Player Matchup

Bellona
Bellona
AdeK_THC
Bellona
Level 28
God Stats
0W - 4L
1,455 SR
Queue Stats
43W - 53L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
ArtemysBM
Nu Wa
Level 44
God Stats
7W - 5L
1,363 SR
Queue Stats
13W - 12L
1,377 Elo+
Solo
Kukulkan
Kukulkan
CandHglasgow
Kukulkan
Level 79
God Stats
9W - 16L
1,378 SR
Queue Stats
81W - 96L
1,464 Elo+
Solo
Geb
Geb
TosiaSerdel
Geb
Level 87
God Stats
8W - 6L
1,664 SR
Queue Stats
272W - 261L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
kiler1908wrwg
Jing Wei
Level 89
God Stats
2W - 4L
1,515 SR
Queue Stats
279W - 310L
1,483 Elo+
Party 2
Team Averages
Level 65
1,475 SR
1,440 Elo+

VS

Team Averages
Level 62
1,293 SR
1,301 Elo+
Odin
Odin
ElliottJCS
Odin
Level 86
God Stats
3W - 3L
1,081 SR
Queue Stats
6W - 13L
1,052 Elo+
Party 1
Mulan
Mulan
Lewis-JK
Mulan
Level 54
God Stats
4W - 2L
1,322 SR
Queue Stats
4W - 4L
1,187 Elo+
Party 1
Medusa
Medusa
LukeMyG
Medusa
Level 24
God Stats
1W - 4L
1,291 SR
Queue Stats
6W - 8L
1,314 Elo+
Party 1
Tiamat
Tiamat
sakkolihis_
Tiamat
Level 42
God Stats
1W - 3L
1,277 SR
Queue Stats
73W - 68L
1,466 Elo+
Party 3
Da Ji
Da Ji
sotatortilla457
Da Ji
Level 106
God Stats
10W - 3L
1,492 SR
Queue Stats
63W - 57L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdeK_THC
Bellona
16
0 / 6 / 5
9,053
905
8,792
16,677
10,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ArtemysBM
Nu Wa
16
2 / 1 / 3
9,985
999
9,694
5,459
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CandHglasgow
Kukulkan
16
1 / 2 / 3
9,717
972
9,500
8,854
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 5
10,147
1,015
12,460
20,818
26,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
kiler1908wrwg
Jing Wei
16
3 / 6 / 3
9,911
991
11,993
16,872
7,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

160

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,839
1,084
17,657
16,384
12,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Lewis-JK
Mulan
17
3 / 1 / 10
10,185
1,019
8,059
12,672
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
LukeMyG
Medusa
16
3 / 1 / 7
10,469
1,047
8,519
4,963
2,040
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
5 / 1 / 8
11,078
1,108
18,596
11,133
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 5
10,078
1,008
11,014
11,001
4,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
6
Kills
20
20
Deaths
6
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdeK_THC
Bellona
0
6
5
0.42
L
Nu Wa
ArtemysBM
Nu Wa
2
1
3
3.5
L
Kukulkan
CandHglasgow
Kukulkan
1
2
3
1.25
W
5
1
10
10
W
Mulan
Lewis-JK
Mulan
3
1
10
8
W
Medusa
LukeMyG
Medusa
3
1
7
6.5
L
0
5
5
0.5
L
Jing Wei
kiler1908wrwg
Jing Wei
3
6
3
0.75
W
Tiamat
5
1
8
9
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
63,845
68,680
Taken
56,153
49,423
Mitigated
37,402
5,768
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdeK_THC
Bellona
8,792
1,823
410
743
16,677
10,034
0
5,485
10,676
0
13,587
L
Nu Wa
ArtemysBM
Nu Wa
9,694
2,804
0
1,041
5,459
1,834
0
1,376
3,993
34,214
0
L
Kukulkan
CandHglasgow
Kukulkan
9,500
493
0
639
8,854
4,157
0
1,393
7,343
32,804
0
W
17,657
2,049
0
0
16,384
12,561
0
9,634
6,750
784
31,427
W
Mulan
Lewis-JK
Mulan
8,059
593
250
1,502
12,672
11,263
0
6,933
5,739
1,729
16,120
W
Medusa
LukeMyG
Medusa
8,519
4,402
0
0
4,963
2,040
0
3,326
1,637
0
33,360
L
12,460
721
0
957
20,818
26,133
0
4,875
15,345
29,427
0
L
Jing Wei
kiler1908wrwg
Jing Wei
11,993
7,937
279
1,699
16,872
7,265
0
5,075
11,490
0
25,206
W
Tiamat
18,596
487
0
1,925
11,133
7,039
0
6,098
5,035
52,135
0
W
11,014
3,219
0
575
11,001
4,499
0
5,663
5,338
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
52,649
186
Minions Killed
223
4
Camps Cleared
10
997,533
Distance Traveled
1,018,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,053
905
14
1
0
202,296
0
L
Nu Wa
9,985
999
60
6
1
191,739
2
L
Kukulkan
9,717
972
58
6
2
197,334
2
W
Odin
10,839
1,084
32
3
0
231,083
0
W
Mulan
10,185
1,019
20
2
1
177,057
0
W
Medusa
10,469
1,047
67
7
1
187,467
0
L
Geb
10,147
1,015
23
2
0
202,832
0
L
Jing Wei
9,911
991
31
3
1
203,332
0
W
Tiamat
11,078
1,108
91
9
1
216,881
0
W
Da Ji
10,078
1,008
13
1
7
205,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role