Player Matchup

Neith
Neith
Cristianello97
Neith
Level 42
God Stats
4W - 6L
1,513 SR
Queue Stats
99W - 108L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Eriiks
Kukulkan
Level 42
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 46L
1,319 Elo+
Party 2
Ymir
Ymir
Firestaah
Ymir
Level 29
God Stats
4W - 2L
1,737 SR
Queue Stats
69W - 64L
1,562 Elo+
Party 2
Chaac
Chaac
I PaNiCo I 10
Chaac
Level 41
God Stats
14W - 11L
1,716 SR
Queue Stats
100W - 106L
1,415 Elo+
Party 1
Thanatos
Thanatos
steinarrrr
Thanatos
Level 46
God Stats
4W - 9L
1,315 SR
Queue Stats
174W - 184L
1,426 Elo+
Solo
Team Averages
Level 40
1,601 SR
1,428 Elo+

VS

Team Averages
Level 64
1,468 SR
1,364 Elo+
Hera
Hera
DonJulio549
Hera
Level 120
God Stats
20W - 11L
1,605 SR
Queue Stats
493W - 483L
1,481 Elo+
Party 4
Guan Yu
Guan Yu
FGC2606
Guan Yu
Level 31
God Stats
1W - 2L
1,253 SR
Queue Stats
7W - 14L
1,210 Elo+
Party 3
Izanami
Izanami
OneHitDino
Izanami
Level 22
God Stats
5W - 5L
1,594 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 4
Bakasura
Bakasura
XxByDannixX
Bakasura
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
7W - 14L
1,210 Elo+
Party 3
Achilles
Achilles
barbarendave549
Achilles
Level 120
God Stats
11W - 6L
1,575 SR
Queue Stats
488W - 449L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,545
505
3,928
4,122
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Eriiks
Kukulkan
9
0 / 1 / 0
4,633
515
137
2,527
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
7
2 / 2 / 1
4,886
543
2,020
8,680
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 2 / 0
4,357
484
2,709
5,455
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
steinarrrr
Thanatos
7
1 / 3 / 3
4,698
522
2,847
6,195
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,884
654
3,472
2,494
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
FGC2606
Guan Yu
10
2 / 0 / 0
5,854
650
3,002
4,189
2,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
OneHitDino
Izanami
8
2 / 2 / 1
5,319
591
4,532
3,303
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
XxByDannixX
Bakasura
9
1 / 1 / 0
5,029
559
1,933
4,795
1,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
9
2 / 1 / 2
5,004
556
3,880
7,212
3,664
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
8
8
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
1
0
2
2
L
Kukulkan
Eriiks
Kukulkan
0
1
0
0
W
Guan Yu
FGC2606
Guan Yu
2
0
0
2
L
Ymir
2
2
1
1.25
L
1
2
0
0.5
W
Izanami
OneHitDino
Izanami
2
2
1
1.25
W
Bakasura
XxByDannixX
Bakasura
1
1
0
1
W
Achilles
2
1
2
3
L
Thanatos
steinarrrr
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
16,819
26,979
Taken
21,993
9,300
Mitigated
8,926
11,301
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,928
1,713
0
1,362
4,122
1,003
0
708
3,218
0
19,640
W
3,472
732
0
850
2,494
565
218
97
2,357
36,150
0
L
Kukulkan
Eriiks
Kukulkan
137
0
0
250
2,527
775
0
1,144
1,325
21,687
0
W
Guan Yu
FGC2606
Guan Yu
3,002
858
30
1,561
4,189
2,649
84
0
3,834
0
29,251
L
Ymir
2,020
377
277
3,775
8,680
3,585
0
428
7,950
16,714
0
L
2,709
730
0
2,248
5,455
2,274
0
0
5,389
0
14,425
W
Izanami
OneHitDino
Izanami
4,532
2,803
0
375
3,303
751
0
864
2,439
0
29,991
W
Bakasura
XxByDannixX
Bakasura
1,933
1,454
0
530
4,795
1,297
0
0
4,694
0
26,350
W
Achilles
3,880
1,147
253
2,692
7,212
3,664
0
1,156
6,056
0
10,628
L
Thanatos
steinarrrr
Thanatos
2,847
1,066
0
3,389
6,195
1,663
0
972
5,079
0
13,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
27,090
182
Minions Killed
285
0
Camps Cleared
0
823,455
Distance Traveled
918,540
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,545
505
53
6
0
174,777
3
W
Hera
5,884
654
79
9
0
185,078
3
L
Kukulkan
4,633
515
45
5
0
176,100
2
W
Guan Yu
5,854
650
64
7
0
179,756
2
L
Ymir
4,886
543
24
3
0
168,888
1
L
Chaac
4,357
484
27
3
0
162,970
3
W
Izanami
5,319
591
64
7
0
157,964
3
W
Bakasura
5,029
559
64
7
0
214,383
0
W
Achilles
5,004
556
14
2
0
181,359
2
L
Thanatos
4,698
522
33
4
0
140,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role