Player Matchup

Cthulhu
Cthulhu
DuckWucky
Cthulhu
Level 16
God Stats
4W - 2L
1,638 SR
Queue Stats
27W - 35L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
RustybucketPete
Amaterasu
Level 59
God Stats
10W - 9L
1,535 SR
Queue Stats
116W - 117L
1,451 Elo+
Party 1
Olorun
Olorun
VyRuSsZ
Olorun
Level 54
God Stats
7W - 0L
1,791 SR
Queue Stats
54W - 49L
1,399 Elo+
Solo
Team Averages
Level 43
1,655 SR
1,424 Elo+

VS

Team Averages
Level 62
1,493 SR
1,483 Elo+
Atlas
Atlas
Broodkitteh
Atlas
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,595 Elo+
Party 2
Apollo
Apollo
Untario
Apollo
Level 94
God Stats
2W - 4L
1,415 SR
Queue Stats
27W - 45L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
feedme12
Morgan Le Fay
Level 38
God Stats
6W - 5L
1,565 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuckWucky
Cthulhu
12
1 / 4 / 7
8,909
636
8,141
19,547
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
RustybucketPete
Amaterasu
13
4 / 5 / 6
10,071
719
9,664
14,045
11,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
VyRuSsZ
Olorun
15
5 / 5 / 4
10,492
749
17,666
10,590
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
9,818
701
10,251
19,196
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Untario
Apollo
13
3 / 5 / 8
9,713
694
5,685
10,333
4,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
feedme12
Morgan Le Fay
12
6 / 3 / 6
9,614
687
17,483
13,758
5,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
13
14
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
Cthulhu
DuckWucky
Cthulhu
1
4
7
1.13
W
Amaterasu
RustybucketPete
Amaterasu
4
5
6
1.4
L
Apollo
Untario
Apollo
3
5
8
1.4
W
Olorun
VyRuSsZ
Olorun
5
5
4
1.4
L
Morgan Le Fay
feedme12
Morgan Le Fay
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
33,419
44,182
Taken
43,287
30,157
Mitigated
29,599
13,370
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,251
4,499
311
3,131
19,196
19,866
87
11,823
6,741
22,540
0
W
Cthulhu
DuckWucky
Cthulhu
8,141
847
0
5,278
19,547
14,022
80
12,265
7,282
18,947
0
W
Amaterasu
RustybucketPete
Amaterasu
9,664
4,791
0
3,563
14,045
11,953
120
9,012
5,033
0
20,799
L
Apollo
Untario
Apollo
5,685
2,154
0
1,492
10,333
4,140
1,146
5,138
5,116
0
40,993
W
Olorun
VyRuSsZ
Olorun
17,666
9,793
984
3,545
10,590
4,182
2,599
6,807
3,783
53,185
4,957
L
Morgan Le Fay
feedme12
Morgan Le Fay
17,483
2,995
261
4,715
13,758
5,593
496
7,020
6,505
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
29,145
139
Minions Killed
137
6
Camps Cleared
5
687,681
Distance Traveled
647,741
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,818
701
16
1
0
196,395
2
W
Cthulhu
8,909
636
18
1
0
229,902
3
W
Amaterasu
10,071
719
25
2
2
244,300
3
L
Apollo
9,713
694
83
6
5
218,635
3
W
Olorun
10,492
749
96
7
4
213,479
5
L
Morgan Le Fay
9,614
687
38
3
0
232,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role