Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CRHCA
Scylla
Level 125
God Stats
3W - 0L
1,731 SR
Queue Stats
261W - 98L
1,795 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cactusj081
Cu Chulainn
Level 98
God Stats
13W - 3L
1,744 SR
Queue Stats
266W - 125L
1,792 Elo+
Party 1
Team Averages
Level 117
1,659 SR
1,696 Elo+

VS

Team Averages
Level 90
1,581 SR
1,425 Elo+
Olorun
Olorun
BigJuiceDaddy
Olorun
Level 119
God Stats
10W - 9L
1,618 SR
Queue Stats
145W - 165L
1,509 Elo+
Party 2
Hercules
Hercules
Turts14
Hercules
Level 105
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 11L
1,331 Elo+
Party 2
Tyr
Tyr
murderurfriends
Tyr
Level 46
God Stats
0W - 3L
1,362 SR
Queue Stats
18W - 31L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 17
7,997
800
6,965
6,783
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
CRHCA
Scylla
12
7 / 1 / 14
8,303
830
12,399
6,548
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
cactusj081
Cu Chulainn
12
10 / 0 / 9
8,570
857
10,059
13,186
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,622
562
7,159
10,403
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Turts14
Hercules
9
1 / 8 / 0
6,365
637
5,078
12,560
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 8 / 0
5,386
539
2,629
10,202
5,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
22
Kills
1
1
Deaths
22
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
17
13.5
L
0
6
0
0
W
Scylla
CRHCA
Scylla
7
1
14
14
L
Hercules
Turts14
Hercules
1
8
0
0.13
W
Cu Chulainn
cactusj081
Cu Chulainn
10
0
9
14.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,423
Damage
14,866
26,517
Taken
33,165
17,431
Mitigated
14,866
12,076
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,965
3,666
3,372
3,512
6,783
3,554
313
2,009
4,405
0
14,032
L
7,159
3,813
202
1,396
10,403
3,172
0
4,871
5,217
21,690
0
W
Scylla
CRHCA
Scylla
12,399
2,655
0
1,245
6,548
2,241
933
2,393
3,990
31,018
0
L
Hercules
Turts14
Hercules
5,078
560
267
1,284
12,560
6,224
0
4,383
7,519
0
9,638
W
Cu Chulainn
cactusj081
Cu Chulainn
10,059
1,181
321
3,626
13,186
11,636
152
3,337
9,564
5,019
22,781
L
2,629
861
208
1,029
10,202
5,470
0
4,610
5,071
0
4,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
17,373
89
Minions Killed
47
8
Camps Cleared
0
522,363
Distance Traveled
458,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,997
800
15
2
3
164,471
1
L
Olorun
5,622
562
31
3
0
151,313
0
W
Scylla
8,303
830
36
4
3
165,992
0
L
Hercules
6,365
637
12
1
0
149,454
1
W
Cu Chulainn
8,570
857
38
4
2
191,900
3
L
Tyr
5,386
539
4
0
0
158,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role