Player Matchup

Anhur
Anhur
Fr0z3n_Kn1ght_
Anhur
Level 96
God Stats
24W - 18L
1,573 SR
Queue Stats
417W - 409L
1,544 Elo+
Party 1
Nemesis
Nemesis
Fr0z3n_loko_
Nemesis
Level 43
God Stats
7W - 6L
1,662 SR
Queue Stats
114W - 92L
1,538 Elo+
Party 1
Medusa
Medusa
JunglePWR
Medusa
Level 39
God Stats
0W - 1L
1,343 SR
Queue Stats
76W - 47L
1,673 Elo+
Solo
Persephone
Persephone
Kakuzu87
Persephone
Level 156
God Stats
19W - 16L
1,586 SR
Queue Stats
467W - 444L
1,511 Elo+
Solo
Athena
Athena
elthoirx
Athena
Level 129
God Stats
2W - 2L
1,792 SR
Queue Stats
55W - 54L
1,529 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,559 Elo+

VS

Team Averages
Level 78
1,546 SR
1,529 Elo+
Eset
Eset
JeffreySmith
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
PersistentDealer
Xbalanque
Level 148
God Stats
2W - 0L
1,675 SR
Queue Stats
48W - 44L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
PumTi
Nu Wa
Level 40
God Stats
25W - 25L
1,556 SR
Queue Stats
52W - 54L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RossWithSpecs
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 2
Da Ji
Da Ji
zxXRafikiXxz
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 180L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,425
589
7,419
11,324
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Fr0z3n_loko_
Nemesis
15
7 / 2 / 3
9,294
581
6,299
12,025
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
JunglePWR
Medusa
14
2 / 5 / 3
8,693
543
9,771
14,634
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Kakuzu87
Persephone
12
0 / 0 / 3
7,719
482
4,134
5,941
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
elthoirx
Athena
11
1 / 5 / 6
7,320
458
2,856
12,734
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
10,161
635
6,962
12,687
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
16
6 / 5 / 3
10,105
632
15,140
12,021
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
PumTi
Nu Wa
15
0 / 2 / 5
8,900
556
8,539
8,066
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
11
1 / 2 / 4
7,855
491
2,154
9,176
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 4
9,049
566
7,771
12,730
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
17
Kills
14
14
Deaths
17
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
L
Nemesis
Fr0z3n_loko_
Nemesis
7
2
3
4.25
W
2
4
1
0.63
L
Medusa
JunglePWR
Medusa
2
5
3
0.7
L
Persephone
Kakuzu87
Persephone
0
0
3
1.5
W
Xbalanque
6
5
3
1.5
W
Nu Wa
PumTi
Nu Wa
0
2
5
1.25
W
Guan Yu
1
2
4
1.5
L
Athena
elthoirx
Athena
1
5
6
0.8
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
40,566
56,658
Taken
54,680
21,748
Mitigated
19,621
12,837
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
3,030
0
2,425
11,324
2,557
680
1,116
10,086
0
51,446
L
Nemesis
Fr0z3n_loko_
Nemesis
6,299
1,951
0
1,578
12,025
3,822
0
2,366
9,363
0
57,589
W
6,962
1,207
35
3,413
12,687
5,771
138
136
12,551
74,502
0
L
Medusa
JunglePWR
Medusa
9,771
4,287
0
4,727
14,634
4,357
346
6,521
7,354
0
60,378
L
Persephone
Kakuzu87
Persephone
4,134
401
0
2,691
5,941
1,488
306
2,557
3,132
45,651
0
W
Xbalanque
15,140
7,807
0
2,388
12,021
2,685
2,886
1,430
10,591
0
71,855
W
Nu Wa
PumTi
Nu Wa
8,539
1,784
0
2,801
8,066
2,482
1,359
2,541
5,525
69,973
0
W
Guan Yu
2,154
576
544
2,881
9,176
4,298
152
1,431
7,745
0
14,435
L
Athena
elthoirx
Athena
2,856
891
0
1,416
12,734
9,524
0
1,302
11,222
19,762
0
W
7,771
1,848
0
3,576
12,730
4,385
0
1,452
11,278
0
46,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
46,070
412
Minions Killed
489
0
Camps Cleared
0
1,444,637
Distance Traveled
1,526,633
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,425
589
94
6
0
302,191
5
L
Nemesis
9,294
581
95
6
0
362,077
6
W
Eset
10,161
635
150
9
0
281,852
4
L
Medusa
8,693
543
116
7
0
273,389
6
L
Persephone
7,719
482
79
5
0
194,212
4
W
Xbalanque
10,105
632
122
8
0
281,140
5
W
Nu Wa
8,900
556
116
7
0
307,667
6
W
Guan Yu
7,855
491
27
2
0
353,704
1
L
Athena
7,320
458
28
2
0
312,768
5
W
Da Ji
9,049
566
74
5
0
302,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role