Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Carlitrus84
Bastet
Level 29
God Stats
2W - 3L
1,355 SR
Queue Stats
55W - 62L
1,419 Elo+
Party 3
Atlas
Atlas
Raiginleif
Atlas
Level 47
God Stats
4W - 5L
1,557 SR
Queue Stats
162W - 184L
1,402 Elo+
Solo
Neith
Neith
pakifalcon
Neith
Level 36
God Stats
6W - 10L
1,492 SR
Queue Stats
74W - 95L
1,342 Elo+
Party 1
Agni
Agni
pekotitos
Agni
Level 114
God Stats
23W - 36L
1,394 SR
Queue Stats
108W - 128L
1,388 Elo+
Party 3
Team Averages
Level 50
1,460 SR
1,410 Elo+

VS

Team Averages
Level 58
1,513 SR
1,349 Elo+
Cernunnos
Cernunnos
Ant_Heavy
Cernunnos
Level 112
God Stats
4W - 4L
1,592 SR
Queue Stats
106W - 117L
1,450 Elo+
Party 2
Thanatos
Thanatos
FiteTuNoveEste
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,113 Elo+
Party 2
Sun Wukong
Sun Wukong
GeneralPapp
Sun Wukong
Level 89
God Stats
9W - 9L
1,481 SR
Queue Stats
100W - 109L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
XKiLLAXx18
Zhong Kui
Level 63
God Stats
5W - 2L
1,243 SR
Queue Stats
115W - 135L
1,351 Elo+
Party 2
Ymir
Ymir
aflame-emirate1
Ymir
Level 11
God Stats
3W - 0L
1,752 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 5 / 2
8,066
474
7,686
15,199
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
3 / 5 / 2
8,126
478
6,848
12,845
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
2 / 6 / 5
7,743
455
6,341
18,051
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
3 / 6 / 5
7,595
447
7,961
10,752
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
4 / 6 / 4
8,899
523
13,599
11,538
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ant_Heavy
Cernunnos
14
6 / 2 / 11
8,865
521
15,233
17,434
5,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
15
9 / 5 / 7
9,768
575
14,114
15,394
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GeneralPapp
Sun Wukong
15
3 / 0 / 6
9,518
560
8,334
11,126
8,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
XKiLLAXx18
Zhong Kui
16
6 / 1 / 6
9,912
583
7,303
10,343
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 11
9,050
532
7,283
13,184
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
13
Kills
28
28
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
W
Cernunnos
Ant_Heavy
Cernunnos
6
2
11
5.75
L
Bastet
3
5
2
0.8
W
Thanatos
9
5
7
2.5
W
Sun Wukong
GeneralPapp
Sun Wukong
3
0
6
6
L
Atlas
2
6
5
0.75
W
Zhong Kui
XKiLLAXx18
Zhong Kui
6
1
6
9
W
4
5
11
1.9
L
Neith
3
6
5
0.92
L
Agni
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
52,267
68,385
Taken
67,481
38,655
Mitigated
41,349
13,645
Healing
34,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,686
1,296
0
2,710
15,199
12,684
0
2,147
12,344
0
46,764
W
Cernunnos
Ant_Heavy
Cernunnos
15,233
8,086
0
9,763
17,434
5,715
1,552
4,839
12,494
0
65,906
L
Bastet
6,848
1,894
0
3,431
12,845
3,795
0
3,739
8,883
0
35,641
W
Thanatos
14,114
4,808
0
11,568
15,394
5,697
0
5,462
9,483
0
49,900
W
Sun Wukong
GeneralPapp
Sun Wukong
8,334
1,932
0
3,280
11,126
8,134
85
1,042
9,411
6,505
47,608
L
Atlas
6,341
2,936
1,577
3,570
18,051
14,162
0
4,631
13,332
21,471
0
W
Zhong Kui
XKiLLAXx18
Zhong Kui
7,303
256
454
5,093
10,343
7,137
951
4,970
5,065
51,687
0
W
7,283
1,191
759
3,240
13,184
14,666
60
3,222
9,913
34,278
0
L
Neith
7,961
1,604
0
1,216
10,752
4,152
305
2,334
8,370
0
33,105
L
Agni
13,599
601
0
1,141
11,538
3,862
0
2,741
8,754
56,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
47,113
347
Minions Killed
474
0
Camps Cleared
0
1,577,715
Distance Traveled
1,649,005
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,066
474
106
6
0
315,511
3
W
Cernunnos
8,865
521
112
7
0
307,989
2
L
Bastet
8,126
478
65
4
0
362,180
2
W
Thanatos
9,768
575
80
5
0
371,143
1
W
Sun Wukong
9,518
560
119
7
0
336,898
4
L
Atlas
7,743
455
25
1
0
308,331
4
W
Zhong Kui
9,912
583
127
7
0
340,908
6
W
Ymir
9,050
532
36
2
0
292,067
0
L
Neith
7,595
447
48
3
0
300,791
4
L
Agni
8,899
523
103
6
0
290,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role