Player Matchup

Discordia
Discordia
Fralong
Discordia
Level 58
God Stats
15W - 34L
1,428 SR
Queue Stats
19W - 49L
1,202 Elo+
Party 1
Ra
Ra
GeneralScar
Ra
Level 25
God Stats
0W - 2L
1,701 SR
Queue Stats
6W - 25L
1,154 Elo+
Party 1
Izanami
Izanami
OhTrapsi
Izanami
Level 46
God Stats
0W - 4L
1,261 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 1
Team Averages
Level 43
1,463 SR
1,148 Elo+

VS

Team Averages
Level 106
1,305 SR
1,367 Elo+
Tyr
Tyr
DMon1996
Tyr
Level 83
God Stats
3W - 8L
1,200 SR
Queue Stats
234W - 293L
1,397 Elo+
Party 2
Nox
Nox
cmdCTRL
Nox
Level 109
God Stats
35W - 69L
1,219 SR
Queue Stats
480W - 810L
1,284 Elo+
Solo
Heimdallr
Heimdallr
tyoosJD
Heimdallr
Level 127
God Stats
2W - 1L
1,497 SR
Queue Stats
149W - 182L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fralong
Discordia
13
0 / 8 / 6
11,127
586
13,177
11,826
3,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 1
13,222
696
10,650
17,109
6,413
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
OhTrapsi
Izanami
16
2 / 6 / 3
12,208
643
5,978
16,520
5,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
13,161
693
17,796
18,570
19,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
16
5 / 0 / 11
12,613
664
5,681
12,568
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
tyoosJD
Heimdallr
16
9 / 4 / 7
13,135
691
12,690
17,189
7,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
Discordia
Fralong
Discordia
0
8
6
0.38
L
5
6
1
0.92
L
Izanami
OhTrapsi
Izanami
2
6
3
0.58
W
Nox
5
0
11
10.5
W
Heimdallr
tyoosJD
Heimdallr
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
36,167
45,455
Taken
48,327
15,103
Mitigated
32,627
5,634
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,796
1,156
0
1,580
18,570
19,806
1,334
8,712
9,858
366
47,159
L
Discordia
Fralong
Discordia
13,177
858
82
712
11,826
3,298
0
2,277
9,549
31,402
0
L
10,650
467
271
2,891
17,109
6,413
121
3,360
13,747
51,253
0
L
Izanami
OhTrapsi
Izanami
5,978
4,091
0
1,678
16,520
5,392
1,475
1,399
15,121
0
52,231
W
Nox
5,681
0
805
4,733
12,568
5,226
1,265
6,982
5,586
28,851
0
W
Heimdallr
tyoosJD
Heimdallr
12,690
6,941
0
5,087
17,189
7,595
896
8,810
8,379
0
55,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
38,909
204
Minions Killed
189
6
Camps Cleared
9
983,122
Distance Traveled
1,085,630
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,161
693
53
3
5
376,962
6
L
Discordia
11,127
586
31
2
1
310,348
3
L
Ra
13,222
696
50
3
1
367,310
2
L
Izanami
12,208
643
123
6
4
305,464
3
W
Nox
12,613
664
56
3
0
394,019
1
W
Heimdallr
13,135
691
80
4
4
314,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role