Player Matchup

Vamana
Vamana
 
Vamana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Andronuss
Danzaburou
Level 100
God Stats
7W - 7L
1,576 SR
Queue Stats
466W - 438L
1,541 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Romaun
Cu Chulainn
Level 89
God Stats
1W - 1L
1,462 SR
Queue Stats
37W - 31L
1,515 Elo+
Party 1
Raijin
Raijin
Turqouise
Raijin
Level 98
God Stats
7W - 6L
1,535 SR
Queue Stats
439W - 396L
1,536 Elo+
Party 3
Cupid
Cupid
unfortunateme
Cupid
Level 49
God Stats
4W - 5L
1,517 SR
Queue Stats
105W - 78L
1,565 Elo+
Party 3
Team Averages
Level 83
1,518 SR
1,531 Elo+

VS

Team Averages
Level 109
1,643 SR
1,430 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
Dextroni
Rama
Level 132
God Stats
2W - 0L
1,802 SR
Queue Stats
54W - 58L
1,473 Elo+
Party 4
Baron Samedi
Baron Samedi
EzioMercenary
Baron Samedi
Level 114
God Stats
11W - 4L
1,612 SR
Queue Stats
494W - 488L
1,393 Elo+
Party 2
Sobek
Sobek
ForstAmt
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 30L
1,335 Elo+
Solo
Odin
Odin
Viverii
Odin
Level 109
God Stats
5W - 1L
1,799 SR
Queue Stats
130W - 128L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 10 / 2
6,144
683
6,511
21,419
9,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Andronuss
Danzaburou
14
1 / 5 / 5
7,403
823
10,678
9,278
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Romaun
Cu Chulainn
12
1 / 6 / 3
7,197
800
4,801
13,309
7,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Turqouise
Raijin
15
5 / 5 / 2
8,578
953
16,700
10,618
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
6,914
768
4,182
8,366
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 2 / 20
9,444
1,049
13,795
8,735
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rama
16
12 / 1 / 12
9,859
1,095
16,176
10,183
4,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
EzioMercenary
Baron Samedi
16
6 / 1 / 22
9,157
1,017
16,578
11,382
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ForstAmt
Sobek
15
3 / 2 / 22
9,068
1,008
4,586
17,360
25,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Viverii
Odin
13
3 / 2 / 18
8,087
899
7,938
13,359
12,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
126
8
Kills
32
32
Deaths
8
14
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
10
2
0.1
W
Discordia
 
Discordia
8
2
20
9
L
Danzaburou
Andronuss
Danzaburou
1
5
5
0.7
W
Rama
12
1
12
18
W
Baron Samedi
EzioMercenary
Baron Samedi
6
1
22
17
W
Sobek
ForstAmt
Sobek
3
2
22
7
L
Cu Chulainn
Romaun
Cu Chulainn
1
6
3
0.42
L
Raijin
Turqouise
Raijin
5
5
2
1.2
W
Odin
Viverii
Odin
3
2
18
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
59,073
62,990
Taken
61,019
27,823
Mitigated
53,969
12,602
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,511
2,161
230
3,021
21,419
9,250
0
11,320
10,099
0
11,212
W
Discordia
 
Discordia
13,795
1,465
2,518
1,382
8,735
4,225
740
2,908
5,827
22,995
0
L
Danzaburou
Andronuss
Danzaburou
10,678
1,453
263
1,036
9,278
3,455
0
6,639
2,639
0
19,031
W
Rama
16,176
13,390
1,780
1,626
10,183
4,999
4,443
2,840
7,343
0
30,129
W
Baron Samedi
EzioMercenary
Baron Samedi
16,578
1,355
6,463
4,902
11,382
6,669
413
3,182
8,200
31,770
0
W
Sobek
ForstAmt
Sobek
4,586
417
2,268
5,285
17,360
25,319
774
4,539
12,821
10,777
0
L
Cu Chulainn
Romaun
Cu Chulainn
4,801
673
788
1,447
13,309
7,658
0
5,931
7,378
0
8,772
L
Raijin
Turqouise
Raijin
16,700
1,645
597
2,612
10,618
4,033
0
6,120
4,498
30,586
0
W
Odin
Viverii
Odin
7,938
906
1,203
1,531
13,359
12,757
387
3,231
10,128
0
10,756
L
4,182
1,521
1,737
871
8,366
3,427
0
4,949
3,417
0
7,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
45,615
75
Minions Killed
102
0
Camps Cleared
0
820,813
Distance Traveled
890,811
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,144
683
3
0
0
160,788
0
W
Discordia
9,444
1,049
28
3
0
182,477
3
L
Danzaburou
7,403
823
19
2
0
181,065
1
W
Rama
9,859
1,095
27
3
0
160,992
0
W
Baron Samedi
9,157
1,017
32
4
0
190,611
0
W
Sobek
9,068
1,008
10
1
0
171,918
0
L
Cu Chulainn
7,197
800
6
1
0
173,688
1
L
Raijin
8,578
953
35
4
0
150,477
0
W
Odin
8,087
899
5
1
0
184,813
1
L
Cupid
6,914
768
12
1
0
154,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role