Player Matchup

Atlas
Atlas
FlastheKid
Atlas
Level 116
God Stats
0W - 5L
1,157 SR
Queue Stats
147W - 162L
1,478 Elo+
Solo
Izanami
Izanami
Foloxo
Izanami
Level 122
God Stats
3W - 3L
1,592 SR
Queue Stats
129W - 135L
1,490 Elo+
Solo
Kukulkan
Kukulkan
INDIANHEMPHAZE
Kukulkan
Level 89
God Stats
1W - 3L
1,466 SR
Queue Stats
249W - 257L
1,522 Elo+
Solo
Thanatos
Thanatos
OGB4200
Thanatos
Level 85
God Stats
5W - 7L
1,506 SR
Queue Stats
12W - 17L
1,303 Elo+
Solo
Chaac
Chaac
ark8ng6l
Chaac
Level 128
God Stats
10W - 5L
1,491 SR
Queue Stats
340W - 372L
1,465 Elo+
Solo
Team Averages
Level 108
1,442 SR
1,452 Elo+

VS

Team Averages
Level 79
1,567 SR
1,441 Elo+
Olorun
Olorun
DangerouslyKinky
Olorun
Level 68
God Stats
21W - 10L
1,680 SR
Queue Stats
99W - 82L
1,553 Elo+
Solo
Thanatos
Thanatos
Maximes_Flamel
Thanatos
Level 65
God Stats
29W - 23L
1,545 SR
Queue Stats
199W - 217L
1,491 Elo+
Solo
Bellona
Bellona
Spooky Krypt
Bellona
Level 84
God Stats
11W - 4L
1,532 SR
Queue Stats
303W - 262L
1,483 Elo+
Solo
Geb
Geb
monster101hunter
Geb
Level 116
God Stats
3W - 2L
1,576 SR
Queue Stats
486W - 484L
1,390 Elo+
Solo
Izanami
Izanami
potatito3000
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 1 / 5
6,846
527
6,349
10,546
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Foloxo
Izanami
13
2 / 3 / 1
7,070
544
4,923
6,566
1,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
1 / 3 / 1
7,562
582
3,644
5,577
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
OGB4200
Thanatos
12
3 / 6 / 2
7,303
562
5,165
11,519
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ark8ng6l
Chaac
11
0 / 3 / 0
6,195
477
3,797
9,777
8,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,231
710
4,681
5,994
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
7 / 2 / 4
8,320
640
8,529
10,365
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Spooky Krypt
Bellona
14
5 / 1 / 2
8,254
635
9,480
7,555
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 4
6,437
495
4,276
10,511
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
potatito3000
Izanami
11
0 / 2 / 4
6,451
496
3,667
5,342
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
16
16
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Atlas
1
1
5
3.5
L
Izanami
Foloxo
Izanami
2
3
1
0.83
L
Kukulkan
1
3
1
0.5
W
Thanatos
7
2
4
4.5
L
Thanatos
OGB4200
Thanatos
3
6
2
0.67
W
Bellona
Spooky Krypt
Bellona
5
1
2
6
L
Chaac
ark8ng6l
Chaac
0
3
0
0
W
0
2
4
1
W
Izanami
potatito3000
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
30,633
43,985
Taken
39,767
22,176
Mitigated
18,363
15,442
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,681
2,373
79
4,975
5,994
1,970
0
2,323
3,484
71,648
0
L
Atlas
6,349
2,460
354
3,169
10,546
6,800
0
2,452
8,094
19,471
0
L
Izanami
Foloxo
Izanami
4,923
3,712
0
1,243
6,566
1,903
0
1,527
5,039
0
59,567
L
Kukulkan
3,644
96
0
984
5,577
1,765
0
3,341
2,236
52,625
0
W
Thanatos
8,529
1,829
0
11,440
10,365
3,318
656
2,740
7,569
0
46,376
L
Thanatos
OGB4200
Thanatos
5,165
2,211
662
6,520
11,519
3,399
0
1,637
9,882
0
38,118
W
Bellona
Spooky Krypt
Bellona
9,480
3,867
0
3,701
7,555
6,509
0
0
7,555
0
50,116
L
Chaac
ark8ng6l
Chaac
3,797
1,121
0
2,510
9,777
8,309
0
0
9,777
0
30,074
W
4,276
806
549
3,798
10,511
5,139
0
2,397
8,052
14,463
0
W
Izanami
potatito3000
Izanami
3,667
2,695
0
250
5,342
1,427
0
2,451
2,891
0
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
38,693
419
Minions Killed
475
0
Camps Cleared
0
1,231,449
Distance Traveled
1,301,110
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,231
710
162
12
0
264,666
2
L
Atlas
6,846
527
20
2
0
227,657
3
L
Izanami
7,070
544
124
10
0
222,172
6
L
Kukulkan
7,562
582
124
10
0
280,035
3
W
Thanatos
8,320
640
93
7
0
262,189
4
L
Thanatos
7,303
562
72
6
0
279,348
0
W
Bellona
8,254
635
106
8
0
283,020
6
L
Chaac
6,195
477
79
6
0
222,237
4
W
Geb
6,437
495
18
1
0
253,214
3
W
Izanami
6,451
496
96
7
0
238,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role