Player Matchup

Cthulhu
Cthulhu
J311Y SN1P3R
Cthulhu
Level 128
God Stats
6W - 2L
1,554 SR
Queue Stats
367W - 382L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Lewisontop5314
Sylvanus
Level 86
God Stats
18W - 18L
1,547 SR
Queue Stats
252W - 285L
1,361 Elo+
Solo
Da Ji
Da Ji
Rayaan06_-
Da Ji
Level 43
God Stats
5W - 3L
1,801 SR
Queue Stats
146W - 162L
1,437 Elo+
Party 3
Vamana
Vamana
W4720N1707
Vamana
Level 26
God Stats
1W - 1L
1,671 SR
Queue Stats
33W - 48L
1,362 Elo+
Party 2
Poseidon
Poseidon
ghilessss
Poseidon
Level 66
God Stats
9W - 3L
1,869 SR
Queue Stats
209W - 196L
1,443 Elo+
Party 3
Team Averages
Level 70
1,688 SR
1,405 Elo+

VS

Team Averages
Level 47
1,489 SR
1,348 Elo+
Nemesis
Nemesis
FG_AlvAro9
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Ymir
Ymir
Hector__Gmz
Ymir
Level 5
God Stats
4W - 2L
1,407 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 1
Hades
Hades
Juanchoy_04
Hades
Level 42
God Stats
3W - 3L
1,407 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Chang'e
Chang'e
legendary-76l
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 344L
1,412 Elo+
Solo
Izanami
Izanami
polaxtex
Izanami
Level 67
God Stats
4W - 1L
1,632 SR
Queue Stats
33W - 41L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J311Y SN1P3R
Cthulhu
15
2 / 3 / 2
8,989
473
9,363
12,761
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
8
0 / 2 / 1
6,374
335
3,052
9,468
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
13
0 / 7 / 3
7,570
398
5,560
13,904
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
W4720N1707
Vamana
15
1 / 0 / 0
8,204
432
2,879
7,847
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ghilessss
Poseidon
15
4 / 6 / 0
9,088
478
8,835
10,071
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FG_AlvAro9
Nemesis
18
7 / 2 / 5
10,651
561
9,077
12,734
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 0 / 5
8,154
429
656
9,180
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 3
9,871
520
4,014
9,475
4,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
5 / 3 / 2
10,712
564
11,294
12,820
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
polaxtex
Izanami
15
5 / 2 / 4
9,570
504
9,816
11,107
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FG_AlvAro9
Nemesis
7
2
5
4.75
W
0
0
5
2.5
L
Cthulhu
J311Y SN1P3R
Cthulhu
2
3
2
1
W
1
0
3
2.5
L
Sylvanus
0
2
1
0.25
L
Da Ji
0
7
3
0.21
L
Vamana
W4720N1707
Vamana
1
0
0
1
L
Poseidon
ghilessss
Poseidon
4
6
0
0.67
W
Chang'e
5
3
2
2
W
Izanami
polaxtex
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
34,857
54,051
Taken
55,316
22,543
Mitigated
24,811
15,321
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FG_AlvAro9
Nemesis
9,077
2,278
0
5,652
12,734
4,682
56
3,961
8,529
0
78,097
W
656
140
0
1,050
9,180
6,796
181
3,270
5,838
14,343
0
L
Cthulhu
J311Y SN1P3R
Cthulhu
9,363
1,416
368
2,383
12,761
7,294
462
5,705
6,880
57,755
0
W
4,014
546
206
5,264
9,475
4,102
1,908
3,438
5,631
57,213
0
L
Sylvanus
3,052
961
704
2,700
9,468
4,548
0
2,313
7,135
15,461
0
L
Da Ji
5,560
669
0
3,330
13,904
4,154
0
1,932
11,881
0
40,771
L
Vamana
W4720N1707
Vamana
2,879
1,014
0
4,240
7,847
4,532
0
4,361
3,188
0
39,118
L
Poseidon
ghilessss
Poseidon
8,835
676
0
1,596
10,071
2,015
897
1,020
9,003
54,578
0
W
Chang'e
11,294
1,720
287
6,084
12,820
5,281
1,152
3,943
8,354
71,524
0
W
Izanami
polaxtex
Izanami
9,816
6,793
0
2,654
11,107
3,950
1,509
5,801
5,228
0
79,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
48,958
401
Minions Killed
584
0
Camps Cleared
0
1,595,944
Distance Traveled
1,869,265
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,651
561
121
6
0
425,785
0
W
Ymir
8,154
429
30
2
0
407,529
0
L
Cthulhu
8,989
473
114
6
0
346,990
8
W
Hades
9,871
520
135
7
0
375,680
1
L
Sylvanus
6,374
335
28
1
0
200,303
3
L
Da Ji
7,570
398
67
4
0
348,812
4
L
Vamana
8,204
432
84
4
0
340,525
0
L
Poseidon
9,088
478
108
6
0
359,314
1
W
Chang'e
10,712
564
150
8
0
311,695
0
W
Izanami
9,570
504
148
8
0
348,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role