Player Matchup

Zeus
Zeus
Assasins725
Zeus
Level 29
God Stats
21W - 17L
1,561 SR
Queue Stats
47W - 51L
1,456 Elo+
Party 1
Sol
Sol
Fordil
Sol
Level 126
God Stats
11W - 6L
1,634 SR
Queue Stats
213W - 194L
1,502 Elo+
Party 1
Serqet
Serqet
Indie115
Serqet
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 115L
1,476 Elo+
Solo
Anhur
Anhur
Titanium84989
Anhur
Level 148
God Stats
2W - 4L
1,540 SR
Queue Stats
220W - 197L
1,483 Elo+
Party 1
Hel
Hel
omyglob
Hel
Level 41
God Stats
3W - 7L
1,434 SR
Queue Stats
73W - 106L
1,358 Elo+
Solo
Team Averages
Level 76
1,534 SR
1,455 Elo+

VS

Team Averages
Level 56
1,492 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
Level 53
God Stats
43W - 33L
1,605 SR
Queue Stats
241W - 209L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
KNG Plane
Jormungandr
Level 46
God Stats
0W - 4L
1,201 SR
Queue Stats
109W - 94L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Lubee_
Sun Wukong
Level 108
God Stats
15W - 19L
1,494 SR
Queue Stats
502W - 463L
1,544 Elo+
Party 2
Hercules
Hercules
Yagorobo2121
Hercules
Level 43
God Stats
1W - 3L
1,658 SR
Queue Stats
28W - 34L
1,460 Elo+
Solo
Eset
Eset
pablo_el_nino378
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 5 / 6
12,140
714
22,803
13,411
4,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Fordil
Sol
18
8 / 1 / 9
11,291
664
19,154
17,358
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Indie115
Serqet
15
5 / 2 / 8
9,557
562
6,052
11,631
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 1 / 5
9,559
562
4,415
14,012
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
14
0 / 4 / 8
8,528
502
5,761
12,093
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
15
4 / 3 / 3
9,259
545
16,135
12,481
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
KNG Plane
Jormungandr
11
3 / 4 / 4
7,857
462
10,329
15,905
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lubee_
Sun Wukong
13
2 / 9 / 4
8,232
484
6,048
17,818
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Yagorobo2121
Hercules
13
2 / 7 / 1
7,710
454
4,180
17,299
7,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 8 / 6
8,372
492
7,368
13,490
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
31
Kills
13
13
Deaths
31
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
16
5
6
3.8
L
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
4
3
3
1.83
W
Sol
Fordil
Sol
8
1
9
12.5
W
Serqet
Indie115
Serqet
5
2
8
4.5
L
Jormungandr
KNG Plane
Jormungandr
3
4
4
1.25
L
Sun Wukong
Lubee_
Sun Wukong
2
9
4
0.44
W
2
1
5
4.5
L
Hercules
Yagorobo2121
Hercules
2
7
1
0.36
W
Hel
0
4
8
1
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,185
Damage
44,060
68,505
Taken
76,993
22,701
Mitigated
36,960
37,114
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,803
4,916
0
2,720
13,411
4,515
2,054
3,434
9,977
72,475
0
L
Ah Muzen Cab
ChrissMoss1212
Ah Muzen Cab
16,135
6,487
0
5,014
12,481
4,002
693
7,413
5,068
0
78,334
W
Sol
Fordil
Sol
19,154
9,327
0
10,974
17,358
6,036
4,480
3,786
13,572
81,939
0
W
Serqet
Indie115
Serqet
6,052
1,556
0
4,312
11,631
3,933
1,008
3,592
8,039
0
37,879
L
Jormungandr
KNG Plane
Jormungandr
10,329
1,566
125
3,756
15,905
14,774
178
9,600
5,899
31,085
0
L
Sun Wukong
Lubee_
Sun Wukong
6,048
846
0
4,413
17,818
6,484
184
9,089
8,445
0
49,572
W
4,415
2,527
0
4,141
14,012
4,246
1,599
2,654
11,358
0
66,049
L
Hercules
Yagorobo2121
Hercules
4,180
813
0
3,187
17,299
7,300
0
13,783
3,516
0
28,718
W
Hel
5,761
65
7,702
7,265
12,093
3,971
260
4,231
7,862
45,057
0
L
7,368
696
0
2,255
13,490
4,400
481
7,944
5,257
48,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
41,430
534
Minions Killed
399
0
Camps Cleared
0
1,632,738
Distance Traveled
1,504,044
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,140
714
110
6
0
288,565
0
L
Ah Muzen Cab
9,259
545
116
7
0
344,981
7
W
Sol
11,291
664
125
7
0
323,552
0
W
Serqet
9,557
562
74
4
0
392,975
8
L
Jormungandr
7,857
462
57
3
0
278,825
7
L
Sun Wukong
8,232
484
87
5
0
293,216
1
W
Anhur
9,559
562
140
8
0
294,201
6
L
Hercules
7,710
454
54
3
0
322,020
1
W
Hel
8,528
502
85
5
0
333,445
0
L
Eset
8,372
492
85
5
0
265,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role