Player Matchup

Ullr
Ullr
D4rkangelBR
Ullr
Level 138
God Stats
4W - 3L
1,499 SR
Queue Stats
79W - 79L
1,461 Elo+
Party 1
Atlas
Atlas
ironk7
Atlas
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
pedroko121
Kukulkan
Level 69
God Stats
1W - 0L
1,475 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,496 Elo+

VS

Team Averages
Level 83
1,498 SR
1,515 Elo+
Chaac
Chaac
Fredi1357
Chaac
Level 100
God Stats
4W - 14L
1,461 SR
Queue Stats
535W - 591L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
XxHunTe_ZomBixX
Cthulhu
Level 68
God Stats
43W - 53L
1,556 SR
Queue Stats
370W - 393L
1,517 Elo+
Party 2
Ra
Ra
eros_ro_-_
Ra
Level 82
God Stats
7W - 11L
1,476 SR
Queue Stats
434W - 511L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,742
704
6,649
7,272
2,656
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ironk7
Atlas
10
0 / 0 / 5
7,641
695
5,069
5,670
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
pedroko121
Kukulkan
12
1 / 2 / 4
7,487
681
7,051
4,829
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fredi1357
Chaac
11
0 / 3 / 3
6,801
618
6,617
12,398
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 1 / 0
6,792
617
3,257
4,378
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 2
7,214
656
3,694
4,954
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Chaac
Fredi1357
Chaac
0
3
3
0.5
L
2
1
0
2
L
1
1
2
2
W
Atlas
ironk7
Atlas
0
0
5
2.5
W
Kukulkan
pedroko121
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
13,568
17,771
Taken
21,730
9,449
Mitigated
12,443
2,467
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,649
3,145
0
847
7,272
2,656
27
2,179
4,483
0
22,970
L
Chaac
Fredi1357
Chaac
6,617
1,659
189
5,238
12,398
7,634
0
5,872
6,313
0
19,346
L
3,257
35
234
1,574
4,378
3,137
0
2,728
1,487
8,269
0
L
3,694
138
778
1,390
4,954
1,672
0
3,122
1,710
24,424
0
W
Atlas
ironk7
Atlas
5,069
1,957
0
1,189
5,670
4,698
0
1,856
3,390
9,593
0
W
Kukulkan
pedroko121
Kukulkan
7,051
1,520
0
431
4,829
2,095
782
2,475
2,133
35,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
20,807
137
Minions Killed
101
7
Camps Cleared
1
647,025
Distance Traveled
542,126
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,742
704
44
4
6
229,847
6
L
Chaac
6,801
618
31
3
1
205,355
4
L
Cthulhu
6,792
617
11
1
0
123,687
0
L
Ra
7,214
656
59
5
0
213,084
0
W
Atlas
7,641
695
3
0
0
227,808
3
W
Kukulkan
7,487
681
90
8
1
189,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role