Player Matchup

Bacchus
Bacchus
BilboBeBaggins
Bacchus
Level 29
God Stats
19W - 12L
1,618 SR
Queue Stats
117W - 124L
1,374 Elo+
Party 3
Loki
Loki
Elewds
Loki
Level 65
God Stats
17W - 9L
1,552 SR
Queue Stats
264W - 264L
1,426 Elo+
Party 3
Hercules
Hercules
Montae4425
Hercules
Level 99
God Stats
4W - 2L
1,441 SR
Queue Stats
143W - 170L
1,368 Elo+
Solo
Persephone
Persephone
louiseagle
Persephone
Level 64
God Stats
1W - 0L
1,275 SR
Queue Stats
144W - 143L
1,438 Elo+
Party 2
Izanami
Izanami
suzuk-Qc
Izanami
Level 49
God Stats
25W - 12L
1,583 SR
Queue Stats
131W - 138L
1,452 Elo+
Party 2
Team Averages
Level 61
1,494 SR
1,412 Elo+

VS

Team Averages
Level 60
1,534 SR
1,386 Elo+
Artemis
Artemis
CadenMonster28
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 182L
1,392 Elo+
Party 1
Loki
Loki
CrowKiller4911
Loki
Level 44
God Stats
5W - 5L
1,615 SR
Queue Stats
160W - 155L
1,359 Elo+
Solo
Bacchus
Bacchus
Lil Murkage
Bacchus
Level 64
God Stats
1W - 1L
1,757 SR
Queue Stats
242W - 241L
1,399 Elo+
Party 1
Nike
Nike
ShadowTalion1
Nike
Level 62
God Stats
5W - 6L
1,452 SR
Queue Stats
205W - 225L
1,374 Elo+
Solo
Ah Puch
Ah Puch
UIGokugooff
Ah Puch
Level 69
God Stats
4W - 4L
1,347 SR
Queue Stats
344W - 370L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,339
439
5,717
11,015
10,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Elewds
Loki
17
7 / 2 / 7
10,723
564
11,887
11,450
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Montae4425
Hercules
15
1 / 3 / 2
9,140
481
6,890
11,453
11,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
louiseagle
Persephone
16
4 / 5 / 2
10,675
562
7,408
10,301
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
suzuk-Qc
Izanami
15
2 / 6 / 5
9,934
523
6,577
11,188
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
9,770
514
11,871
11,621
4,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 5
10,159
535
9,374
11,580
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lil Murkage
Bacchus
13
2 / 5 / 4
8,370
441
6,365
17,094
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
7,921
417
3,551
5,081
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
UIGokugooff
Ah Puch
15
2 / 5 / 3
8,843
465
8,700
13,504
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
18
Kills
19
19
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
7
6
2
1.33
L
7
1
5
9.5
W
Loki
Elewds
Loki
7
2
7
5.25
L
Bacchus
Lil Murkage
Bacchus
2
5
4
0.8
W
Hercules
Montae4425
Hercules
1
3
2
0.67
L
1
1
1
1.5
L
Ah Puch
UIGokugooff
Ah Puch
2
5
3
0.7
W
Persephone
louiseagle
Persephone
4
5
2
1
W
Izanami
suzuk-Qc
Izanami
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
39,861
55,407
Taken
58,880
32,849
Mitigated
37,685
12,104
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,717
274
0
1,320
11,015
10,750
0
1,907
9,072
17,764
0
L
11,871
4,884
0
1,472
11,621
4,396
477
4,093
7,502
0
64,047
L
9,374
2,670
0
4,103
11,580
3,665
0
2,392
9,081
0
62,405
W
Loki
Elewds
Loki
11,887
3,060
0
3,145
11,450
4,047
0
3,724
7,607
0
68,594
L
Bacchus
Lil Murkage
Bacchus
6,365
602
806
2,137
17,094
21,784
83
2,744
14,309
30,145
0
W
Hercules
Montae4425
Hercules
6,890
1,963
539
3,485
11,453
11,019
1,199
1,206
9,744
6,072
40,775
L
3,551
487
0
1,710
5,081
2,978
318
222
4,859
2,833
27,458
L
Ah Puch
UIGokugooff
Ah Puch
8,700
398
0
4,138
13,504
4,862
0
4,543
8,735
57,800
0
W
Persephone
louiseagle
Persephone
7,408
418
108
1,784
10,301
3,433
470
5,515
4,293
64,042
0
W
Izanami
suzuk-Qc
Izanami
6,577
4,080
0
1,723
11,188
3,600
2,726
2,856
8,309
0
63,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
45,063
523
Minions Killed
418
0
Camps Cleared
0
1,739,707
Distance Traveled
1,624,525
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,339
439
19
1
0
310,898
3
L
Artemis
9,770
514
108
6
0
305,080
1
L
Loki
10,159
535
91
5
0
434,537
4
W
Loki
10,723
564
108
6
0
393,274
3
L
Bacchus
8,370
441
50
3
0
318,836
3
W
Hercules
9,140
481
110
6
0
351,306
3
L
Nike
7,921
417
71
4
0
222,600
4
L
Ah Puch
8,843
465
98
5
0
343,472
3
W
Persephone
10,675
562
146
8
0
363,430
4
W
Izanami
9,934
523
140
7
0
320,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role