Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DiMpLeSsz030
Guan Yu
Level 65
God Stats
2W - 1L
1,808 SR
Queue Stats
140W - 151L
1,504 Elo+
Solo
Chiron
Chiron
Swoop BASSxDROP
Chiron
Level 141
God Stats
42W - 49L
1,610 SR
Queue Stats
279W - 258L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Swoop707
Ah Muzen Cab
Level 129
God Stats
17W - 20L
1,589 SR
Queue Stats
149W - 156L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
jaaaykaaayyy
Ah Puch
Level 36
God Stats
1W - 1L
1,368 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,522 Elo+

VS

Team Averages
Level 106
1,871 SR
1,749 Elo+
Hercules
Hercules
MahideGae
Hercules
Level 16
God Stats
4W - 1L
1,795 SR
Queue Stats
37W - 4L
1,905 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mahidevran
Morgan Le Fay
Level 160
God Stats
80W - 4L
2,163 SR
Queue Stats
578W - 57L
1,965 Elo+
Party 1
Susano
Susano
Nahidevran
Susano
Level 160
God Stats
183W - 11L
2,069 SR
Queue Stats
1,149W - 126L
1,882 Elo+
Party 1
Zeus
Zeus
dankherb47
Zeus
Level 103
God Stats
4W - 2L
1,570 SR
Queue Stats
70W - 69L
1,489 Elo+
Solo
Chiron
Chiron
hobo741
Chiron
Level 89
God Stats
1W - 0L
1,760 SR
Queue Stats
86W - 81L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 4 / 6
10,148
923
8,121
16,228
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
DiMpLeSsz030
Guan Yu
17
3 / 3 / 4
10,605
964
13,457
20,503
33,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 3
11,227
1,021
16,759
22,025
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Swoop707
Ah Muzen Cab
16
0 / 7 / 6
9,597
872
7,705
14,176
4,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
jaaaykaaayyy
Ah Puch
16
2 / 7 / 2
9,972
907
9,442
11,497
3,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

111

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MahideGae
Hercules
17
1 / 1 / 13
10,413
947
18,035
15,641
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mahidevran
Morgan Le Fay
17
2 / 3 / 12
10,374
943
8,597
11,670
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Nahidevran
Susano
19
18 / 4 / 3
14,316
1,301
28,135
15,338
5,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 1 / 12
11,509
1,046
16,818
7,776
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
hobo741
Chiron
18
3 / 2 / 12
10,834
985
9,659
7,829
2,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
11
Kills
28
28
Deaths
11
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
6
1
L
Guan Yu
DiMpLeSsz030
Guan Yu
3
3
4
1.67
W
Hercules
MahideGae
Hercules
1
1
13
7.5
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
2
3
12
2.67
W
Susano
Nahidevran
Susano
18
4
3
4.88
L
5
7
3
0.93
L
Ah Muzen Cab
Swoop707
Ah Muzen Cab
0
7
6
0.43
W
4
1
12
10
W
Chiron
hobo741
Chiron
3
2
12
4.5
L
Ah Puch
jaaaykaaayyy
Ah Puch
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
81,244
84,429
Taken
58,254
55,037
Mitigated
27,285
11,125
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,121
1,978
0
366
16,228
5,708
0
7,774
7,938
0
20,397
L
Guan Yu
DiMpLeSsz030
Guan Yu
13,457
1,376
1,932
3,739
20,503
33,768
0
6,374
13,769
1,194
27,769
W
Hercules
MahideGae
Hercules
18,035
5,975
0
5,904
15,641
12,001
0
3,699
11,942
0
26,945
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
8,597
545
103
727
11,670
4,592
0
2,434
9,236
24,400
0
W
Susano
Nahidevran
Susano
28,135
13,444
0
220
15,338
5,393
0
3,128
12,210
0
41,675
L
16,759
7,232
940
2,122
22,025
7,236
0
5,736
15,740
0
44,158
L
Ah Muzen Cab
Swoop707
Ah Muzen Cab
7,705
2,130
0
872
14,176
4,931
0
2,603
11,268
0
22,950
W
16,818
838
352
1,212
7,776
2,758
0
780
6,996
51,256
0
W
Chiron
hobo741
Chiron
9,659
2,742
791
2,124
7,829
2,541
0
425
7,404
0
29,444
L
Ah Puch
jaaaykaaayyy
Ah Puch
9,442
286
109
1,045
11,497
3,394
0
2,000
9,226
34,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
57,446
216
Minions Killed
243
7
Camps Cleared
11
1,015,782
Distance Traveled
1,025,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,148
923
24
2
1
220,240
0
L
Guan Yu
10,605
964
27
2
2
233,751
3
W
Hercules
10,413
947
30
3
1
252,917
0
W
Morgan Le Fay
10,374
943
41
4
2
186,669
3
W
Susano
14,316
1,301
36
3
5
233,157
1
L
Chiron
11,227
1,021
62
6
2
215,844
0
L
Ah Muzen Cab
9,597
872
34
3
2
182,857
1
W
Zeus
11,509
1,046
81
7
2
190,704
0
W
Chiron
10,834
985
55
5
1
161,630
0
L
Ah Puch
9,972
907
69
6
0
163,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role