Player Matchup

Ao Kuang
Ao Kuang
Gold II
JLTheFirst-
Ao Kuang
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,615 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
JeetingSlop
Kumbhakarna
Gold II
Level 123
God Stats
3W - 2L
1,752 SR
Queue Stats
106W - 117L
1,496 MMR
Party 2
Izanami
Izanami
Silver II
LorD Ass4ssine
Izanami
Silver II
Level 86
God Stats
2W - 2L
1,610 SR
Queue Stats
6W - 7L
1,582 MMR
Solo
Janus
Janus
Platinum V
MereAlpaca22866
Janus
Platinum V
Level 129
God Stats
13W - 14L
1,497 SR
Queue Stats
627W - 636L
1,701 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
sgeoffray1
Gilgamesh
Gold I
Level 120
God Stats
1W - 1L
1,507 SR
Queue Stats
176W - 173L
1,486 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,573 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,578 SR
1,573 MMR
Nemesis
Nemesis
Gold I
BFMV_Talent
Nemesis
Gold I
Level 160
God Stats
14W - 18L
1,506 SR
Queue Stats
261W - 251L
1,626 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold III
JesusOnFire
Ah Muzen Cab
Gold III
Level 156
God Stats
7W - 8L
1,625 SR
Queue Stats
1,246W - 1,220L
1,371 MMR
Party 4
Thanatos
Thanatos
Platinum IV
SMITER MO
Thanatos
Platinum IV
Level 128
God Stats
14W - 14L
1,600 SR
Queue Stats
1,206W - 1,210L
1,541 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
SmurfJungle
Morgan Le Fay
Platinum II
Level 121
God Stats
6W - 5L
1,576 SR
Queue Stats
552W - 538L
1,850 MMR
Party 4
Bacchus
Bacchus
Gold V
dexter_Chili
Bacchus
Gold V
Level 59
God Stats
3W - 2L
1,585 SR
Queue Stats
26W - 28L
1,475 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JLTheFirst-
Ao Kuang
20
6 / 9 / 6
13,123
469
18,475
37,005
15,784
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
JeetingSlop
Kumbhakarna
19
4 / 4 / 10
13,076
467
11,764
29,771
42,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 8 / 4
12,915
461
9,466
22,724
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 4
13,184
471
14,792
18,911
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
sgeoffray1
Gilgamesh
20
3 / 7 / 6
13,396
478
18,064
34,817
33,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaMedusaMulan

VS

Bans
GebPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BFMV_Talent
Nemesis
20
8 / 4 / 8
16,672
595
24,364
31,901
16,764
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
JesusOnFire
Ah Muzen Cab
20
10 / 5 / 8
17,064
609
34,393
26,768
13,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
SMITER MO
Thanatos
20
7 / 0 / 12
16,685
596
32,140
27,546
24,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SmurfJungle
Morgan Le Fay
20
4 / 7 / 11
14,441
516
15,149
22,303
11,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
dexter_Chili
Bacchus
20
6 / 3 / 15
15,383
549
14,030
21,750
37,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
18
Kills
35
35
Deaths
19
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BFMV_Talent
Nemesis
8
4
8
3
L
Ao Kuang
JLTheFirst-
Ao Kuang
6
9
6
1
L
Kumbhakarna
JeetingSlop
Kumbhakarna
4
4
10
2.25
W
Ah Muzen Cab
JesusOnFire
Ah Muzen Cab
10
5
8
2.8
L
1
8
4
0.38
L
4
7
4
0.86
W
Thanatos
SMITER MO
Thanatos
7
0
12
13
W
Morgan Le Fay
SmurfJungle
Morgan Le Fay
4
7
11
1.36
W
Bacchus
dexter_Chili
Bacchus
6
3
15
4.5
L
Gilgamesh
sgeoffray1
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,561
Damage
120,076
143,228
Taken
130,268
106,430
Mitigated
103,424
33,446
Healing
73,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BFMV_Talent
Nemesis
24,364
10,713
0
12,491
31,901
16,764
3,270
12,240
19,453
0
143,965
L
Ao Kuang
JLTheFirst-
Ao Kuang
18,475
2,070
0
16,488
37,005
15,784
0
10,004
26,329
95,318
0
L
Kumbhakarna
JeetingSlop
Kumbhakarna
11,764
1,488
0
2,218
29,771
42,412
0
6,819
22,519
26,947
0
W
Ah Muzen Cab
JesusOnFire
Ah Muzen Cab
34,393
20,960
0
13,663
26,768
13,353
6,700
11,217
15,397
0
153,237
L
9,466
5,509
16
5,882
22,724
7,238
714
2,279
20,158
0
103,122
L
14,792
219
102
1,647
18,911
7,095
0
6,297
12,522
88,327
0
W
Thanatos
SMITER MO
Thanatos
32,140
11,072
0
35,859
27,546
24,793
2,671
5,587
21,913
17,710
123,664
W
Morgan Le Fay
SmurfJungle
Morgan Le Fay
15,149
1,060
268
6,107
22,303
11,341
1,049
13,999
7,962
78,710
0
W
Bacchus
dexter_Chili
Bacchus
14,030
501
0
4,814
21,750
37,173
324
6,807
14,775
55,420
0
L
Gilgamesh
sgeoffray1
Gilgamesh
18,064
3,503
315
6,778
34,817
33,901
552
7,171
26,569
9,051
73,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,694
Gold Earned
80,245
694
Minions Killed
712
0
Camps Cleared
0
2,548,423
Distance Traveled
2,712,324
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,672
595
169
6
0
611,090
7
L
Ao Kuang
13,123
469
119
4
0
521,782
5
L
Kumbhakarna
13,076
467
47
2
0
501,849
4
W
Ah Muzen Cab
17,064
609
191
7
0
487,173
2
L
Izanami
12,915
461
221
8
0
470,721
6
L
Janus
13,184
471
165
6
0
520,742
10
W
Thanatos
16,685
596
176
6
0
597,616
5
W
Morgan Le Fay
14,441
516
112
4
0
453,338
6
W
Bacchus
15,383
549
64
2
0
563,107
7
L
Gilgamesh
13,396
478
142
5
0
533,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role