Player Matchup

Kukulkan
Kukulkan
El Tapon 111
Kukulkan
Level 29
God Stats
2W - 12L
1,226 SR
Queue Stats
2W - 12L
1,073 Elo+
Party 1
Freya
Freya
Fen4irr
Freya
Level 59
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
TiptopCeiling48
Jormungandr
Level 23
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Chaac
Chaac
ZombieKillerAdj
Chaac
Level 21
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Team Averages
Level 33
1,413 SR
1,319 Elo+

VS

Team Averages
Level 72
1,540 SR
1,445 Elo+
Skadi
Skadi
AirUnicycle9728
Skadi
Level 53
God Stats
6W - 3L
1,619 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 2
Geb
Geb
Darth Friker
Geb
Level 67
God Stats
7W - 6L
1,636 SR
Queue Stats
49W - 55L
1,479 Elo+
Party 2
Awilix
Awilix
DeanDingus00
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,446 Elo+
Party 2
Sol
Sol
It is Forty Two
Sol
Level 105
God Stats
1W - 2L
1,404 SR
Queue Stats
69W - 78L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Tapon 111
Kukulkan
13
0 / 3 / 1
8,019
668
7,055
8,100
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Fen4irr
Freya
13
1 / 2 / 1
7,766
647
3,887
5,333
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TiptopCeiling48
Jormungandr
15
3 / 3 / 1
8,586
716
7,127
13,535
12,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 5 / 0
7,914
660
8,300
13,860
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
9,092
758
7,206
7,977
3,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 7
10,028
836
5,519
11,184
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
15
2 / 3 / 5
9,454
788
8,825
9,631
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 0 / 2
11,223
935
12,383
8,022
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
13
13
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
2
0
7
5.5
W
Awilix
2
3
5
1.5
L
Kukulkan
El Tapon 111
Kukulkan
0
3
1
0.17
L
Freya
Fen4irr
Freya
1
2
1
0.75
W
9
0
2
10
L
Jormungandr
TiptopCeiling48
Jormungandr
3
3
1
1.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
33,933
40,828
Taken
36,814
27,967
Mitigated
20,675
8,317
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,206
3,915
0
784
7,977
3,549
2,060
6,832
1,145
0
25,965
W
5,519
680
852
4,188
11,184
9,493
490
3,814
7,113
23,321
0
W
Awilix
8,825
2,773
404
2,286
9,631
4,147
1,064
4,069
5,361
0
28,747
L
Kukulkan
El Tapon 111
Kukulkan
7,055
310
287
797
8,100
2,821
0
3,384
4,716
35,177
0
L
Freya
Fen4irr
Freya
3,887
1,200
0
1,487
5,333
1,997
603
1,475
3,858
12,690
0
W
12,383
5,088
0
3,347
8,022
3,486
2,958
3,956
3,980
53,607
3,841
L
Jormungandr
TiptopCeiling48
Jormungandr
7,127
319
0
2,517
13,535
12,132
160
4,731
8,804
25,216
0
L
8,300
1,724
43
3,186
13,860
11,017
0
7,499
6,361
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
39,797
168
Minions Killed
200
5
Camps Cleared
12
708,641
Distance Traveled
939,255
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,092
758
41
3
3
211,148
1
W
Geb
10,028
836
20
2
0
243,825
1
W
Awilix
9,454
788
53
4
4
245,431
2
L
Kukulkan
8,019
668
56
5
0
188,439
1
L
Freya
7,766
647
21
2
2
142,562
0
W
Sol
11,223
935
86
7
5
238,851
1
L
Jormungandr
8,586
716
50
4
1
189,237
2
L
Chaac
7,914
660
41
3
2
188,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role