Player Matchup

Thanatos
Thanatos
Buho1713
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,690 Elo+
Party 1
Ullr
Ullr
Eliot9_PR
Ullr
Level 148
God Stats
4W - 1L
1,711 SR
Queue Stats
242W - 217L
1,553 Elo+
Party 1
Chronos
Chronos
JuanchoCrazyBoy
Chronos
Level 108
God Stats
5W - 7L
1,435 SR
Queue Stats
797W - 758L
1,529 Elo+
Party 1
Atlas
Atlas
cjlezc
Atlas
Level 81
God Stats
2W - 0L
1,369 SR
Queue Stats
98W - 117L
1,440 Elo+
Party 1
Bellona
Bellona
xCrexxus
Bellona
Level 108
God Stats
5W - 1L
1,668 SR
Queue Stats
89W - 81L
1,565 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,555 Elo+

VS

Team Averages
Level 43
1,625 SR
1,433 Elo+
Bacchus
Bacchus
BrutalRedbeard
Bacchus
Level 47
God Stats
2W - 1L
1,596 SR
Queue Stats
130W - 119L
1,508 Elo+
Solo
Janus
Janus
Bvockuss
Janus
Level 89
God Stats
9W - 9L
1,458 SR
Queue Stats
446W - 482L
1,429 Elo+
Party 2
Mulan
Mulan
Drowsier06
Mulan
Level 3
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RacecarArcelay
Ah Muzen Cab
Level 31
God Stats
3W - 1L
1,801 SR
Queue Stats
68W - 60L
1,427 Elo+
Solo
Arachne
Arachne
kinghebert7
Arachne
Level 44
God Stats
2W - 2L
1,760 SR
Queue Stats
48W - 59L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buho1713
Thanatos
18
10 / 5 / 12
12,177
609
13,659
17,075
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
16
5 / 4 / 6
11,078
554
7,494
12,415
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 2 / 10
10,903
545
15,900
12,932
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
cjlezc
Atlas
13
0 / 2 / 13
9,683
484
3,910
12,978
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
xCrexxus
Bellona
17
15 / 2 / 13
12,487
624
22,134
21,372
21,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,730
437
8,993
19,635
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Bvockuss
Janus
16
4 / 8 / 3
9,911
496
9,343
16,699
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
1 / 10 / 2
8,569
428
4,601
18,692
13,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
RacecarArcelay
Ah Muzen Cab
13
3 / 8 / 2
8,977
449
9,752
12,719
4,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
kinghebert7
Arachne
14
2 / 4 / 2
9,121
456
6,660
19,044
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
36
Kills
11
15
Deaths
38
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Thanatos
Buho1713
Thanatos
10
5
12
3.2
L
Janus
Bvockuss
Janus
4
8
3
0.69
L
Mulan
1
10
2
0.2
W
Ullr
5
4
6
2
W
6
2
10
5.5
L
Ah Muzen Cab
RacecarArcelay
Ah Muzen Cab
3
8
2
0.5
W
Atlas
cjlezc
Atlas
0
2
13
3.25
L
Arachne
kinghebert7
Arachne
2
4
2
0.75
W
Bellona
xCrexxus
Bellona
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,097
Damage
39,349
76,772
Taken
86,789
52,347
Mitigated
51,947
25,744
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,993
1,303
0
2,332
19,635
23,134
0
5,308
13,846
19,323
0
W
Thanatos
Buho1713
Thanatos
13,659
4,471
0
14,399
17,075
7,369
621
2,718
14,239
0
68,962
L
Janus
Bvockuss
Janus
9,343
171
154
5,256
16,699
5,681
38
5,460
10,980
64,533
0
L
Mulan
4,601
386
0
0
18,692
13,380
1,698
2,705
15,510
7,002
27,016
W
Ullr
7,494
3,184
0
1,537
12,415
4,964
4,877
2,924
9,437
0
79,360
W
15,900
6,197
0
3,748
12,932
5,853
2,856
5,610
7,044
64,603
6,894
L
Ah Muzen Cab
RacecarArcelay
Ah Muzen Cab
9,752
4,281
544
2,572
12,719
4,106
1,072
3,038
9,542
0
58,132
W
Atlas
cjlezc
Atlas
3,910
1,377
0
1,932
12,978
12,853
456
3,268
9,572
18,614
0
L
Arachne
kinghebert7
Arachne
6,660
5,138
0
2,190
19,044
5,646
0
4,853
13,912
0
45,657
W
Bellona
xCrexxus
Bellona
22,134
7,112
0
4,128
21,372
21,308
601
3,904
17,320
11,733
67,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,328
Gold Earned
45,308
528
Minions Killed
356
0
Camps Cleared
0
1,964,463
Distance Traveled
1,874,219
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,730
437
16
1
0
385,380
7
W
Thanatos
12,177
609
129
6
0
409,615
0
L
Janus
9,911
496
109
5
0
348,829
3
L
Mulan
8,569
428
61
3
0
344,659
0
W
Ullr
11,078
554
127
6
0
336,701
0
W
Chronos
10,903
545
104
5
0
389,091
7
L
Ah Muzen Cab
8,977
449
92
5
0
363,852
4
W
Atlas
9,683
484
32
2
0
409,603
2
L
Arachne
9,121
456
78
4
0
431,499
4
W
Bellona
12,487
624
136
7
0
419,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role