Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AceNiken
Sun Wukong
Level 40
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 4L
1,463 Elo+
Solo
Arachne
Arachne
CristianARKP17
Arachne
Level 106
God Stats
3W - 9L
1,268 SR
Queue Stats
197W - 240L
1,345 Elo+
Solo
Anubis
Anubis
FearThyAngels
Anubis
Level 103
God Stats
2W - 1L
1,462 SR
Queue Stats
33W - 39L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
temp-905854
Kuzenbo
Level 88
God Stats
11W - 9L
1,551 SR
Queue Stats
261W - 289L
1,404 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,424 Elo+

VS

Team Averages
Level 83
1,566 SR
1,409 Elo+
Chang'e
Chang'e
Best tapwater
Chang'e
Level 27
God Stats
6W - 7L
1,493 SR
Queue Stats
35W - 51L
1,295 Elo+
Party 1
Mulan
Mulan
RatChildClover1
Mulan
Level 86
God Stats
13W - 14L
1,542 SR
Queue Stats
178W - 178L
1,504 Elo+
Party 1
Arachne
Arachne
Sumner12
Arachne
Level 142
God Stats
13W - 9L
1,477 SR
Queue Stats
611W - 564L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Westutto
Aphrodite
Level 103
God Stats
9W - 2L
1,815 SR
Queue Stats
230W - 215L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
xTrevizan
Cernunnos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,451
545
2,206
4,564
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
AceNiken
Sun Wukong
8
0 / 2 / 0
4,717
472
3,144
6,717
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 4 / 1
5,087
509
2,352
7,682
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
5,511
551
3,323
6,609
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
temp-905854
Kuzenbo
9
2 / 1 / 0
5,452
545
1,840
5,177
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
2 / 0 / 0
5,277
528
1,652
3,289
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 2
6,417
642
5,083
6,076
4,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Sumner12
Arachne
11
7 / 1 / 3
6,442
644
6,423
8,376
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Westutto
Aphrodite
10
0 / 1 / 5
5,637
564
3,510
4,378
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xTrevizan
Cernunnos
8
0 / 2 / 3
4,734
473
2,980
5,261
1,114
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
L
Sun Wukong
AceNiken
Sun Wukong
0
2
0
0
W
Chang'e
2
0
0
2
L
1
4
1
0.38
L
0
3
2
0.33
W
4
0
2
5
W
Arachne
Sumner12
Arachne
7
1
3
8.5
W
Aphrodite
Westutto
Aphrodite
0
1
5
2.5
L
Kuzenbo
temp-905854
Kuzenbo
2
1
0
2
W
Cernunnos
xTrevizan
Cernunnos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
19,648
30,749
Taken
27,380
13,685
Mitigated
9,993
7,990
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,206
1,330
0
454
4,564
1,083
0
355
4,209
0
36,350
L
Sun Wukong
AceNiken
Sun Wukong
3,144
401
8
2,509
6,717
3,431
82
105
6,612
0
20,074
W
Chang'e
1,652
277
874
1,505
3,289
1,305
0
1,074
2,215
11,659
0
L
2,352
1,996
0
1,130
7,682
2,257
0
893
6,789
0
24,306
L
3,323
96
0
2,765
6,609
3,049
564
2,502
4,107
34,026
0
W
5,083
1,260
0
3,835
6,076
4,167
585
60
5,562
0
31,682
W
Arachne
Sumner12
Arachne
6,423
4,860
0
2,037
8,376
2,299
172
1,021
7,322
0
37,383
W
Aphrodite
Westutto
Aphrodite
3,510
568
1,592
2,640
4,378
1,108
0
1,531
2,847
29,770
0
L
Kuzenbo
temp-905854
Kuzenbo
1,840
615
0
1,124
5,177
3,865
14
1,420
3,757
14,919
0
W
Cernunnos
xTrevizan
Cernunnos
2,980
1,568
0
1,048
5,261
1,114
0
1,477
3,784
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
28,507
275
Minions Killed
293
0
Camps Cleared
0
845,428
Distance Traveled
959,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,451
545
93
9
0
150,368
1
L
Sun Wukong
4,717
472
41
4
0
161,033
2
W
Chang'e
5,277
528
27
3
0
191,919
4
L
Arachne
5,087
509
54
5
0
185,579
1
L
Anubis
5,511
551
62
6
0
155,051
0
W
Mulan
6,417
642
70
7
0
186,376
0
W
Arachne
6,442
644
78
8
0
224,419
2
W
Aphrodite
5,637
564
62
6
0
189,220
1
L
Kuzenbo
5,452
545
25
3
0
193,397
0
W
Cernunnos
4,734
473
56
6
0
167,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role