Player Matchup

Heimdallr
Heimdallr
Bahamut_Legend
Heimdallr
Level 115
God Stats
6W - 9L
1,491 SR
Queue Stats
666W - 649L
1,529 Elo+
Solo
Scylla
Scylla
Centiskorch
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,631 Elo+
Solo
Yemoja
Yemoja
DiaperHyper
Yemoja
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 114L
1,481 Elo+
Party 1
Hachiman
Hachiman
Faul2tier
Hachiman
Level 138
God Stats
2W - 5L
1,306 SR
Queue Stats
522W - 516L
1,478 Elo+
Solo
Chronos
Chronos
peroxwhygen
Chronos
Level 118
God Stats
1W - 3L
1,607 SR
Queue Stats
100W - 93L
1,463 Elo+
Party 1
Team Averages
Level 87
1,481 SR
1,517 Elo+

VS

Team Averages
Level 89
1,531 SR
1,549 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
HEKKIR
Kuzenbo
Level 27
God Stats
3W - 1L
1,522 SR
Queue Stats
144W - 99L
1,539 Elo+
Solo
Cerberus
Cerberus
NilfgaardRose
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,605 Elo+
Party 2
Hel
Hel
Semyast
Hel
Level 106
God Stats
4W - 1L
1,633 SR
Queue Stats
140W - 114L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bahamut_Legend
Heimdallr
18
8 / 8 / 11
11,549
679
18,017
20,336
7,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
10 / 3 / 13
13,850
815
45,180
18,829
8,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
2 / 3 / 16
11,703
688
11,977
20,377
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Faul2tier
Hachiman
16
1 / 6 / 16
10,551
621
23,812
19,146
7,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
peroxwhygen
Chronos
19
3 / 5 / 14
11,755
691
17,967
18,883
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 14
13,107
771
25,128
21,784
10,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
 
Chronos
20
10 / 6 / 10
13,001
765
21,608
27,048
12,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
HEKKIR
Kuzenbo
16
0 / 6 / 14
10,591
623
12,459
24,548
38,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
NilfgaardRose
Cerberus
19
2 / 6 / 13
11,299
665
9,715
34,756
37,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
19
5 / 4 / 12
11,710
689
11,705
23,195
13,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
87
24
Kills
24
25
Deaths
24
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
14
7
W
Chronos
 
Chronos
10
6
10
2.5
L
Heimdallr
Bahamut_Legend
Heimdallr
8
8
11
1.69
L
Scylla
10
3
13
5.5
L
Yemoja
2
3
16
3.33
L
Hachiman
Faul2tier
Hachiman
1
6
16
1.5
W
Kuzenbo
HEKKIR
Kuzenbo
0
6
14
1.17
W
Cerberus
NilfgaardRose
Cerberus
2
6
13
1.42
W
Hel
5
4
12
2.75
L
Chronos
peroxwhygen
Chronos
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,953
Damage
80,615
97,571
Taken
131,331
51,843
Mitigated
113,679
42,666
Healing
60,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,128
1,054
1,033
1,018
21,784
10,891
1,120
14,050
7,734
57,192
0
W
Chronos
 
Chronos
21,608
7,225
2,330
4,142
27,048
12,474
4,511
16,198
10,850
44,805
0
L
Heimdallr
Bahamut_Legend
Heimdallr
18,017
6,908
1,842
2,759
20,336
7,756
1,525
17,574
2,762
0
37,254
L
Scylla
45,180
6,833
561
2,916
18,829
8,281
2,377
14,972
3,857
70,084
0
L
Yemoja
11,977
2,624
12,312
7,382
20,377
19,654
410
17,628
2,749
21,621
0
L
Hachiman
Faul2tier
Hachiman
23,812
13,419
993
5,263
19,146
7,621
701
16,758
2,388
0
41,040
W
Kuzenbo
HEKKIR
Kuzenbo
12,459
2,706
307
1,806
24,548
38,897
154
11,108
13,440
22,994
0
W
Cerberus
NilfgaardRose
Cerberus
9,715
248
1,671
3,578
34,756
37,835
396
18,428
16,328
23,577
0
W
Hel
11,705
299
31,858
12,341
23,195
13,582
469
13,590
9,605
23,945
0
L
Chronos
peroxwhygen
Chronos
17,967
7,466
3,326
5,312
18,883
8,531
2,649
13,683
5,200
39,332
3,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
59,708
197
Minions Killed
175
0
Camps Cleared
0
1,340,185
Distance Traveled
1,522,001
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,107
771
59
3
0
281,699
0
W
Chronos
13,001
765
35
2
0
258,921
1
L
Heimdallr
11,549
679
39
2
0
269,155
0
L
Scylla
13,850
815
55
3
0
287,566
0
L
Yemoja
11,703
688
27
2
0
257,063
0
L
Hachiman
10,551
621
39
2
0
222,044
3
W
Kuzenbo
10,591
623
20
1
0
274,124
4
W
Cerberus
11,299
665
30
2
0
368,661
1
W
Hel
11,710
689
31
2
0
338,596
1
L
Chronos
11,755
691
37
2
0
304,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role