Player Matchup

Osiris
Osiris
BoomerRemover69
Osiris
Level 144
God Stats
2W - 1L
1,307 SR
Queue Stats
356W - 328L
1,628 Elo+
Solo
Skadi
Skadi
XxCougarBaitXx
Skadi
Level 107
God Stats
1W - 2L
1,184 SR
Queue Stats
200W - 213L
1,517 Elo+
Solo
Nu Wa
Nu Wa
tillr
Nu Wa
Level 126
God Stats
2W - 0L
1,437 SR
Queue Stats
64W - 63L
1,500 Elo+
Solo
Team Averages
Level 126
1,309 SR
1,548 Elo+

VS

Team Averages
Level 28
1,343 SR
1,176 Elo+
Cliodhna
Cliodhna
NotSourire
Cliodhna
Level 7
God Stats
2W - 5L
1,396 SR
Queue Stats
3W - 17L
1,206 Elo+
Party 1
Tiamat
Tiamat
RoyalEnvvy
Tiamat
Level 63
God Stats
4W - 8L
1,493 SR
Queue Stats
42W - 103L
1,238 Elo+
Party 1
Nike
Nike
TeIekinesis
Nike
Level 15
God Stats
2W - 14L
1,140 SR
Queue Stats
3W - 29L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 11
9,182
835
9,560
7,835
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
17 / 1 / 8
10,388
944
20,257
9,627
3,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tillr
Nu Wa
13
3 / 0 / 20
8,795
800
8,657
2,936
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NotSourire
Cliodhna
9
1 / 12 / 1
6,795
618
3,954
13,979
3,151
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
RoyalEnvvy
Tiamat
11
1 / 6 / 0
7,284
662
6,225
11,824
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 11 / 2
6,445
586
4,399
17,238
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
29
Kills
2
2
Deaths
29
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
Cliodhna
NotSourire
Cliodhna
1
12
1
0.13
L
Tiamat
RoyalEnvvy
Tiamat
1
6
0
0.17
L
0
11
2
0.09
W
17
1
8
21
W
Nu Wa
tillr
Nu Wa
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
14,578
20,398
Taken
43,041
9,405
Mitigated
14,373
3,176
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,560
3,166
0
702
7,835
5,378
330
1,540
5,820
0
18,694
L
Cliodhna
NotSourire
Cliodhna
3,954
365
0
447
13,979
3,151
0
2,150
11,829
0
9,273
L
Tiamat
RoyalEnvvy
Tiamat
6,225
766
0
1,978
11,824
4,387
0
2,918
8,906
35,956
0
L
4,399
618
204
1,202
17,238
6,835
0
3,589
13,649
0
13,339
W
20,257
9,239
0
1,671
9,627
3,140
1,483
3,313
5,707
0
54,317
W
Nu Wa
tillr
Nu Wa
8,657
2,636
0
803
2,936
887
906
959
1,809
27,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
20,524
135
Minions Killed
79
9
Camps Cleared
0
585,222
Distance Traveled
500,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,182
835
22
2
4
208,821
1
L
Cliodhna
6,795
618
8
1
0
168,876
0
L
Tiamat
7,284
662
58
5
0
166,044
1
L
Nike
6,445
586
13
1
0
165,334
2
W
Skadi
10,388
944
76
7
2
197,983
2
W
Nu Wa
8,795
800
37
3
3
178,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role