0
Camps Cleared
0
1,567,050
Distance Traveled
1,734,651
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,414
554
136
8
0
305,850
3
W
Geb
8,847
520
22
1
0
343,147
5
L
Nox
7,595
447
97
6
0
261,944
0
W
Ah Muzen Cab
10,149
597
148
9
0
306,683
4
W
Tyr
10,096
594
114
7
0
379,198
3
L
Bastet
7,654
450
87
5
0
354,306
1
L
Atlas
6,034
355
30
2
0
301,214
0
W
Ravana
10,712
630
121
7
0
399,773
2
L
Amaterasu
8,101
477
114
7
0
345,384
0
L
Neith
7,187
423
92
5
0
304,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role