Player Matchup

Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CaptainCleach
Skadi
Level 59
God Stats
63W - 65L
1,410 SR
Queue Stats
104W - 133L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
Fikizolo
Erlang Shen
Level 43
God Stats
2W - 1L
1,771 SR
Queue Stats
53W - 60L
1,345 Elo+
Solo
Bellona
Bellona
Korroskko
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
superbabef
Ah Puch
Level 44
God Stats
19W - 9L
1,521 SR
Queue Stats
80W - 97L
1,316 Elo+
Solo
Team Averages
Level 42
1,540 SR
1,404 Elo+

VS

Team Averages
Level 75
1,452 SR
1,295 Elo+
Nu Wa
Nu Wa
Hero__108_
Nu Wa
Level 102
God Stats
4W - 3L
1,428 SR
Queue Stats
130W - 200L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
MagikTeuteu
Cthulhu
Level 46
God Stats
1W - 9L
1,121 SR
Queue Stats
33W - 47L
1,261 Elo+
Party 3
Cliodhna
Cliodhna
Pegaso452002
Cliodhna
Level 63
God Stats
14W - 16L
1,449 SR
Queue Stats
180W - 245L
1,291 Elo+
Party 1
Nike
Nike
VISCOAHOLIC
Nike
Level 64
God Stats
3W - 0L
1,837 SR
Queue Stats
200W - 275L
1,355 Elo+
Party 1
Neith
Neith
sweety9743
Neith
Level 98
God Stats
20W - 23L
1,425 SR
Queue Stats
214W - 234L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 2
5,000
455
2,533
7,240
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 2 / 1
4,876
443
4,928
6,789
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Fikizolo
Erlang Shen
10
3 / 2 / 0
6,063
551
2,861
7,516
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Korroskko
Bellona
7
0 / 6 / 0
4,325
393
1,441
6,654
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
superbabef
Ah Puch
10
0 / 2 / 0
5,701
518
2,997
5,477
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 1 / 5
5,906
537
4,640
3,160
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
MagikTeuteu
Cthulhu
10
4 / 0 / 2
6,524
593
5,567
8,034
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Pegaso452002
Cliodhna
12
2 / 0 / 2
6,727
612
3,965
6,244
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 1
6,868
624
4,642
5,544
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
10
2 / 2 / 2
6,294
572
3,846
4,882
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
2
0.5
L
0
2
1
0.25
L
Erlang Shen
Fikizolo
Erlang Shen
3
2
0
1.5
W
Nu Wa
0
1
5
2.5
L
Bellona
Korroskko
Bellona
0
6
0
0
W
Cthulhu
MagikTeuteu
Cthulhu
4
0
2
5
W
Cliodhna
Pegaso452002
Cliodhna
2
0
2
3
W
6
0
1
6.5
L
Ah Puch
superbabef
Ah Puch
0
2
0
0
W
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
22,660
33,676
Taken
27,864
12,278
Mitigated
12,876
9,269
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,533
965
396
3,008
7,240
2,805
0
3,017
4,107
10,498
0
L
4,928
2,059
0
2,681
6,789
1,505
504
1,980
4,751
0
28,325
L
Erlang Shen
Fikizolo
Erlang Shen
2,861
1,339
0
2,510
7,516
3,089
0
2,212
5,062
0
29,429
W
Nu Wa
4,640
1,244
0
0
3,160
773
782
1,586
1,574
22,429
0
L
Bellona
Korroskko
Bellona
1,441
146
0
60
6,654
3,441
0
1,734
4,403
1,545
7,928
W
Cthulhu
MagikTeuteu
Cthulhu
5,567
635
0
2,455
8,034
4,286
153
1,725
6,309
15,669
0
W
Cliodhna
Pegaso452002
Cliodhna
3,965
207
0
3,103
6,244
2,054
0
1,397
4,847
0
45,703
W
4,642
429
0
1,412
5,544
4,075
150
144
5,400
6,008
26,289
L
Ah Puch
superbabef
Ah Puch
2,997
0
0
614
5,477
1,438
0
1,874
3,389
35,858
0
W
Neith
3,846
1,189
297
1,070
4,882
1,688
240
1,082
3,800
0
33,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
32,319
208
Minions Killed
312
0
Camps Cleared
0
973,719
Distance Traveled
1,059,627
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,000
455
12
1
0
185,537
0
L
Skadi
4,876
443
52
5
0
194,811
5
L
Erlang Shen
6,063
551
58
5
0
223,807
1
W
Nu Wa
5,906
537
54
5
0
198,628
4
L
Bellona
4,325
393
16
1
0
175,341
0
W
Cthulhu
6,524
593
29
3
0
225,216
2
W
Cliodhna
6,727
612
94
9
0
256,868
2
W
Nike
6,868
624
65
6
0
184,636
4
L
Ah Puch
5,701
518
70
6
0
194,223
2
W
Neith
6,294
572
70
6
0
194,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role