Player Matchup

Bastet
Bastet
Gold II
FilthyGamer69
Bastet
Gold II
Level 67
God Stats
6W - 1L
1,661 SR
Queue Stats
23W - 38L
1,848 MMR
Solo
Ares
Ares
Gold IV
ThickS
Ares
Gold IV
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,673 MMR
Solo
Sol
Sol
Platinum V
aira12
Sol
Platinum V
Level 160
God Stats
3W - 0L
1,564 SR
Queue Stats
48W - 44L
1,779 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,575 SR
1,767 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,558 SR
1,653 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
Jrocksz
Discordia
Bronze III
Level 38
God Stats
1W - 4L
1,574 SR
Queue Stats
7W - 11L
1,654 MMR
Solo
Hou Yi
Hou Yi
Platinum III
MATTRGOOD2
Hou Yi
Platinum III
Level 154
God Stats
19W - 21L
1,600 SR
Queue Stats
107W - 141L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,137
714
7,083
7,963
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
ThickS
Ares
11
1 / 1 / 7
7,932
793
5,625
11,090
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
aira12
Sol
12
5 / 1 / 3
7,973
797
8,803
10,288
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioAh Muzen CabSobekAchillesThoth

VS

Bans
FenrirZeusKhepriAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 5
6,990
699
5,807
13,987
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Jrocksz
Discordia
11
4 / 4 / 1
6,953
695
9,454
7,290
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
MATTRGOOD2
Hou Yi
8
1 / 2 / 2
5,950
595
2,885
4,067
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
5
1.25
W
2
3
4
1.33
L
Discordia
Jrocksz
Discordia
4
4
1
1.13
L
Hou Yi
MATTRGOOD2
Hou Yi
1
2
2
1
W
Ares
ThickS
Ares
1
1
7
4.5
W
Sol
aira12
Sol
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
18,146
29,341
Taken
25,344
19,110
Mitigated
15,399
12,927
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,807
787
570
4,819
13,987
11,250
0
8,094
5,639
17,359
0
W
7,083
1,515
0
3,089
7,963
3,951
0
4,794
3,082
0
19,919
L
Discordia
Jrocksz
Discordia
9,454
685
0
1,375
7,290
2,583
0
3,794
3,347
22,862
0
L
Hou Yi
MATTRGOOD2
Hou Yi
2,885
564
0
916
4,067
1,566
0
2,074
1,864
0
8,943
W
Ares
ThickS
Ares
5,625
222
0
3,893
11,090
10,463
0
5,038
5,917
16,674
0
W
Sol
aira12
Sol
8,803
2,710
0
5,945
10,288
4,696
3,041
5,744
4,407
31,908
3,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
19,893
111
Minions Killed
82
5
Camps Cleared
2
556,763
Distance Traveled
478,704
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,990
699
17
2
1
200,119
6
W
Bastet
7,137
714
27
3
3
197,946
2
L
Discordia
6,953
695
39
4
0
173,360
5
L
Hou Yi
5,950
595
26
3
1
105,225
1
W
Ares
7,932
793
16
2
0
189,293
2
W
Sol
7,973
797
68
7
2
169,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role