Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GrossChicken
Gilgamesh
Level 16
God Stats
3W - 6L
1,373 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 2
Rama
Rama
ITS_A_STIFF
Rama
Level 30
God Stats
9W - 5L
1,694 SR
Queue Stats
23W - 29L
1,392 Elo+
Party 2
Hades
Hades
SocknessMonster
Hades
Level 41
God Stats
23W - 19L
1,453 SR
Queue Stats
123W - 133L
1,391 Elo+
Solo
Nemesis
Nemesis
kadenplaysFN
Nemesis
Level 49
God Stats
1W - 2L
1,451 SR
Queue Stats
8W - 12L
1,423 Elo+
Solo
Team Averages
Level 53
1,494 SR
1,415 Elo+

VS

Team Averages
Level 84
1,530 SR
1,441 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schneven
Morgan Le Fay
Level 141
God Stats
3W - 4L
1,571 SR
Queue Stats
252W - 273L
1,416 Elo+
Solo
Ymir
Ymir
The cod Tur7le
Ymir
Level 27
God Stats
17W - 20L
1,510 SR
Queue Stats
26W - 25L
1,429 Elo+
Party 1
Arachne
Arachne
ZombieBearShark
Arachne
Level 106
God Stats
4W - 3L
1,381 SR
Queue Stats
24W - 22L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
luuk_skywalker77
Guan Yu
Level 116
God Stats
2W - 0L
1,689 SR
Queue Stats
210W - 198L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 0
5,878
534
3,846
6,933
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
GrossChicken
Gilgamesh
7
0 / 3 / 2
4,701
427
1,152
8,030
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
3 / 3 / 0
5,650
514
2,605
5,043
1,033
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,056
460
299
4,919
1,532
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
kadenplaysFN
Nemesis
9
0 / 4 / 3
5,466
497
3,917
7,941
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 1 / 3
6,027
548
3,688
4,060
929
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Schneven
Morgan Le Fay
12
5 / 1 / 1
6,874
625
6,233
4,018
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,549
504
4,369
4,478
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
3 / 0 / 4
6,288
572
2,525
5,645
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 1
6,585
599
3,892
5,757
3,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
15
15
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
W
Heimdallr
 
Heimdallr
3
1
3
4.5
L
Gilgamesh
GrossChicken
Gilgamesh
0
3
2
0.33
L
3
3
0
1
W
Morgan Le Fay
Schneven
Morgan Le Fay
5
1
1
5.5
L
0
2
0
0
W
1
1
4
3
W
3
0
4
5
L
Nemesis
kadenplaysFN
Nemesis
0
4
3
0.38
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,819
Damage
20,707
32,866
Taken
23,958
12,508
Mitigated
12,037
8,268
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,846
305
0
1,436
6,933
4,748
0
0
6,933
32,957
0
W
Heimdallr
 
Heimdallr
3,688
980
0
928
4,060
929
710
0
4,060
0
22,566
L
Gilgamesh
GrossChicken
Gilgamesh
1,152
282
0
2,210
8,030
2,941
0
2,686
5,021
0
14,306
L
2,605
2,291
0
423
5,043
1,033
0
1,985
2,934
0
18,006
W
Morgan Le Fay
Schneven
Morgan Le Fay
6,233
1,011
0
848
4,018
1,387
21
299
3,719
41,010
0
L
299
81
0
1,479
4,919
1,532
280
2,411
2,324
16,953
0
W
4,369
906
350
740
4,478
4,330
102
0
4,478
23,749
0
W
2,525
1,652
0
4,391
5,645
1,628
646
722
4,923
0
23,254
L
Nemesis
kadenplaysFN
Nemesis
3,917
1,174
0
2,720
7,941
2,254
0
2,734
5,052
0
28,648
W
3,892
661
171
1,787
5,757
3,763
0
2,684
2,633
0
31,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
31,323
240
Minions Killed
282
0
Camps Cleared
0
1,034,916
Distance Traveled
1,034,747
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,878
534
65
6
0
189,093
2
W
Heimdallr
6,027
548
41
4
0
189,815
2
L
Gilgamesh
4,701
427
22
2
0
186,565
0
L
Rama
5,650
514
42
4
0
216,741
0
W
Morgan Le Fay
6,874
625
69
6
0
197,158
3
L
Hades
5,056
460
46
4
0
185,094
5
W
Ymir
5,549
504
46
4
0
198,796
2
W
Arachne
6,288
572
56
5
0
233,041
0
L
Nemesis
5,466
497
65
6
0
257,423
3
W
Guan Yu
6,585
599
70
6
0
215,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role