Player Matchup

Chaac
Chaac
BobDeBouwer2002
Chaac
Level 22
God Stats
14W - 7L
1,638 SR
Queue Stats
50W - 42L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Dani_Varik
Ne Zha
Level 89
God Stats
3W - 2L
2,027 SR
Queue Stats
103W - 104L
1,497 Elo+
Party 1
Hades
Hades
Vigo12345
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 1
Team Averages
Level 42
1,722 SR
1,484 Elo+

VS

Team Averages
Level 47
1,379 SR
1,399 Elo+
Cthulhu
Cthulhu
Denboyb
Cthulhu
Level 58
God Stats
1W - 3L
1,187 SR
Queue Stats
155W - 167L
1,415 Elo+
Party 2
Anubis
Anubis
OGgollum22
Anubis
Level 59
God Stats
0W - 8L
1,254 SR
Queue Stats
89W - 87L
1,428 Elo+
Party 2
Artemis
Artemis
sdfgdsgvbsrtgkj
Artemis
Level 25
God Stats
1W - 2L
1,696 SR
Queue Stats
11W - 21L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
9,602
686
11,376
17,729
13,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Dani_Varik
Ne Zha
14
5 / 2 / 13
10,133
724
10,988
12,392
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Vigo12345
Hades
16
11 / 4 / 7
11,184
799
20,421
16,285
6,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denboyb
Cthulhu
13
2 / 5 / 5
9,572
684
8,294
23,927
8,595
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
OGgollum22
Anubis
11
2 / 7 / 4
8,870
634
4,765
9,578
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 7 / 3
9,927
709
17,573
13,685
3,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
19
Kills
8
8
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Ne Zha
Dani_Varik
Ne Zha
5
2
13
5.75
L
Cthulhu
Denboyb
Cthulhu
2
5
5
0.9
L
Anubis
OGgollum22
Anubis
2
7
4
0.57
W
Hades
Vigo12345
Hades
11
4
7
3.63
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
30,632
46,406
Taken
47,190
26,491
Mitigated
15,608
17,977
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,376
1,297
0
5,858
17,729
13,693
777
3,987
13,742
0
29,536
W
Ne Zha
Dani_Varik
Ne Zha
10,988
2,687
0
3,184
12,392
5,849
75
4,071
8,321
0
32,784
L
Cthulhu
Denboyb
Cthulhu
8,294
1,468
498
2,209
23,927
8,595
0
10,222
13,210
19,552
0
L
Anubis
OGgollum22
Anubis
4,765
37
435
981
9,578
3,222
109
3,887
5,511
22,309
0
W
Hades
Vigo12345
Hades
20,421
2,924
1,588
7,347
16,285
6,949
1,580
5,498
10,787
48,552
0
L
17,573
5,935
0
0
13,685
3,791
0
6,531
7,035
0
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
28,369
159
Minions Killed
128
7
Camps Cleared
3
792,155
Distance Traveled
618,643
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,602
686
31
2
0
279,643
1
W
Ne Zha
10,133
724
42
3
4
259,047
3
L
Cthulhu
9,572
684
23
2
0
237,901
0
L
Anubis
8,870
634
46
3
1
180,738
0
W
Hades
11,184
799
86
6
3
253,465
3
L
Artemis
9,927
709
59
4
2
200,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role