Player Matchup

Hachiman
Hachiman
SimAcelabQc
Hachiman
Level 121
God Stats
2W - 9L
1,337 SR
Queue Stats
260W - 287L
1,482 Elo+
Party 1
Ares
Ares
jkashmo
Ares
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 56L
1,537 Elo+
Solo
Discordia
Discordia
khaledanache01
Discordia
Level 60
God Stats
22W - 13L
1,620 SR
Queue Stats
54W - 48L
1,505 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,508 Elo+

VS

Team Averages
Level 87
1,529 SR
1,523 Elo+
Sylvanus
Sylvanus
BernardDewerpe
Sylvanus
Level 48
God Stats
8W - 6L
1,566 SR
Queue Stats
68W - 67L
1,516 Elo+
Solo
Charybdis
Charybdis
DatSilencer
Charybdis
Level 83
God Stats
0W - 1L
1,729 SR
Queue Stats
46W - 48L
1,533 Elo+
Solo
Vulcan
Vulcan
MyKeyMike
Vulcan
Level 129
God Stats
0W - 3L
1,292 SR
Queue Stats
298W - 307L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SimAcelabQc
Hachiman
16
8 / 6 / 9
12,813
712
14,796
16,294
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
jkashmo
Ares
17
5 / 1 / 15
14,030
779
12,433
18,911
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
khaledanache01
Discordia
18
7 / 1 / 11
12,892
716
21,741
8,393
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 7 / 4
10,086
560
5,405
21,668
20,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DatSilencer
Charybdis
14
4 / 6 / 3
10,845
603
9,601
16,039
5,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
MyKeyMike
Vulcan
15
3 / 7 / 3
11,105
617
16,265
15,177
5,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
8
8
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
7
4
0.43
L
Charybdis
DatSilencer
Charybdis
4
6
3
0.92
L
Vulcan
MyKeyMike
Vulcan
3
7
3
0.64
W
Hachiman
SimAcelabQc
Hachiman
8
6
9
2.08
W
Ares
jkashmo
Ares
5
1
15
12.5
W
Discordia
khaledanache01
Discordia
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
31,271
43,598
Taken
52,884
31,402
Mitigated
31,804
11,453
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,405
1,863
3,147
5,000
21,668
20,677
0
15,786
5,882
20,558
4,563
L
Charybdis
DatSilencer
Charybdis
9,601
6,397
0
885
16,039
5,239
703
9,082
6,957
0
29,437
L
Vulcan
MyKeyMike
Vulcan
16,265
3,539
101
1,071
15,177
5,888
100
9,342
5,835
69,264
0
W
Hachiman
SimAcelabQc
Hachiman
14,796
8,266
0
4,029
16,294
6,667
1,828
8,792
7,502
0
56,400
W
Ares
jkashmo
Ares
12,433
400
620
5,203
18,911
22,269
189
9,041
9,870
27,698
0
W
Discordia
khaledanache01
Discordia
21,741
761
324
1,277
8,393
2,466
1,079
3,859
4,534
68,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
32,036
240
Minions Killed
199
9
Camps Cleared
7
1,024,059
Distance Traveled
920,622
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,086
560
40
2
1
292,671
3
L
Charybdis
10,845
603
67
4
2
288,935
2
L
Vulcan
11,105
617
92
5
4
339,016
3
W
Hachiman
12,813
712
91
5
4
300,453
6
W
Ares
14,030
779
32
2
2
362,969
4
W
Discordia
12,892
716
117
7
3
360,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role