Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Mistlan
Odin
Level 89
God Stats
1W - 0L
1,449 SR
Queue Stats
180W - 163L
1,310 Elo+
Solo
Yemoja
Yemoja
MykariWoW
Yemoja
Level 56
God Stats
2W - 0L
1,786 SR
Queue Stats
177W - 211L
1,315 Elo+
Party 1
Anubis
Anubis
ToxicLamia
Anubis
Level 127
God Stats
8W - 5L
1,404 SR
Queue Stats
552W - 712L
1,292 Elo+
Solo
Merlin
Merlin
mavvverick
Merlin
Level 59
God Stats
2W - 5L
1,190 SR
Queue Stats
177W - 217L
1,308 Elo+
Party 1
Team Averages
Level 80
1,466 SR
1,345 Elo+

VS

Team Averages
Level 74
1,480 SR
1,292 Elo+
Merlin
Merlin
DJMattyBoi
Merlin
Level 58
God Stats
3W - 1L
1,539 SR
Queue Stats
140W - 149L
1,372 Elo+
Solo
Ne Zha
Ne Zha
K80yo
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 201L
1,339 Elo+
Solo
Yemoja
Yemoja
Raver Junpei
Yemoja
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 89L
1,261 Elo+
Solo
The Morrigan
The Morrigan
RealJohnWick295
The Morrigan
Level 28
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 7L
1,186 Elo+
Solo
Hachiman
Hachiman
chronTHEic
Hachiman
Level 159
God Stats
103W - 97L
1,550 SR
Queue Stats
2,969W - 3,363L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 2 / 11
10,521
877
11,885
8,057
3,260
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Mistlan
Odin
18
7 / 2 / 8
10,429
869
9,395
17,466
16,290
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Yemoja
MykariWoW
Yemoja
16
2 / 2 / 8
9,775
815
4,477
11,002
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
ToxicLamia
Anubis
14
0 / 2 / 7
8,672
723
1,472
6,682
3,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
mavvverick
Merlin
17
5 / 4 / 12
10,577
881
12,838
9,358
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJMattyBoi
Merlin
18
5 / 4 / 3
9,695
808
12,012
13,656
5,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
K80yo
Ne Zha
5
0 / 0 / 0
6,000
500
0
0
0
Yemoja
17
1 / 3 / 5
8,182
682
4,325
10,274
10,538
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
RealJohnWick295
The Morrigan
15
5 / 9 / 4
9,205
767
10,945
9,825
4,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
chronTHEic
Hachiman
17
1 / 3 / 3
8,410
701
5,352
9,185
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
19
Kills
12
12
Deaths
19
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
11
5.25
L
Merlin
DJMattyBoi
Merlin
5
4
3
1.63
L
Ne Zha
K80yo
Ne Zha
0
0
0
0
W
Odin
Mistlan
Odin
7
2
8
5.5
W
Yemoja
MykariWoW
Yemoja
2
2
8
3
L
Yemoja
1
3
5
1.17
L
The Morrigan
RealJohnWick295
The Morrigan
5
9
4
0.78
W
Anubis
ToxicLamia
Anubis
0
2
7
1.75
L
Hachiman
chronTHEic
Hachiman
1
3
3
0.83
W
Merlin
mavvverick
Merlin
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
32,634
52,565
Taken
42,940
37,268
Mitigated
24,551
24,691
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,885
1,585
1,795
1,787
8,057
3,260
3,294
4,947
3,074
34,148
0
L
Merlin
DJMattyBoi
Merlin
12,012
154
2,280
5,179
13,656
5,700
98
10,472
3,184
36,370
0
L
Ne Zha
K80yo
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Mistlan
Odin
9,395
1,232
1,098
5,401
17,466
16,290
37
6,581
10,816
0
18,273
W
Yemoja
MykariWoW
Yemoja
4,477
151
4,600
3,447
11,002
10,746
463
3,334
7,632
18,512
0
L
Yemoja
4,325
382
1,986
1,473
10,274
10,538
70
6,123
4,151
11,450
0
L
The Morrigan
RealJohnWick295
The Morrigan
10,945
1,716
148
1,061
9,825
4,536
0
7,346
2,470
13,909
0
W
Anubis
ToxicLamia
Anubis
1,472
0
1,234
1,790
6,682
3,280
0
5,755
894
13,452
0
L
Hachiman
chronTHEic
Hachiman
5,352
2,598
280
1,545
9,185
3,777
862
6,722
2,463
0
20,078
W
Merlin
mavvverick
Merlin
12,838
2,244
1,484
2,055
9,358
3,692
759
6,357
2,867
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,974
Gold Earned
41,492
143
Minions Killed
107
0
Camps Cleared
0
1,134,551
Distance Traveled
758,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,521
877
40
3
0
230,329
0
L
Merlin
9,695
808
47
4
0
185,103
0
L
Ne Zha
6,000
500
0
0
0
0
0
W
Odin
10,429
869
15
1
0
254,988
0
W
Yemoja
9,775
815
22
2
0
251,971
0
L
Yemoja
8,182
682
16
1
0
211,942
1
L
The Morrigan
9,205
767
10
1
0
152,213
0
W
Anubis
8,672
723
32
3
0
191,770
0
L
Hachiman
8,410
701
34
3
0
209,306
0
W
Merlin
10,577
881
34
3
0
205,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role