Player Matchup

Cerberus
Cerberus
HyperBound
Cerberus
Level 85
God Stats
13W - 10L
1,662 SR
Queue Stats
201W - 139L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
ItzHob
Kuzenbo
Level 137
God Stats
3W - 1L
1,664 SR
Queue Stats
324W - 283L
1,606 Elo+
Party 2
Chiron
Chiron
LilisiaNeko
Chiron
Level 125
God Stats
11W - 16L
1,484 SR
Queue Stats
424W - 391L
1,572 Elo+
Party 2
Ra
Ra
OGEdd
Ra
Level 4
God Stats
3W - 1L
1,887 SR
Queue Stats
9W - 3L
1,790 Elo+
Party 2
Fenrir
Fenrir
ltz Finchy
Fenrir
Level 155
God Stats
6W - 9L
1,674 SR
Queue Stats
389W - 322L
1,614 Elo+
Party 2
Team Averages
Level 101
1,674 SR
1,632 Elo+

VS

Team Averages
Level 61
1,503 SR
1,541 Elo+
Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ConCuCalCu
Achilles
Level 31
God Stats
3W - 5L
1,497 SR
Queue Stats
126W - 123L
1,562 Elo+
Solo
Medusa
Medusa
Skycruser
Medusa
Level 147
God Stats
11W - 10L
1,519 SR
Queue Stats
267W - 212L
1,645 Elo+
Party 1
Ares
Ares
Troliq
Ares
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HyperBound
Cerberus
7
0 / 3 / 0
4,069
509
2,714
7,964
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
ItzHob
Kuzenbo
7
0 / 2 / 4
4,892
612
1,983
6,986
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
8
3 / 4 / 1
5,383
673
3,672
6,188
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
4
0 / 3 / 0
3,500
438
300
2,246
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ltz Finchy
Fenrir
10
6 / 3 / 1
5,696
712
6,661
7,449
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 1
6,260
783
8,145
7,526
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
 
Poseidon
11
5 / 1 / 2
6,226
778
4,010
3,011
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
ConCuCalCu
Achilles
9
3 / 3 / 1
5,382
673
4,274
5,527
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
Skycruser
Medusa
9
3 / 2 / 3
5,613
702
4,659
5,066
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Troliq
Ares
7
0 / 3 / 5
4,220
528
1,912
5,777
2,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Poseidon
 
Poseidon
5
1
2
6
W
Achilles
ConCuCalCu
Achilles
3
3
1
1.17
L
Cerberus
HyperBound
Cerberus
0
3
0
0
L
Kuzenbo
ItzHob
Kuzenbo
0
2
4
1
L
Chiron
3
4
1
0.88
L
Ra
0
3
0
0
W
Medusa
Skycruser
Medusa
3
2
3
2.25
W
Ares
Troliq
Ares
0
3
5
0.83
L
Fenrir
ltz Finchy
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
23,000
30,833
Taken
26,907
11,838
Mitigated
10,220
10,078
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,145
2,860
0
4,689
7,526
4,248
0
2,097
5,102
0
32,482
W
Poseidon
 
Poseidon
4,010
527
0
142
3,011
938
0
1,348
1,627
35,394
0
W
Achilles
ConCuCalCu
Achilles
4,274
1,907
0
1,608
5,527
1,546
0
433
5,094
0
20,123
L
Cerberus
HyperBound
Cerberus
2,714
614
152
3,768
7,964
3,211
0
305
7,167
16,601
0
L
Kuzenbo
ItzHob
Kuzenbo
1,983
722
0
1,133
6,986
4,140
0
2,574
4,412
10,732
0
L
Chiron
3,672
1,249
173
1,744
6,188
1,259
0
1,175
5,013
0
25,198
L
Ra
300
0
0
278
2,246
477
0
1,255
991
8,856
0
W
Medusa
Skycruser
Medusa
4,659
2,427
0
875
5,066
1,429
0
489
4,577
0
32,731
W
Ares
Troliq
Ares
1,912
189
0
1,350
5,777
2,059
0
267
5,510
6,336
0
L
Fenrir
ltz Finchy
Fenrir
6,661
1,993
0
2,830
7,449
2,751
0
613
6,692
0
25,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
27,701
182
Minions Killed
286
0
Camps Cleared
0
732,679
Distance Traveled
889,365
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,260
783
85
11
0
170,338
1
W
Poseidon
6,226
778
71
9
0
182,009
1
W
Achilles
5,382
673
43
5
0
194,542
0
L
Cerberus
4,069
509
38
5
0
164,840
3
L
Kuzenbo
4,892
612
20
3
0
156,557
0
L
Chiron
5,383
673
47
6
0
143,118
2
L
Ra
3,500
438
18
2
0
100,336
0
W
Medusa
5,613
702
82
10
0
163,806
2
W
Ares
4,220
528
5
1
0
178,670
3
L
Fenrir
5,696
712
59
7
0
167,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role