Player Matchup

Danzaburou
Danzaburou
JameesPs
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Jrcannabis
Jing Wei
Level 127
God Stats
1W - 4L
1,559 SR
Queue Stats
372W - 459L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
lammier
Gilgamesh
Level 104
God Stats
7W - 7L
1,519 SR
Queue Stats
66W - 90L
1,424 Elo+
Solo
Team Averages
Level 96
1,526 SR
1,434 Elo+

VS

Team Averages
Level 80
1,348 SR
1,454 Elo+
Eset
Eset
Chartoy
Eset
Level 69
God Stats
6W - 5L
1,520 SR
Queue Stats
187W - 221L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
OwOniichan
Hou Yi
Level 144
God Stats
1W - 2L
1,189 SR
Queue Stats
286W - 322L
1,526 Elo+
Solo
Atlas
Atlas
Timofey2342
Atlas
Level 27
God Stats
1W - 1L
1,333 SR
Queue Stats
44W - 74L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JameesPs
Danzaburou
11
2 / 7 / 2
7,735
774
4,733
9,939
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Jrcannabis
Jing Wei
11
1 / 2 / 2
6,958
696
3,571
8,044
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
lammier
Gilgamesh
9
1 / 6 / 1
6,731
673
3,870
9,241
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chartoy
Eset
13
5 / 3 / 10
8,126
813
10,863
6,124
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
OwOniichan
Hou Yi
14
9 / 0 / 5
8,858
886
10,620
8,295
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 10
7,345
735
2,769
4,129
2,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
Chartoy
Eset
5
3
10
3.33
L
Danzaburou
JameesPs
Danzaburou
2
7
2
0.43
L
Jing Wei
Jrcannabis
Jing Wei
1
2
2
1
W
Hou Yi
OwOniichan
Hou Yi
9
0
5
11.5
W
1
1
10
6
L
Gilgamesh
lammier
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
24,252
27,224
Taken
18,548
12,349
Mitigated
7,655
3,403
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Chartoy
Eset
10,863
1,036
439
536
6,124
2,018
437
176
5,808
27,167
0
L
Danzaburou
JameesPs
Danzaburou
4,733
1,369
0
582
9,939
3,636
1,344
5,220
4,719
0
18,136
L
Jing Wei
Jrcannabis
Jing Wei
3,571
2,665
191
2,000
8,044
3,327
0
3,976
4,068
0
25,939
W
Hou Yi
OwOniichan
Hou Yi
10,620
5,633
0
1,065
8,295
2,824
884
536
7,507
0
34,670
W
2,769
842
608
357
4,129
2,813
132
131
3,967
7,324
0
L
Gilgamesh
lammier
Gilgamesh
3,870
396
0
630
9,241
5,386
0
4,567
4,674
1,034
4,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
24,329
89
Minions Killed
120
2
Camps Cleared
7
474,055
Distance Traveled
564,244
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,126
813
44
4
0
188,218
5
L
Danzaburou
7,735
774
36
4
0
165,210
3
L
Jing Wei
6,958
696
49
5
2
181,279
0
W
Hou Yi
8,858
886
65
7
7
202,600
2
W
Atlas
7,345
735
11
1
0
173,426
0
L
Gilgamesh
6,731
673
4
0
0
127,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role