Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GeorgiaRicho
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
No_Smoking_0
Poseidon
Level 24
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Atlas
Atlas
yell0wcray0n
Atlas
Level 77
God Stats
7W - 10L
1,517 SR
Queue Stats
39W - 46L
1,443 Elo+
Solo
Team Averages
Level 66
1,556 SR
1,414 Elo+

VS

Team Averages
Level 123
1,523 SR
1,397 Elo+
Kukulkan
Kukulkan
LaFlair45
Kukulkan
Level 147
God Stats
2W - 5L
1,541 SR
Queue Stats
117W - 163L
1,368 Elo+
Solo
Atlas
Atlas
Loose-Sleeves
Atlas
Level 149
God Stats
3W - 1L
1,454 SR
Queue Stats
110W - 132L
1,519 Elo+
Solo
Da Ji
Da Ji
MrDinoNerd
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo
Hou Yi
Hou Yi
PenumbralEclipse
Hou Yi
Level 149
God Stats
1W - 0L
1,597 SR
Queue Stats
70W - 58L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 0
7,476
748
4,234
5,505
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 1
7,001
700
2,561
8,685
2,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
No_Smoking_0
Poseidon
13
1 / 5 / 1
7,536
754
3,834
6,845
2,317
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
7,229
723
3,459
9,703
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaFlair45
Kukulkan
13
0 / 0 / 1
7,928
793
3,389
4,265
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
9,072
907
3,900
9,030
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
14
7 / 2 / 1
8,878
888
6,502
6,911
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 0
8,235
824
7,208
5,256
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
13
14
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
0
7
1
0.07
W
Kukulkan
LaFlair45
Kukulkan
0
0
1
0.5
W
3
1
4
5
W
Da Ji
7
2
1
3.75
L
Poseidon
No_Smoking_0
Poseidon
1
5
1
0.3
W
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
20,999
30,738
Taken
25,462
14,634
Mitigated
14,599
3,763
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,234
248
0
2,662
5,505
1,864
972
1,591
3,914
25,609
0
L
2,561
875
0
360
8,685
2,653
545
3,398
5,287
0
16,932
W
Kukulkan
LaFlair45
Kukulkan
3,389
165
0
1,326
4,265
1,544
1,213
3,887
378
28,445
0
W
3,900
1,717
1,313
2,834
9,030
8,171
818
1,970
7,060
22,630
0
W
Da Ji
6,502
715
0
603
6,911
2,763
954
2,514
4,397
0
25,505
L
Poseidon
No_Smoking_0
Poseidon
3,834
285
0
345
6,845
2,317
1,092
1,314
5,531
22,233
0
W
7,208
3,750
0
631
5,256
2,121
2,314
3,765
1,491
0
25,447
L
3,459
1,261
0
396
9,703
7,800
133
2,126
7,577
19,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
34,113
159
Minions Killed
183
6
Camps Cleared
10
611,576
Distance Traveled
797,988
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,476
748
59
6
2
153,611
1
L
Skadi
7,001
700
35
4
3
120,910
0
W
Kukulkan
7,928
793
68
7
1
204,195
2
W
Atlas
9,072
907
39
4
1
179,420
1
W
Da Ji
8,878
888
37
4
5
222,482
0
L
Poseidon
7,536
754
44
4
0
151,890
2
W
Hou Yi
8,235
824
39
4
3
191,891
2
L
Atlas
7,229
723
21
2
1
185,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role