Player Matchup

Neith
Neith
Meshach123
Neith
Level 49
God Stats
1W - 0L
1,791 SR
Queue Stats
12W - 16L
1,209 Elo+
Solo
Ra
Ra
TankRangers
Ra
Level 84
God Stats
10W - 8L
1,412 SR
Queue Stats
287W - 308L
1,508 Elo+
Solo
Bacchus
Bacchus
miawnugget
Bacchus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Solo
Team Averages
Level 60
1,568 SR
1,310 Elo+

VS

Team Averages
Level 58
1,655 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BraedonB1
Jing Wei
Level 83
God Stats
3W - 1L
1,743 SR
Queue Stats
175W - 188L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Noodlenecter
Gilgamesh
Level 38
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 16L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 3 / 6
11,649
777
17,336
9,534
3,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 11
11,044
736
14,424
9,621
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
miawnugget
Bacchus
14
2 / 1 / 13
10,964
731
4,269
23,295
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 4 / 0
9,470
631
11,152
12,185
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
BraedonB1
Jing Wei
12
1 / 5 / 3
9,075
605
12,819
12,693
3,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Noodlenecter
Gilgamesh
12
2 / 8 / 2
9,237
616
10,775
17,401
7,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
6
6
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
0
0.75
L
Jing Wei
BraedonB1
Jing Wei
1
5
3
0.5
W
Neith
9
3
6
4
L
Gilgamesh
Noodlenecter
Gilgamesh
2
8
2
0.38
W
6
2
11
5.75
W
Bacchus
miawnugget
Bacchus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
34,746
42,450
Taken
42,279
25,430
Mitigated
15,263
21,029
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,152
470
344
3,896
12,185
4,008
0
5,665
6,266
52,469
0
L
Jing Wei
BraedonB1
Jing Wei
12,819
8,266
6
1,096
12,693
3,557
0
5,590
6,615
0
28,598
W
Neith
17,336
8,315
0
2,218
9,534
3,270
1,736
2,588
6,946
0
48,545
L
Gilgamesh
Noodlenecter
Gilgamesh
10,775
3,875
460
724
17,401
7,698
0
6,964
10,059
0
16,292
W
14,424
2,118
3,539
4,886
9,621
3,503
867
2,694
6,927
39,537
0
W
Bacchus
miawnugget
Bacchus
4,269
450
936
9,450
23,295
18,657
180
6,657
16,638
20,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
27,782
166
Minions Killed
154
7
Camps Cleared
6
885,447
Distance Traveled
747,750
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,470
631
94
6
4
263,102
3
L
Jing Wei
9,075
605
51
3
2
259,812
3
W
Neith
11,649
777
75
5
5
272,055
2
L
Gilgamesh
9,237
616
9
1
0
224,836
1
W
Ra
11,044
736
70
5
0
302,271
6
W
Bacchus
10,964
731
21
1
2
311,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role