Player Matchup

Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 65
God Stats
225W - 206L
1,456 SR
Queue Stats
274W - 288L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
FreeSpark593893
Baron Samedi
Level 15
God Stats
10W - 17L
1,443 SR
Queue Stats
22W - 26L
1,452 Elo+
Party 2
Olorun
Olorun
Jay Rain21
Olorun
Level 109
God Stats
20W - 32L
1,425 SR
Queue Stats
441W - 465L
1,481 Elo+
Solo
Zeus
Zeus
dasjager420
Zeus
Level 104
God Stats
0W - 1L
1,388 SR
Queue Stats
40W - 39L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
guigui4711
Gilgamesh
Level 55
God Stats
2W - 5L
1,432 SR
Queue Stats
63W - 64L
1,442 Elo+
Solo
Team Averages
Level 70
1,429 SR
1,480 Elo+

VS

Team Averages
Level 97
1,539 SR
1,527 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Bazamon
Thor
Level 39
God Stats
2W - 0L
1,685 SR
Queue Stats
17W - 9L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
FTP CJ
Hun Batz
Level 106
God Stats
3W - 3L
1,679 SR
Queue Stats
26W - 25L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hboy671
Tsukuyomi
Level 130
God Stats
1W - 0L
1,337 SR
Queue Stats
32W - 20L
1,582 Elo+
Party 1
Chaac
Chaac
takeahike21
Chaac
Level 69
God Stats
6W - 3L
1,496 SR
Queue Stats
89W - 102L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 9
12,351
1,123
20,663
22,549
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
FreeSpark593893
Baron Samedi
18
2 / 11 / 7
11,179
1,016
6,892
21,685
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Jay Rain21
Olorun
18
2 / 12 / 7
11,573
1,052
5,541
21,277
10,339
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 9 / 4
12,256
1,114
11,853
16,915
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
guigui4711
Gilgamesh
16
1 / 3 / 5
9,690
881
1,907
6,783
2,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
22 / 2 / 18
15,886
1,444
28,338
11,576
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Bazamon
Thor
19
4 / 6 / 30
11,342
1,031
13,403
13,290
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
FTP CJ
Hun Batz
19
3 / 2 / 26
11,864
1,079
12,616
11,424
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Hboy671
Tsukuyomi
20
12 / 2 / 20
13,705
1,246
19,136
11,127
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 28
11,598
1,054
11,161
12,347
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
167
14
Kills
45
45
Deaths
15
32
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
22
2
18
15.5
W
Thor
Bazamon
Thor
4
6
30
3.17
L
3
10
9
0.75
W
Hun Batz
FTP CJ
Hun Batz
3
2
26
8
L
Baron Samedi
FreeSpark593893
Baron Samedi
2
11
7
0.5
W
Tsukuyomi
Hboy671
Tsukuyomi
12
2
20
11
L
Olorun
Jay Rain21
Olorun
2
12
7
0.46
L
6
9
4
0.89
L
Gilgamesh
guigui4711
Gilgamesh
1
3
5
1.17
W
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
84,654
89,209
Taken
59,764
27,255
Mitigated
27,590
6,798
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
28,338
3,231
0
3,217
11,576
4,650
0
9,270
2,080
0
50,412
W
Thor
Bazamon
Thor
13,403
3,268
0
291
13,290
4,606
0
8,965
2,324
0
31,587
L
20,663
883
249
2,985
22,549
5,035
0
0
22,357
65,561
0
W
Hun Batz
FTP CJ
Hun Batz
12,616
1,486
0
1,948
11,424
4,748
0
8,858
2,444
0
40,611
L
Baron Samedi
FreeSpark593893
Baron Samedi
6,892
1,264
148
170
21,685
7,290
0
0
21,512
22,851
0
W
Tsukuyomi
Hboy671
Tsukuyomi
19,136
5,147
0
88
11,127
3,765
0
7,787
2,035
0
39,270
L
Olorun
Jay Rain21
Olorun
5,541
1,212
429
2,365
21,277
10,339
0
0
20,942
27,782
0
L
11,853
934
0
424
16,915
2,021
0
0
16,863
21,505
0
L
Gilgamesh
guigui4711
Gilgamesh
1,907
268
0
28
6,783
2,570
0
0
6,718
0
5,067
W
11,161
940
0
3,360
12,347
9,821
0
9,315
2,972
0
19,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,049
Gold Earned
64,395
209
Minions Killed
208
6
Camps Cleared
8
723,194
Distance Traveled
1,183,775
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,886
1,444
54
5
1
248,816
1
W
Thor
11,342
1,031
37
3
1
191,769
0
L
Ah Puch
12,351
1,123
96
9
0
205,057
1
W
Hun Batz
11,864
1,079
56
5
6
248,876
0
L
Baron Samedi
11,179
1,016
31
3
1
147,602
2
W
Tsukuyomi
13,705
1,246
48
4
0
251,128
3
L
Olorun
11,573
1,052
52
5
3
164,519
0
L
Zeus
12,256
1,114
21
2
2
132,524
2
L
Gilgamesh
9,690
881
9
1
0
73,492
0
W
Chaac
11,598
1,054
13
1
0
243,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role