Player Matchup

Ymir
Ymir
Viking_Submarine
Ymir
Level 138
God Stats
7W - 3L
1,483 SR
Queue Stats
362W - 346L
1,398 Elo+
Solo
Thanatos
Thanatos
W3AK_Savage
Thanatos
Level 66
God Stats
57W - 73L
1,454 SR
Queue Stats
183W - 243L
1,405 Elo+
Party 2
Skadi
Skadi
W3AK_Velocity
Skadi
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 226L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
simonerick21
Baron Samedi
Level 89
God Stats
4W - 1L
1,543 SR
Queue Stats
45W - 60L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
zenacu lunai
Gilgamesh
Level 108
God Stats
11W - 5L
1,564 SR
Queue Stats
208W - 216L
1,349 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,389 Elo+

VS

Team Averages
Level 82
1,419 SR
1,298 Elo+
Cliodhna
Cliodhna
Brezzyjohncena
Cliodhna
Level 43
God Stats
1W - 4L
1,345 SR
Queue Stats
3W - 13L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
KidBuu402
Gilgamesh
Level 109
God Stats
10W - 13L
1,480 SR
Queue Stats
212W - 222L
1,342 Elo+
Party 1
Tiamat
Tiamat
KratosAvP
Tiamat
Level 105
God Stats
6W - 8L
1,368 SR
Queue Stats
95W - 126L
1,250 Elo+
Solo
Loki
Loki
Showcasinn
Loki
Level 105
God Stats
2W - 8L
1,401 SR
Queue Stats
182W - 201L
1,333 Elo+
Party 1
Ah Puch
Ah Puch
tyrone_cloudy7
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 139L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
14,858
646
13,542
20,558
15,323
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
W3AK_Savage
Thanatos
18
8 / 4 / 7
12,244
532
9,291
18,590
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 8 / 12
12,590
547
21,205
20,325
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
simonerick21
Baron Samedi
20
12 / 2 / 8
13,474
586
16,058
12,724
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zenacu lunai
Gilgamesh
19
7 / 4 / 7
12,723
553
12,561
16,843
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
0 / 9 / 4
9,533
414
5,934
17,114
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KidBuu402
Gilgamesh
16
5 / 6 / 8
10,914
475
16,928
22,429
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
KratosAvP
Tiamat
16
5 / 10 / 5
10,839
471
7,999
16,558
8,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 8 / 3
11,389
495
18,775
21,827
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 11 / 2
9,228
401
6,365
18,037
4,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
43
Kills
20
20
Deaths
44
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
9
4
0.22
L
Gilgamesh
KidBuu402
Gilgamesh
5
6
8
1.5
L
Tiamat
KratosAvP
Tiamat
5
10
5
0.75
L
6
8
3
0.94
W
6
2
4
4
W
Thanatos
W3AK_Savage
Thanatos
8
4
7
2.88
W
10
8
12
2
W
Baron Samedi
simonerick21
Baron Samedi
12
2
8
8
L
4
11
2
0.45
W
Gilgamesh
zenacu lunai
Gilgamesh
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,657
Damage
56,001
89,040
Taken
95,965
50,879
Mitigated
39,343
37,692
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,934
2,021
0
5,302
17,114
5,833
0
5,458
11,291
0
66,715
L
Gilgamesh
KidBuu402
Gilgamesh
16,928
3,494
151
3,131
22,429
11,986
392
4,524
17,376
3,581
50,076
L
Tiamat
KratosAvP
Tiamat
7,999
337
0
3,063
16,558
8,784
426
4,534
11,727
42,625
0
L
18,775
7,147
0
4,027
21,827
8,177
195
10,380
11,273
0
86,225
W
13,542
5,740
0
9,150
20,558
15,323
1,290
1,265
19,257
110,107
0
W
Thanatos
W3AK_Savage
Thanatos
9,291
2,342
392
13,860
18,590
9,147
292
4,667
13,747
0
76,383
W
21,205
15,784
0
1,782
20,325
7,736
2,643
4,143
16,078
0
52,089
W
Baron Samedi
simonerick21
Baron Samedi
16,058
721
2,503
6,138
12,724
5,989
818
2,131
10,368
86,218
0
L
6,365
601
114
3,993
18,037
4,563
712
3,834
13,757
25,102
0
W
Gilgamesh
zenacu lunai
Gilgamesh
12,561
3,848
98
3,769
16,843
12,684
1,721
3,087
13,618
0
81,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,889
Gold Earned
51,903
616
Minions Killed
474
0
Camps Cleared
0
2,058,658
Distance Traveled
1,865,828
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,533
414
115
5
0
409,080
0
L
Gilgamesh
10,914
475
89
4
0
414,952
1
L
Tiamat
10,839
471
67
3
0
320,969
2
L
Loki
11,389
495
161
7
0
399,680
2
W
Ymir
14,858
646
186
8
0
427,045
0
W
Thanatos
12,244
532
96
4
0
398,754
4
W
Skadi
12,590
547
82
4
0
384,053
0
W
Baron Samedi
13,474
586
133
6
0
423,576
4
L
Ah Puch
9,228
401
42
2
0
321,147
0
W
Gilgamesh
12,723
553
119
5
0
425,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role