Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Jo33pH
Cerberus
Level 58
God Stats
38W - 38L
1,523 SR
Queue Stats
308W - 421L
1,448 Elo+
Party 2
Raijin
Raijin
Michaelkhoa
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,502 Elo+
Solo
Fenrir
Fenrir
OperaxtQc
Fenrir
Level 42
God Stats
2W - 1L
1,616 SR
Queue Stats
148W - 170L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
safires
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 534L
1,436 Elo+
Party 2
Team Averages
Level 54
1,528 SR
1,456 Elo+

VS

Team Averages
Level 92
1,448 SR
1,470 Elo+
Atlas
Atlas
DellaRoy
Atlas
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
237W - 250L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Jedisobe
Kukulkan
Level 59
God Stats
6W - 7L
1,425 SR
Queue Stats
31W - 35L
1,442 Elo+
Party 3
Bellona
Bellona
Koblakarax
Bellona
Level 46
God Stats
11W - 10L
1,594 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 3
Izanami
Izanami
boleiro
Izanami
Level 106
God Stats
4W - 1L
1,127 SR
Queue Stats
50W - 61L
1,431 Elo+
Solo
Sol
Sol
crazyg1ng3r
Sol
Level 100
God Stats
4W - 1L
1,595 SR
Queue Stats
16W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 4 / 2
9,568
870
12,617
15,926
18,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Jo33pH
Cerberus
16
1 / 4 / 2
9,854
896
10,590
20,809
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
1 / 3 / 2
9,564
869
14,875
12,481
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
OperaxtQc
Fenrir
16
2 / 5 / 1
9,758
887
6,609
15,749
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
safires
Heimdallr
16
0 / 4 / 3
9,465
860
7,587
12,667
5,512
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

164

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DellaRoy
Atlas
18
3 / 2 / 17
10,706
973
11,440
13,664
14,275
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Jedisobe
Kukulkan
17
0 / 0 / 12
10,111
919
17,828
4,863
1,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Koblakarax
Bellona
17
5 / 1 / 12
10,835
985
14,398
16,594
13,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
boleiro
Izanami
17
3 / 0 / 9
10,471
952
6,660
6,580
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 10
12,934
1,176
20,992
12,300
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
4
Kills
20
20
Deaths
4
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
2
0.25
W
Atlas
DellaRoy
Atlas
3
2
17
5.75
W
Kukulkan
Jedisobe
Kukulkan
0
0
12
6
L
Cerberus
Jo33pH
Cerberus
1
4
2
0.5
W
Bellona
Koblakarax
Bellona
5
1
12
11
L
Raijin
1
3
2
0.67
L
Fenrir
OperaxtQc
Fenrir
2
5
1
0.5
W
Izanami
boleiro
Izanami
3
0
9
7.5
W
9
1
10
14
L
Heimdallr
safires
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,278
Damage
71,318
77,632
Taken
54,001
59,869
Mitigated
36,960
9,499
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,617
862
392
2,849
15,926
18,528
0
9,934
5,992
147
43,362
W
Atlas
DellaRoy
Atlas
11,440
4,736
0
0
13,664
14,275
0
5,115
8,050
19,560
0
W
Kukulkan
Jedisobe
Kukulkan
17,828
1,696
0
407
4,863
1,909
0
2,778
2,085
52,115
0
L
Cerberus
Jo33pH
Cerberus
10,590
212
0
3,484
20,809
19,767
0
12,052
8,757
23,758
0
W
Bellona
Koblakarax
Bellona
14,398
4,025
522
2,727
16,594
13,058
0
8,410
7,595
0
21,460
L
Raijin
14,875
2,111
178
1,016
12,481
5,441
0
7,581
4,900
29,925
0
L
Fenrir
OperaxtQc
Fenrir
6,609
1,003
0
910
15,749
10,621
0
9,735
6,014
0
10,102
W
Izanami
boleiro
Izanami
6,660
5,239
0
1,289
6,580
2,316
0
2,964
3,452
0
23,577
W
20,992
10,144
0
3,683
12,300
5,402
0
5,266
6,741
44,544
5,834
L
Heimdallr
safires
Heimdallr
7,587
1,663
0
670
12,667
5,512
0
8,674
3,993
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
55,057
203
Minions Killed
232
3
Camps Cleared
15
1,106,530
Distance Traveled
1,073,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,568
870
68
6
0
213,737
0
W
Atlas
10,706
973
7
1
0
197,384
0
W
Kukulkan
10,111
919
87
8
1
255,328
0
L
Cerberus
9,854
896
41
4
2
230,265
0
W
Bellona
10,835
985
21
2
0
229,749
0
L
Raijin
9,564
869
38
3
0
202,005
0
L
Fenrir
9,758
887
5
0
0
219,054
0
W
Izanami
10,471
952
57
5
0
192,693
0
W
Sol
12,934
1,176
60
5
14
198,211
0
L
Heimdallr
9,465
860
51
5
1
241,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role