Player Matchup

Heimdallr
Heimdallr
AdriAres_5
Heimdallr
Level 109
God Stats
5W - 3L
1,554 SR
Queue Stats
254W - 234L
1,445 Elo+
Party 2
Thanatos
Thanatos
ImTiiibou
Thanatos
Level 44
God Stats
10W - 8L
1,507 SR
Queue Stats
96W - 97L
1,428 Elo+
Solo
Sobek
Sobek
Killermuncio9612
Sobek
Level 118
God Stats
1W - 1L
1,151 SR
Queue Stats
204W - 199L
1,433 Elo+
Party 2
Sol
Sol
Panlocg
Sol
Level 23
God Stats
14W - 8L
1,524 SR
Queue Stats
56W - 49L
1,444 Elo+
Party 2
Olorun
Olorun
Rookie_29_
Olorun
Level 23
God Stats
1W - 4L
1,127 SR
Queue Stats
55W - 51L
1,416 Elo+
Party 2
Team Averages
Level 63
1,373 SR
1,433 Elo+

VS

Team Averages
Level 72
1,741 SR
1,489 Elo+
Anubis
Anubis
A7YYYYYYYYYYYYYH
Anubis
Level 30
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Heimdallr
Heimdallr
HecRub
Heimdallr
Level 88
God Stats
7W - 4L
1,837 SR
Queue Stats
250W - 212L
1,497 Elo+
Party 1
Atlas
Atlas
assurete
Atlas
Level 124
God Stats
18W - 12L
1,652 SR
Queue Stats
465W - 394L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
chabeguela
Hun Batz
Level 28
God Stats
8W - 4L
1,838 SR
Queue Stats
77W - 82L
1,428 Elo+
Party 1
Chaac
Chaac
xXDinVichXx
Chaac
Level 90
God Stats
14W - 9L
1,660 SR
Queue Stats
576W - 551L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdriAres_5
Heimdallr
11
4 / 1 / 2
6,430
585
4,944
5,534
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ImTiiibou
Thanatos
10
5 / 2 / 9
6,688
608
6,277
7,295
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 2 / 9
6,075
552
5,624
8,506
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
12
6 / 0 / 3
7,271
661
7,218
5,633
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Rookie_29_
Olorun
10
4 / 2 / 6
6,538
594
5,070
5,699
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 2
5,651
514
4,217
6,617
2,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
HecRub
Heimdallr
10
0 / 3 / 2
5,530
503
2,175
5,332
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
assurete
Atlas
7
2 / 5 / 2
5,287
481
4,652
9,519
4,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
chabeguela
Hun Batz
8
1 / 4 / 1
5,387
490
2,110
7,890
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 4
5,607
510
5,734
10,039
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
6
7
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Heimdallr
AdriAres_5
Heimdallr
4
1
2
5
L
Heimdallr
HecRub
Heimdallr
0
3
2
0.33
W
Thanatos
ImTiiibou
Thanatos
5
2
9
4.75
W
3
2
9
3.75
W
Sol
6
0
3
7.5
W
Olorun
Rookie_29_
Olorun
4
2
6
3.5
L
Atlas
assurete
Atlas
2
5
2
0.6
L
Hun Batz
chabeguela
Hun Batz
1
4
1
0.38
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
18,888
32,667
Taken
39,397
13,981
Mitigated
15,937
17,491
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,217
101
0
906
6,617
2,709
0
3,641
2,976
15,410
0
W
Heimdallr
AdriAres_5
Heimdallr
4,944
3,509
0
2,004
5,534
1,620
61
1,330
4,204
0
41,300
L
Heimdallr
HecRub
Heimdallr
2,175
949
0
1,001
5,332
1,371
0
1,035
4,297
0
34,079
W
Thanatos
ImTiiibou
Thanatos
6,277
1,616
0
6,560
7,295
2,220
205
887
6,338
0
27,229
W
5,624
777
1,421
3,318
8,506
4,274
52
3,606
4,826
11,634
0
W
Sol
7,218
2,319
0
3,509
5,633
1,826
446
943
4,430
31,953
4,525
W
Olorun
Rookie_29_
Olorun
5,070
1,645
82
597
5,699
4,041
154
2,258
3,294
26,044
1,937
L
Atlas
assurete
Atlas
4,652
2,018
574
1,576
9,519
4,796
0
3,609
5,910
11,495
0
L
Hun Batz
chabeguela
Hun Batz
2,110
892
0
1,840
7,890
1,916
0
2,835
5,055
0
18,304
L
5,734
853
89
4,962
10,039
5,145
0
5,444
4,595
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
27,462
257
Minions Killed
207
0
Camps Cleared
0
1,015,347
Distance Traveled
1,035,843
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,651
514
20
2
0
183,001
4
W
Heimdallr
6,430
585
61
6
0
178,459
1
L
Heimdallr
5,530
503
66
6
0
230,373
2
W
Thanatos
6,688
608
53
5
0
217,505
1
W
Sobek
6,075
552
12
1
0
216,141
0
W
Sol
7,271
661
77
7
0
207,956
3
W
Olorun
6,538
594
54
5
0
195,286
2
L
Atlas
5,287
481
17
2
0
205,481
1
L
Hun Batz
5,387
490
42
4
0
210,086
0
L
Chaac
5,607
510
62
6
0
206,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role