Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
The_Irishman3969
Medusa
Level 146
God Stats
4W - 2L
1,641 SR
Queue Stats
18W - 26L
1,326 Elo+
Solo
Hercules
Hercules
monchuto_
Hercules
Level 103
God Stats
2W - 5L
1,317 SR
Queue Stats
63W - 97L
1,327 Elo+
Solo
Team Averages
Level 136
1,486 SR
1,384 Elo+

VS

Team Averages
Level 89
1,516 SR
1,395 Elo+
Cthulhu
Cthulhu
LatinSquire
Cthulhu
Level 94
God Stats
98W - 85L
1,492 SR
Queue Stats
290W - 375L
1,256 Elo+
Solo
Medusa
Medusa
Tetalivia
Medusa
Level 68
God Stats
8W - 18L
1,528 SR
Queue Stats
168W - 214L
1,435 Elo+
Party 1
Thoth
Thoth
eDempya
Thoth
Level 104
God Stats
90W - 116L
1,528 SR
Queue Stats
379W - 463L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 0
5,416
542
655
2,990
973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,383
538
2,500
6,400
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
monchuto_
Hercules
9
0 / 5 / 0
5,434
543
2,418
8,866
2,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LatinSquire
Cthulhu
11
3 / 0 / 7
7,210
721
6,144
5,561
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Tetalivia
Medusa
10
2 / 0 / 4
7,143
714
2,125
3,658
1,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
eDempya
Thoth
12
6 / 0 / 5
7,671
767
6,902
3,494
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Cthulhu
LatinSquire
Cthulhu
3
0
7
6.5
W
Medusa
Tetalivia
Medusa
2
0
4
4
L
0
4
0
0
W
Thoth
eDempya
Thoth
6
0
5
8.5
L
Hercules
monchuto_
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,573
Damage
15,171
18,256
Taken
12,713
5,578
Mitigated
6,322
3,001
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
655
0
216
328
2,990
973
0
1,502
1,448
13,231
0
W
Cthulhu
LatinSquire
Cthulhu
6,144
227
611
898
5,561
3,930
168
395
5,166
21,127
0
W
Medusa
Tetalivia
Medusa
2,125
1,205
0
846
3,658
1,261
542
634
3,024
0
21,257
L
2,500
586
0
857
6,400
1,731
0
5,085
1,169
0
13,040
W
Thoth
eDempya
Thoth
6,902
75
0
0
3,494
1,131
345
0
3,494
25,317
0
L
Hercules
monchuto_
Hercules
2,418
826
130
1,470
8,866
2,874
0
5,941
2,527
0
6,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,233
Gold Earned
22,024
47
Minions Killed
139
1
Camps Cleared
7
383,854
Distance Traveled
555,792
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,416
542
19
2
1
102,936
0
W
Cthulhu
7,210
721
46
5
1
163,744
0
W
Medusa
7,143
714
55
6
6
197,470
2
L
Medusa
5,383
538
17
2
0
122,673
2
W
Thoth
7,671
767
38
4
0
194,578
1
L
Hercules
5,434
543
11
1
0
158,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role