Player Matchup

Bellona
Bellona
CrimsonJDR
Bellona
Level 144
God Stats
9W - 9L
1,502 SR
Queue Stats
327W - 328L
1,530 Elo+
Solo
Artio
Artio
GodMomentous
Artio
Level 159
God Stats
2W - 1L
1,460 SR
Queue Stats
277W - 291L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JasonCuckington
Morgan Le Fay
Level 141
God Stats
2W - 1L
1,550 SR
Queue Stats
86W - 69L
1,563 Elo+
Solo
Artemis
Artemis
KHRemind
Artemis
Level 106
God Stats
1W - 2L
1,334 SR
Queue Stats
382W - 351L
1,551 Elo+
Solo
Awilix
Awilix
Namikaze_Lord4th
Awilix
Level 68
God Stats
48W - 41L
1,514 SR
Queue Stats
292W - 275L
1,577 Elo+
Solo
Team Averages
Level 124
1,472 SR
1,555 Elo+

VS

Team Averages
Level 99
1,530 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BOPE-RealxJonas
Nu Wa
Level 78
God Stats
17W - 22L
1,539 SR
Queue Stats
289W - 315L
1,535 Elo+
Solo
King Arthur
King Arthur
CrepeMix
King Arthur
Level 128
God Stats
4W - 10L
1,541 SR
Queue Stats
460W - 421L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
HeroicCorndogz
Kuzenbo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,543 Elo+
Solo
Chaac
Chaac
geherbo000
Chaac
Level 66
God Stats
33W - 35L
1,572 SR
Queue Stats
328W - 322L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonJDR
Bellona
14
5 / 1 / 4
8,456
564
12,412
11,537
9,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 10
6,854
457
2,465
10,459
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JasonCuckington
Morgan Le Fay
15
10 / 0 / 3
9,342
623
13,618
6,528
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
KHRemind
Artemis
13
4 / 0 / 2
8,131
542
4,374
7,410
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 11
8,161
544
10,373
9,369
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 7 / 0
6,449
430
4,631
8,485
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 1
7,107
474
7,096
5,425
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
CrepeMix
King Arthur
11
1 / 6 / 1
6,643
443
5,115
12,170
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 0
5,894
393
3,625
12,169
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
12
1 / 3 / 1
7,071
471
7,844
17,347
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
0
0.14
L
0
2
1
0.25
L
King Arthur
CrepeMix
King Arthur
1
6
1
0.25
W
Bellona
CrimsonJDR
Bellona
5
1
4
7
W
0
1
10
5
L
0
3
0
0
W
Morgan Le Fay
JasonCuckington
Morgan Le Fay
10
0
3
11.5
W
Artemis
KHRemind
Artemis
4
0
2
5
W
2
1
11
7.5
L
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
28,311
45,303
Taken
55,596
25,001
Mitigated
28,824
15,189
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,631
1,596
0
1,906
8,485
2,861
237
5,891
2,594
35,719
3,865
L
7,096
1,372
0
690
5,425
1,026
0
374
5,051
50,136
0
L
King Arthur
CrepeMix
King Arthur
5,115
684
0
2,992
12,170
4,454
0
2,892
9,278
0
42,132
W
Bellona
CrimsonJDR
Bellona
12,412
7,168
0
4,403
11,537
9,052
0
1,170
10,367
0
51,811
W
2,465
515
4
2,616
10,459
7,776
50
4,411
6,048
14,715
0
L
3,625
1,805
0
2,021
12,169
10,107
0
6,294
5,875
11,499
0
W
Morgan Le Fay
JasonCuckington
Morgan Le Fay
13,618
2,547
0
1,307
6,528
2,574
275
2,588
3,940
66,983
0
W
Artemis
KHRemind
Artemis
4,374
1,335
0
3,855
7,410
2,411
0
4,323
3,087
0
55,616
W
10,373
4,402
0
3,004
9,369
3,188
0
2,365
7,004
0
53,726
L
Chaac
7,844
2,196
14
10,476
17,347
10,376
0
632
16,715
0
42,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,944
Gold Earned
33,164
461
Minions Killed
369
0
Camps Cleared
0
1,511,224
Distance Traveled
1,347,852
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,449
430
91
6
0
242,674
0
L
Nu Wa
7,107
474
87
6
0
272,049
3
L
King Arthur
6,643
443
77
5
0
286,094
4
W
Bellona
8,456
564
100
7
0
323,887
7
W
Artio
6,854
457
27
2
0
273,097
8
L
Kuzenbo
5,894
393
19
1
0
283,678
4
W
Morgan Le Fay
9,342
623
124
8
0
301,520
3
W
Artemis
8,131
542
120
8
0
250,235
7
W
Awilix
8,161
544
90
6
0
362,485
1
L
Chaac
7,071
471
95
6
0
263,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role