Player Matchup

Sobek
Sobek
ACM1899
Sobek
Level 146
God Stats
21W - 15L
1,609 SR
Queue Stats
1,277W - 1,278L
1,532 Elo+
Solo
Bacchus
Bacchus
Decwangchong
Bacchus
Level 156
God Stats
7W - 1L
1,875 SR
Queue Stats
291W - 286L
1,594 Elo+
Solo
Hou Yi
Hou Yi
Firehanlang
Hou Yi
Level 154
God Stats
9W - 7L
1,542 SR
Queue Stats
663W - 689L
1,636 Elo+
Solo
Ah Puch
Ah Puch
Marsarini
Ah Puch
Level 140
God Stats
12W - 11L
1,497 SR
Queue Stats
610W - 558L
1,582 Elo+
Solo
Eset
Eset
RubaNomi
Eset
Level 155
God Stats
18W - 5L
1,815 SR
Queue Stats
1,035W - 1,070L
1,568 Elo+
Solo
Team Averages
Level 150
1,668 SR
1,583 Elo+

VS

Team Averages
Level 152
1,562 SR
1,586 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Mitsüki
Artio
Level 160
God Stats
7W - 5L
1,670 SR
Queue Stats
503W - 413L
1,577 Elo+
Party 1
Bellona
Bellona
SantiSexi
Bellona
Level 139
God Stats
1W - 1L
1,728 SR
Queue Stats
146W - 96L
1,722 Elo+
Party 1
Anhur
Anhur
beans3000
Anhur
Level 159
God Stats
5W - 5L
1,449 SR
Queue Stats
519W - 542L
1,536 Elo+
Solo
Fafnir
Fafnir
sbarra11
Fafnir
Level 147
God Stats
2W - 2L
1,464 SR
Queue Stats
252W - 210L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACM1899
Sobek
15
5 / 2 / 10
9,613
961
9,955
16,748
21,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Decwangchong
Bacchus
14
4 / 2 / 10
9,525
953
7,621
15,739
21,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
14
3 / 2 / 11
8,675
868
11,159
7,247
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Marsarini
Ah Puch
14
0 / 1 / 13
8,483
848
10,534
7,982
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
15
4 / 2 / 11
8,990
899
7,467
6,790
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 3 / 4
7,565
757
14,917
8,954
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Mitsüki
Artio
14
3 / 4 / 4
8,102
810
3,747
14,010
14,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SantiSexi
Bellona
14
2 / 2 / 4
8,007
801
4,465
9,119
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
beans3000
Anhur
14
0 / 2 / 5
7,271
727
10,492
8,008
3,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
sbarra11
Fafnir
13
1 / 5 / 3
7,788
779
3,865
12,426
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
16
Kills
9
9
Deaths
16
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
4
1.67
W
Sobek
ACM1899
Sobek
5
2
10
5
W
Bacchus
Decwangchong
Bacchus
4
2
10
4.5
W
Hou Yi
3
2
11
4.25
W
Ah Puch
Marsarini
Ah Puch
0
1
13
6.5
L
Artio
Mitsüki
Artio
3
4
4
1.25
W
Eset
4
2
11
4.75
L
Bellona
SantiSexi
Bellona
2
2
4
2
L
Anhur
beans3000
Anhur
0
2
5
1.25
L
Fafnir
sbarra11
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
37,486
54,506
Taken
52,517
52,274
Mitigated
48,731
18,392
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,917
7,578
1,014
1,841
8,954
4,370
0
7,028
1,926
0
29,354
W
Sobek
ACM1899
Sobek
9,955
266
1,544
4,719
16,748
21,861
625
2,658
13,754
15,973
0
W
Bacchus
Decwangchong
Bacchus
7,621
769
2,656
4,067
15,739
21,158
355
1,699
13,903
13,306
0
W
Hou Yi
11,159
5,276
632
31
7,247
2,956
2,546
1,223
5,952
0
29,155
W
Ah Puch
Marsarini
Ah Puch
10,534
502
1,123
2,194
7,982
3,602
1,172
598
7,200
29,862
0
L
Artio
Mitsüki
Artio
3,747
239
5,004
3,384
14,010
14,951
0
8,957
5,053
10,828
0
W
Eset
7,467
1,001
1,020
406
6,790
2,697
718
1,434
5,273
16,705
0
L
Bellona
SantiSexi
Bellona
4,465
877
1,028
2,159
9,119
11,136
0
6,702
2,417
0
8,285
L
Anhur
beans3000
Anhur
10,492
3,770
675
1,797
8,008
3,440
0
6,211
1,797
0
26,547
L
Fafnir
sbarra11
Fafnir
3,865
687
469
1,856
12,426
14,834
0
6,679
5,747
7,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
38,733
110
Minions Killed
117
0
Camps Cleared
0
994,948
Distance Traveled
932,087
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,565
757
38
4
0
181,227
0
W
Sobek
9,613
961
8
1
0
223,939
0
W
Bacchus
9,525
953
9
1
0
185,992
4
W
Hou Yi
8,675
868
36
4
0
166,424
3
W
Ah Puch
8,483
848
34
3
0
217,607
1
L
Artio
8,102
810
16
2
0
194,555
2
W
Eset
8,990
899
23
2
0
200,986
0
L
Bellona
8,007
801
10
1
0
204,917
0
L
Anhur
7,271
727
44
4
0
184,491
3
L
Fafnir
7,788
779
9
1
0
166,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role