Player Matchup

Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
D4nW1llz
Sol
Level 69
God Stats
0W - 2L
1,445 SR
Queue Stats
135W - 188L
1,295 Elo+
Party 3
Bellona
Bellona
Korroskko
Bellona
Level 2
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 4
Loki
Loki
Shonaaa
Loki
Level 66
God Stats
0W - 4L
1,227 SR
Queue Stats
124W - 176L
1,307 Elo+
Party 3
Horus
Horus
oXoTYL3RoXo
Horus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,351 Elo+
Party 3
Team Averages
Level 45
1,371 SR
1,311 Elo+

VS

Team Averages
Level 32
1,475 SR
1,349 Elo+
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Dream_Nolis
Achilles
Level 18
God Stats
25W - 32L
1,302 SR
Queue Stats
28W - 42L
1,261 Elo+
Party 2
Aphrodite
Aphrodite
Piola_65
Aphrodite
Level 36
God Stats
36W - 26L
1,562 SR
Queue Stats
171W - 187L
1,344 Elo+
Party 2
Hades
Hades
Tsoua_king
Hades
Level 44
God Stats
1W - 1L
1,554 SR
Queue Stats
23W - 31L
1,314 Elo+
Solo
Neith
Neith
pakifalcon
Neith
Level 36
God Stats
6W - 10L
1,455 SR
Queue Stats
74W - 95L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
3
0 / 5 / 0
3,670
367
322
4,531
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,653
565
5,003
6,362
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Korroskko
Bellona
5
0 / 2 / 0
3,843
384
1,071
5,301
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Shonaaa
Loki
8
2 / 5 / 1
5,056
506
4,824
6,355
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,668
467
566
5,024
2,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 1 / 1
6,094
609
4,109
4,997
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Dream_Nolis
Achilles
9
0 / 1 / 4
5,517
552
2,141
4,086
1,582
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Piola_65
Aphrodite
9
4 / 1 / 5
5,551
555
4,625
3,620
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
8
1 / 0 / 1
5,089
509
1,577
3,844
2,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
6 / 0 / 3
5,760
576
4,423
3,563
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
0
0
W
Ravana
 
Ravana
4
1
1
4.5
L
1
2
0
0.5
W
Achilles
Dream_Nolis
Achilles
0
1
4
2
L
Bellona
Korroskko
Bellona
0
2
0
0
W
Aphrodite
Piola_65
Aphrodite
4
1
5
6.5
L
Loki
Shonaaa
Loki
2
5
1
0.5
W
Hades
1
0
1
1.5
L
0
2
0
0
W
Neith
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,786
Damage
16,875
27,573
Taken
20,110
10,213
Mitigated
7,978
6,794
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
322
81
93
578
4,531
1,543
0
1,151
3,252
4,291
0
W
Ravana
 
Ravana
4,109
1,544
0
2,140
4,997
1,906
0
1,964
3,033
0
27,734
L
5,003
1,116
0
2,500
6,362
1,936
0
2,437
3,857
28,986
4,364
W
Achilles
Dream_Nolis
Achilles
2,141
444
0
538
4,086
1,582
1,399
0
4,086
0
18,848
L
Bellona
Korroskko
Bellona
1,071
181
0
1,037
5,301
2,888
0
1,473
3,686
0
6,607
W
Aphrodite
Piola_65
Aphrodite
4,625
1,442
2,133
2,364
3,620
1,012
1,056
486
3,134
22,918
0
L
Loki
Shonaaa
Loki
4,824
2,031
0
1,163
6,355
1,537
16
71
6,284
0
18,835
W
Hades
1,577
117
31
1,317
3,844
2,246
119
2,211
1,633
18,180
0
L
566
347
72
1,351
5,024
2,309
325
690
4,292
0
13,793
W
Neith
4,423
2,028
0
992
3,563
1,232
1,768
343
3,220
0
19,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
28,011
145
Minions Killed
248
0
Camps Cleared
0
785,223
Distance Traveled
934,249
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,670
367
3
0
0
85,790
1
W
Ravana
6,094
609
67
7
0
203,027
5
L
Sol
5,653
565
66
7
0
180,444
3
W
Achilles
5,517
552
46
5
0
198,639
4
L
Bellona
3,843
384
13
1
0
136,326
2
W
Aphrodite
5,551
555
53
5
0
172,091
1
L
Loki
5,056
506
33
3
0
184,742
2
W
Hades
5,089
509
42
4
0
177,076
5
L
Horus
4,668
467
30
3
0
197,921
0
W
Neith
5,760
576
40
4
0
183,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role