Player Matchup

Hun Batz
Hun Batz
FiZZeSchteven
Hun Batz
Level 103
God Stats
1W - 2L
1,697 SR
Queue Stats
561W - 671L
1,304 Elo+
Solo
Merlin
Merlin
Hugobossje
Merlin
Level 66
God Stats
5W - 11L
1,412 SR
Queue Stats
9W - 23L
1,247 Elo+
Solo
Serqet
Serqet
Ynnel_lol
Serqet
Level 36
God Stats
5W - 5L
1,383 SR
Queue Stats
113W - 136L
1,291 Elo+
Solo
Cu Chulainn
Cu Chulainn
dabra974
Cu Chulainn
Level 105
God Stats
0W - 3L
1,285 SR
Queue Stats
117W - 139L
1,384 Elo+
Solo
Jing Wei
Jing Wei
kratos-tame146
Jing Wei
Level 47
God Stats
1W - 2L
1,501 SR
Queue Stats
165W - 196L
1,288 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,303 Elo+

VS

Team Averages
Level 73
1,494 SR
1,389 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CaptainCleach
Skadi
Level 59
God Stats
63W - 65L
1,399 SR
Queue Stats
104W - 133L
1,339 Elo+
Solo
Nu Wa
Nu Wa
CartePegase9058
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,345 Elo+
Solo
Bacchus
Bacchus
Kokxy-TSM
Bacchus
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 153L
1,375 Elo+
Solo
Mulan
Mulan
neganonino
Mulan
Level 60
God Stats
20W - 14L
1,573 SR
Queue Stats
35W - 29L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FiZZeSchteven
Hun Batz
13
3 / 1 / 0
8,136
452
6,763
13,706
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Hugobossje
Merlin
13
1 / 4 / 0
7,819
434
10,406
5,467
1,587
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Ynnel_lol
Serqet
9
0 / 7 / 0
6,157
342
4,392
13,846
5,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
dabra974
Cu Chulainn
13
1 / 3 / 2
8,148
453
7,318
14,040
12,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
3
0 / 2 / 0
5,271
293
175
1,882
399
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 2 / 2
9,205
511
3,379
13,956
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 6
8,491
472
5,805
9,407
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 6
8,914
495
8,117
8,428
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Kokxy-TSM
Bacchus
13
4 / 0 / 5
9,020
501
7,996
12,823
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
13
0 / 3 / 5
8,217
457
7,030
13,982
10,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
17
17
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
2
2
W
5
1
6
8
W
5
1
6
8
L
Hun Batz
FiZZeSchteven
Hun Batz
3
1
0
3
L
Merlin
Hugobossje
Merlin
1
4
0
0.25
W
Bacchus
Kokxy-TSM
Bacchus
4
0
5
6.5
L
Serqet
Ynnel_lol
Serqet
0
7
0
0
L
Cu Chulainn
dabra974
Cu Chulainn
1
3
2
0.67
L
Jing Wei
0
2
0
0
W
Mulan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
32,327
48,941
Taken
58,596
24,183
Mitigated
36,712
8,415
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,379
1,029
605
7,351
13,956
5,534
593
1,299
12,627
0
69,796
W
5,805
2,536
0
3,440
9,407
3,294
2,569
2,712
6,661
0
41,294
W
8,117
2,537
331
3,382
8,428
2,546
583
2,192
5,662
44,992
0
L
Hun Batz
FiZZeSchteven
Hun Batz
6,763
1,624
0
5,006
13,706
4,776
0
3,601
10,105
0
52,187
L
Merlin
Hugobossje
Merlin
10,406
766
110
858
5,467
1,587
698
1,710
3,757
58,095
0
W
Bacchus
Kokxy-TSM
Bacchus
7,996
1,063
825
4,402
12,823
14,749
1,115
3,112
9,711
37,579
0
L
Serqet
Ynnel_lol
Serqet
4,392
351
0
0
13,846
5,310
305
6,280
7,566
0
13,057
L
Cu Chulainn
dabra974
Cu Chulainn
7,318
1,371
0
2,387
14,040
12,111
638
4,077
9,963
4,524
44,581
L
Jing Wei
175
100
0
54
1,882
399
0
872
1,010
0
2,719
W
Mulan
7,030
1,686
0
1,075
13,982
10,589
1,086
1,673
12,309
3,573
40,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
43,847
305
Minions Killed
394
0
Camps Cleared
0
1,312,469
Distance Traveled
1,678,806
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,205
511
113
6
0
328,191
3
W
Skadi
8,491
472
66
4
0
325,325
7
W
Nu Wa
8,914
495
58
3
0
330,547
2
L
Hun Batz
8,136
452
88
5
0
364,293
11
L
Merlin
7,819
434
94
5
0
288,282
1
W
Bacchus
9,020
501
63
4
0
359,434
3
L
Serqet
6,157
342
24
1
0
291,938
4
L
Cu Chulainn
8,148
453
93
5
0
324,618
2
L
Jing Wei
5,271
293
6
0
0
43,338
0
W
Mulan
8,217
457
94
5
0
335,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role