Player Matchup

Heimdallr
Heimdallr
Cosmologicall
Heimdallr
Level 29
God Stats
0W - 4L
1,215 SR
Queue Stats
37W - 36L
1,447 Elo+
Party 2
Scylla
Scylla
Mrseaturtles
Scylla
Level 107
God Stats
1W - 2L
1,553 SR
Queue Stats
215W - 206L
1,550 Elo+
Party 2
Bellona
Bellona
O0O0O0O0PSSSSS
Bellona
Level 61
God Stats
2W - 9L
1,284 SR
Queue Stats
292W - 271L
1,423 Elo+
Solo
Ne Zha
Ne Zha
SenkoSan8521
Ne Zha
Level 126
God Stats
10W - 8L
1,602 SR
Queue Stats
195W - 215L
1,516 Elo+
Solo
Atlas
Atlas
XxFerrarixX07
Atlas
Level 38
God Stats
0W - 2L
1,235 SR
Queue Stats
159W - 141L
1,390 Elo+
Solo
Team Averages
Level 72
1,378 SR
1,465 Elo+

VS

Team Averages
Level 72
1,590 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CosmicFeeder
Chaac
Level 84
God Stats
6W - 1L
1,722 SR
Queue Stats
256W - 199L
1,522 Elo+
Party 1
Discordia
Discordia
Dxeath__
Discordia
Level 44
God Stats
8W - 6L
1,582 SR
Queue Stats
132W - 105L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
Ramosua
Hun Batz
Level 84
God Stats
9W - 12L
1,476 SR
Queue Stats
82W - 78L
1,474 Elo+
Solo
Ganesha
Ganesha
Vxibes___
Ganesha
Level 67
God Stats
10W - 6L
1,669 SR
Queue Stats
261W - 241L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cosmologicall
Heimdallr
12
0 / 8 / 2
7,026
413
6,330
11,176
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
5 / 3 / 2
9,249
544
8,049
7,375
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 0
9,083
534
11,045
15,018
10,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
5 / 3 / 1
8,334
490
9,144
11,832
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 2
6,646
391
6,576
16,863
14,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 0
8,500
500
6,519
14,210
11,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
17 / 2 / 0
11,350
668
20,555
15,781
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Dxeath__
Discordia
14
2 / 6 / 3
8,686
511
6,759
11,578
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Ramosua
Hun Batz
16
2 / 1 / 1
9,211
542
3,894
12,535
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Vxibes___
Ganesha
14
1 / 1 / 14
9,375
551
6,463
17,031
14,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
13
Kills
24
24
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
0
0.67
W
17
2
0
8.5
L
Heimdallr
Cosmologicall
Heimdallr
0
8
2
0.13
W
Discordia
Dxeath__
Discordia
2
6
3
0.58
L
Scylla
5
3
2
2
L
2
3
0
0.67
W
Hun Batz
Ramosua
Hun Batz
2
1
1
2.5
L
Ne Zha
5
3
1
1.83
W
Ganesha
Vxibes___
Ganesha
1
1
14
8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
44,190
62,264
Taken
71,135
33,637
Mitigated
45,221
12,877
Healing
30,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,519
1,376
0
4,103
14,210
11,133
417
687
13,523
0
48,255
W
20,555
4,864
0
8,373
15,781
10,965
40
4,306
11,475
0
91,319
L
Heimdallr
Cosmologicall
Heimdallr
6,330
4,085
0
1,889
11,176
2,622
0
1,330
9,495
0
39,969
W
Discordia
Dxeath__
Discordia
6,759
1,103
0
2,504
11,578
3,512
186
4,060
7,518
49,837
0
L
Scylla
8,049
1,004
0
375
7,375
2,224
0
5,242
2,100
48,359
0
L
11,045
2,585
0
5,896
15,018
10,898
129
1,228
13,741
0
59,079
W
Hun Batz
Ramosua
Hun Batz
3,894
747
0
5,457
12,535
4,932
26
1,161
11,374
0
74,742
L
Ne Zha
9,144
3,249
0
3,493
11,832
3,876
0
2,648
9,069
0
48,155
W
Ganesha
Vxibes___
Ganesha
6,463
784
2,993
7,203
17,031
14,679
432
4,411
12,620
20,627
0
L
6,576
3,316
0
1,224
16,863
14,017
0
2,774
13,291
25,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
47,122
415
Minions Killed
484
0
Camps Cleared
0
1,561,102
Distance Traveled
1,792,822
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,500
500
95
6
0
354,959
3
W
Chaac
11,350
668
130
8
0
388,398
2
L
Heimdallr
7,026
413
75
4
0
278,796
0
W
Discordia
8,686
511
102
6
0
309,125
0
L
Scylla
9,249
544
103
6
0
341,218
0
L
Bellona
9,083
534
126
7
0
340,208
4
W
Hun Batz
9,211
542
146
9
0
398,371
0
L
Ne Zha
8,334
490
80
5
0
340,283
4
W
Ganesha
9,375
551
11
1
0
341,969
4
L
Atlas
6,646
391
31
2
0
260,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role