Player Matchup

Mulan
Mulan
Masters
 
Mulan
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond II
GlazeyB
Ares
Diamond II
Level 160
God Stats
8W - 10L
1,621 SR
Queue Stats
215W - 196L
2,454 MMR
Solo
Agni
Agni
Masters
Lassiz
Agni
Masters
Level 160
God Stats
26W - 22L
1,662 SR
Queue Stats
257W - 217L
2,984 MMR
Solo
Anhur
Anhur
Masters
LonelyLonesome
Anhur
Masters
Level 118
God Stats
14W - 14L
1,652 SR
Queue Stats
223W - 239L
2,636 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
SkeebyBeeBee
Gilgamesh
Diamond II
Level 138
God Stats
10W - 9L
1,753 SR
Queue Stats
178W - 162L
2,452 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,638 SR
2,405 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,717 SR
2,608 MMR
Odin
Odin
Masters
Calmlybreathe
Odin
Masters
Level 159
God Stats
5W - 6L
1,773 SR
Queue Stats
317W - 293L
2,747 MMR
Solo
Heimdallr
Heimdallr
Masters
Delinquént
Heimdallr
Masters
Level 160
God Stats
14W - 23L
1,561 SR
Queue Stats
727W - 692L
2,924 MMR
Solo
Raijin
Raijin
Diamond III
Gambino
Raijin
Diamond III
Level 141
God Stats
10W - 3L
1,778 SR
Queue Stats
217W - 172L
2,421 MMR
Solo
Set
Set
Masters
SShikigami
Set
Masters
Level 109
God Stats
2W - 2L
1,697 SR
Queue Stats
178W - 159L
2,505 MMR
Party 1
Sylvanus
Sylvanus
Masters
moonjumping
Sylvanus
Masters
Level 156
God Stats
1W - 0L
1,774 SR
Queue Stats
188W - 177L
2,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 2 / 0
3,230
646
1,497
4,213
1,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
GlazeyB
Ares
5
0 / 3 / 2
3,356
671
1,050
4,767
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Lassiz
Agni
7
0 / 0 / 0
3,844
769
1,276
2,217
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 3 / 0
2,727
545
863
2,505
130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SkeebyBeeBee
Gilgamesh
7
4 / 2 / 0
4,408
882
1,772
3,799
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
Erlang ShenKaliArtio

VS

Bans
GebCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 3
4,267
853
1,977
3,415
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Delinquént
Heimdallr
6
2 / 1 / 4
4,012
802
3,686
2,551
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
Gambino
Raijin
7
0 / 0 / 0
3,660
732
566
2,235
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
4 / 1 / 0
4,255
851
2,199
2,858
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
moonjumping
Sylvanus
7
1 / 1 / 1
3,859
772
2,869
2,964
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
3
1
3
4.5
W
Heimdallr
Delinquént
Heimdallr
2
1
4
4
W
Raijin
Gambino
Raijin
0
0
0
0
L
Ares
GlazeyB
Ares
0
3
2
0.33
L
Agni
Lassiz
Agni
0
0
0
0
L
0
3
0
0
W
4
1
0
4
L
Gilgamesh
SkeebyBeeBee
Gilgamesh
4
2
0
2
W
Sylvanus
moonjumping
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,458
Damage
11,297
17,501
Taken
14,023
4,970
Mitigated
5,772
4,228
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,497
265
0
1,707
4,213
1,795
0
2,170
2,043
0
12,301
W
1,977
738
119
1,747
3,415
1,204
0
476
2,935
0
9,103
W
Heimdallr
Delinquént
Heimdallr
3,686
2,352
0
838
2,551
650
0
418
2,133
0
18,951
W
Raijin
Gambino
Raijin
566
125
0
720
2,235
583
0
1,028
1,071
17,358
0
L
Ares
GlazeyB
Ares
1,050
184
0
810
4,767
1,497
0
0
4,767
7,954
0
L
Agni
Lassiz
Agni
1,276
48
0
787
2,217
557
0
449
1,692
20,619
0
L
863
446
0
219
2,505
130
0
0
2,505
0
4,900
W
2,199
780
0
1,198
2,858
782
0
264
2,594
0
12,560
L
Gilgamesh
SkeebyBeeBee
Gilgamesh
1,772
490
0
705
3,799
991
0
170
3,629
0
12,808
W
Sylvanus
moonjumping
Sylvanus
2,869
1,220
0
1,156
2,964
2,553
0
0
2,964
12,116
4,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
20,053
139
Minions Killed
167
0
Camps Cleared
0
478,186
Distance Traveled
495,006
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,230
646
28
6
0
104,920
1
W
Odin
4,267
853
10
2
0
97,783
1
W
Heimdallr
4,012
802
41
8
0
95,891
2
W
Raijin
3,660
732
45
9
0
91,672
1
L
Ares
3,356
671
13
3
0
94,100
1
L
Agni
3,844
769
50
10
0
105,994
1
L
Anhur
2,727
545
11
2
0
67,247
0
W
Set
4,255
851
36
7
0
123,646
1
L
Gilgamesh
4,408
882
37
7
0
105,925
2
W
Sylvanus
3,859
772
35
7
0
86,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role